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watt could go wrong?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #882 | 2.894 | 3.300 |
| Audio | #889 | 2.807 | 3.200 |
| Overall | #1205 | 2.529 | 2.883 |
| Visuals | #1209 | 2.631 | 3.000 |
| Innovation | #1328 | 2.280 | 2.600 |
| Enjoyment | #1333 | 2.368 | 2.700 |
| Gameplay | #1371 | 2.193 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is about a rookie attempting to keep a reactor from going into meltdown- nothing could possibly go wrong here...
What code and assets did you not make from scratch during the jam (if any)?
All assets were our own creation including music!
How many people worked on the game?5
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Comments
Reminds of my time at Chernobyl on April 26 1986 when i was working on the 4th reactor
Nothing went wrong right... right???
Great game! It was interesting to try different mini-games, especially to understand the blue-orange one.
The only thing I would change is the movement when the camera changes the angle - you either shouldn't change it at all, or remap inputs.
The game is fun! But the controller are a little bit hard to control with the camera angle. It could be a very fun coop game if its got the possibility to become one (With more room and more challenge).
Cool game! Maybe add a ceiling😁 Great concept
I see that hidden amogus there... Seriously though, great concept its a cool game :)
Liked the visuals and setup! Music was a good touch. Found it a bit hard to control as the camera moved, and was a bit difficult to know what to do next at times. But nice job putting it all together!
I think you really nailed the theme here and i love this concept! I got a score of 20! The only issue was the movement was a little hard depending which way the camera was facing, but i had a lot of fun!