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TheColeMine

40
Posts
4
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A member registered Jan 27, 2025 · View creator page →

Creator of

Recent community posts

Thank you! Love the idea of lining up multiple cakes and increasing complexity 

Seems like the browser version is broken ):

Very cute and funny game!

And I love YOU for loving this

Greatly appreciated! Had a good time with this one (:

Thanks so much!

Thank you very much! Neither passed a background check but they sure can cut cake

Loved this concept! As others noted it was a bit difficult to understand what to do at first, but over time I came to really enjoy it. The visuals were amazing

Liked the retro style of this! A few suggestions would be some basic SFX when you shoot or hit, some kind of feedback showing that you did shoot an enemy, and maybe an enemy healthbar? I was also confused thinking that the same colored ships were my allies! But love the chaotic effect of it all

Fun start to a concept! Loved the little animations from the dominos and the sound effects. Like others have said, a bit more complexity or challenge would make this a lot of fun! Maybe different sized dominos that need to be put in the right spot for everything to fall properly? Great job getting it all together!

Liked the visuals and setup! Music was a good touch. Found it a bit hard to control as the camera moved, and was a bit difficult to know what to do next at times. But nice job putting it all together!

Awesome first game! Breaking the vases was already fun, but adding the context, conversation, and the name "Mr Beef" all made it so much funnier. Loved the screen shake when the vases broke. Super simple tip for future games: Add a bit of random pitch shift on repeated sound effects! Had a blast with it though

Nice game and nice game name (-;

Thought the concept and setup was really funny, and loved exploring the house! Ran into the same bug (pun intended?) as others, but still enjoyed the game. Nice job!

Thank you so much!

Super fun game and I loved the surprise platforming element. Very cute and polished

Really impressive game for such a short dev time! Didn't go into this expecting a turn-based pokemon-styled rpg, but I'm glad I did. Found an issue where the scroll of flames didn't seem to work against any enemies, but my sword always came through. I agree that it moved a bit too fast, and the walking sounds became a bit annoying after some time. But really good job overall!

Great job on your first game! I like the collection sounds for the snowballs (I found them all)

Congratulations and nice job!

Two confessions: 1) It took me a while to understand how this game worked and that it was a clicker-style game. A little tip window or something similar would help with that in the future! 2) I finished the game and got all the upgrades. I found it really relaxing, enjoyed seeing the snowmen walk around, and thought it was a relaxing but fun game all around. Good job!

The music creeped me out a bit! But I like the idea of the decorations - I think I would have preferred to not be able to go back up hill to make things a bit harder, but nice job bringing it all together

This made me chuckle - love that the aliens are after the cows. The cranes were pretty easy to avoid, but I liked the artstyle and the running animation. Nice job!

Simple game and nice visuals! Would be interested to see how the gameplay might change if there were secondary objectives, like collecting points / fuel while also avoiding the bombs. Nice job!

Very clean game! The music reminded me of Stranger Things and I liked discovering the powerups. Would have liked a bit more difficulty as the game went on - maybe faster astroids or false powerups? Either way - great job!

I REALLY like the concept of this game. The music and art style were awesome, and I thought freezing enemies to use as jumping points was really creative. The character was difficult to control (moved too fast, especially for the platforming), and the enemies were also pretty quick. I think if everything was slowed down a bit, it would be an A+. Great job! Would love to see this expanded

I really enjoyed the art style, especially for the car. I wasn't initially clear on the goal and did run out of gas before I got everyone. But I still enjoyed the ride!

Fun little drifter! Like the low gravity on the player, especially after hitting an obstacle. Really makes you feel like a snowflake

Thank you <3

Thanks a ton!

Those numbers are crazy! Love to see the post-win maxing. Thanks for playing!

Thank you - Yeah there's definitely a few weird bugs as the game progresses, sorry it cut the game short!

I scored 14! Love the animations and the soundtrack. Simple game and easy to grasp, but still has a bit of skill involved. Took a second to realize I had to hold down LMB to charge the shot, but otherwise had a good time

Super chill tone, really simple controls -love it!

Fun puzzle game with a predictable ruleset (good thing)! Would have liked a meter or score count to show my progression (whether I was doing well or not) but had a good time and liked figuring out some of the secret features

Love this - the use of sunlight to recharge your double jump is really creative and fits the theme of the game like a glove. The puzzles were a blast, the lizard was hilarious, and the robot was awesome. Adding a "e to interact" display whenever interaction is possible might help at the beginning! Overall was an awesome time

Took me a second to figure out the minigame (hint: Stardew fishing!), but once I did I had a fun time! I like that your power of influence increases the more people you convince. Would have liked an end goal and more folks to convince, but seems like a good demo for a promising game concept! 

A fun and unique concept with familiar enough controls! Had an absolute blast.

Thanks for taking the time to play it and leave feedback! I had planned to make higher levels feature higher numbers, more numbers, or a mix of numbers. But the way I went about structuring this one made that hard (one of the many lessons learned)! Greatly appreciate the feedback and encouragement!

Thanks for trying it out! Definitely wished I had more time to make a much better UI and an in-game tutorial. If you want to see an in-depth explainer, I wrote one in the game's description (on its own itch.io page). Appreciate the feedback!

Hi - thanks for giving it a try! The UI is very, very far from intuitive and I ran out of time to make any in-game tutorial or explanation, so I'm not surprised that it was confusing! If you wanted to take another shot, you can find a detailed explanation on the game's page description. Cheers!

Thank you! The UI is definitely a complete mess lol Appreciate you checking it out and leaving feedback!