Really funny concept, loved it! The visuals were great, would have been nicer if less of the ground took up the camera space. And the jump was very floaty, but maybe that was intentional since it's still in playtesting ;) nice job!
Play game
Playtester's Dilemma's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #30 | 4.119 | 4.119 |
| Innovation | #300 | 3.524 | 3.524 |
| Enjoyment | #563 | 3.357 | 3.357 |
| Overall | #570 | 3.274 | 3.274 |
| Visuals | #752 | 3.286 | 3.286 |
| Gameplay | #972 | 2.714 | 2.714 |
| Audio | #1021 | 2.643 | 2.643 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We’ve all been there: you have created the perfect game, but the play testers just don’t get it. The mechanics? Too difficult. The obstacles? Impossible. And the story? Makes no sense. So, you change your game further and further…
What could go wrong?
What code and assets did you not make from scratch during the jam (if any)?
Music and sound (listed in the game's description) :)
How many people worked on the game?2





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