The concept's very very fun, I liked it a lot. I wasn't expecting for it to be like a puzzle type of game, but it fitted pretty good, nice job ! :)
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Cats are Evil's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #230 | 3.629 | 3.629 |
| Gameplay | #523 | 3.229 | 3.229 |
| Enjoyment | #622 | 3.286 | 3.286 |
| Overall | #691 | 3.152 | 3.152 |
| Audio | #838 | 2.886 | 2.886 |
| Theme | #890 | 2.886 | 2.886 |
| Visuals | #966 | 3.000 | 3.000 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong when adopting a cat.... Right?
You recently adopted a cat but, unfortunately... you fed him 5 minutes late.
This mistake won't go unnoticed.
Your cat will punish you.
What code and assets did you not make from scratch during the jam (if any)?
Everything was done by us except the music
How many people worked on the game?2
Comments
You have a very interesting and fun concept. I think that it's worthy to be explored a bit more and maybe made into a full game. Who knows.
As a cat I agree with the message of this game
Very good job it was very fun!
This game is absurd in the best way! The modular setup and puzzle elements are nice, though I did get a bit frustrated when my progress reset after a mistake. Overall, a very fun game!
Great game!
I'll definitely need more than 3 levels! Do you plan to make a post-jam version?
I like the modularity and scalability of the game, you've definitely set up a good mechanic that will allow for you to build many more levels as needed.
Really cool idea, it was fun trying to figure out the best pieces to put down
Cute game! Lots of potential for expanding on the concept too!
This is pure evil. I’ll have to give 1 star for enjoyment because its so frustrating.
Very fun game! I only wish there were more levels so i can play more!
I struggled a bit to understand the interface but it is a fun game nonetheless.
This was a fun puzzle game! The only thing i would change to improve the gameplay flow was so that your pieces doesn't reset if you get it wrong, besides that it was really engaging! Great job!





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