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Neon Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #496 | 3.245 | 3.700 |
| Visuals | #643 | 3.421 | 3.900 |
| Overall | #1191 | 2.543 | 2.900 |
| Gameplay | #1244 | 2.368 | 2.700 |
| Enjoyment | #1387 | 2.280 | 2.600 |
| Theme | #1573 | 2.017 | 2.300 |
| Innovation | #1577 | 1.930 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You, a one single person is breaking into a top security facility in the middle of an abandoned city, what could go wrong?
What code and assets did you not make from scratch during the jam (if any)?
Rjac25 - music "Neon Hell"
Nirre & Acid Usagi - music "Science Blaster" Remix
Tim Diedrich - Main Menu Music "Streetlights"
Pixabay - Sound Effects
The Lost Sock - Battery Model (Sketchfab)
BAMESHI - Post Apocalyptic Urban City (Fab)
Military Bandit - Abandoned World (Fab)
How many people worked on the game?1
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Comments
Not the guard jumpscaring me lmao
Visually really cool, seems to have a lot of work put into
I would like to hear more clearly the guard coming to catch me
Also some interface wouldnt hurt
But i has a lot of potential, i got caught playing trough after the guard cathed me like 5 times