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Hydrajuri

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A member registered Feb 03, 2025 · View creator page →

Creator of

Recent community posts

Hey guys! 
Like many others here, I'm also from Germany and unfortunately can't add the game to my Steam account.
I actually found out about it through Super Eyepatch Wolf and absolutely love it!
Would be amazing if I could get it on Steam as well. Thanks so much in advance! 

Steam Friend Code: 920988199

I sadly only had about 6 hours  I really wanted to make it better.

Thanks I will keep working on this project and more unique upgrades are my top one priority!

I have a 5 page word documents with things to add, I would have added more upgrades and especially more that feel unique and give broader build options, I also would have added more enemies, fixed some bugs, made the ui more beautiful and I would have added a win condition by walking left very long you would come to a tower were you figt a mini boss and there are two of these towers. when beating both bosses a timer would start after that timer the end boss would spawn after that you would have won the run and could play endless further. I would have added a timer so you can try to speedrun it but there wouldnt be any content outside of the gameloop etc. so its more of a highscore Rogulike and not one where you need to unlock a thousand things before you can play the game properly

No need to thank for playing it was quite fun :)

I really love the music in this game! The way the blue slimes pop is so satisfying, and I love how there’s always a new type of slime showing up—it keeps things fun and interesting!

By not using the book you dont need to fight it at the end.

The art is super cute, and I love the Undertale-inspired fights! They do feel a bit RNG-dependent, though. The game is pretty short, and I was hoping for a different ending depending on whether you use the book or not—right now, both endings feel mostly the same except for the final fight. A post-jam update to add a little more content would be awesome!

The mech felt awesome to control—fast, smooth, and just really fun. But is there actually an ending? I made it to Wave 34

This game is super polished! I loved that you added save files and gave us five different endings to explore. Plus, it was really funny—I had a great time playing!

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Yes you can most people do this :)

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Thank you :) We're considering adding a happy ending in a post-jam update!

I really liked the game!

Really impressive and polished game! I absolutely love how the music dynamically adapts to the gameplay. The concept and execution are amazing. It’s just a bit short, but if you added a few more maps—maybe 3—and around 10 more levels, I’m sure it would be a hit on Steam. I could also see it fitting perfectly into the multiplayer category, similar to games like Overcooked or Derailed. The addition of multiplayer would introduce an exciting new challenge with other players.

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Thanks, that’s exactly what we were trying to capture :)

Thank you! I really wanted to capture that aspect of playtesting vs. real gameplay and playtesting vs. developing. Glad you enjoyed it!

We wanted to keep the game's message clear, but there might be a happy ending coming in a post-jam update!

Thank you so much! I'm really glad you enjoyed the humor and the little details like the grumpy god sounds and the "use your surroundings" sign. I definitely wanted to add more unique deaths, puzzles, and gameplay moments like the beehive, but time was short, so I had to focus on the essentials. I really appreciate your feedback!

Thank you. I’m a huge fan of metahumor and metahorror games, so I’ll definitely check out Arafell!

There’s only one ending for now—I wanted to keep the message clear. However, I know some players find it a bit too sad, so I might add a happy ending in a post-jam update!

I really liked the game always kept gambling for more powwer:)

I got me hooked played all to the end, will there be a Postjam Update where you have a last stand against the Monster at the End?

https://hydrajuri.itch.io/playtester-dilemma here its a Story platformer Id love some Feedback

https://hydrajuri.itch.io/playtester-dilemma its a Storyplatformer Id love some feedback :)

https://hydrajuri.itch.io/playtester-dilemma here is mine its a Storyplatformer

Really cool concept. 

https://hydrajuri.itch.io/playtester-dilemma here is mine its a Story Platformer

https://hydrajuri.itch.io/playtester-dilemma Its a cute Storygame

This game perfectly captures the theme, and I absolutely love the Undertale x Mass Effect "combat" . You nailed the intrusive thoughts - it felt incredibly real and immersive, like a genuine situation. Amazing work!

This game is really polished and it goes wrong so fast, I was at fully energy and 10 Seconds later I was at none.

Very unique Idea I love it!

I really liked the story and youre game fits well together. As Feedback: You should use a Spriteatlas for youre Tiles, just google it:). It removes these white line glitches. Also, your wall collision counts as floor, because you can jump on walls and can go out of the map sometimes. To fix this, put all walls in a different Tilemap Layer as your ground and then just dont give them the ground tag (as I am assuming this is how you make this work). If you need help doing this just write me on Discord my name is identical (I am in the Brackeys Discord). You can still fix these Bugs in the next two days, as fixing bugs is still allowed for two days after submission ended :)

https://hydrajuri.itch.io/playtester-dilemma cute story game we put much effort into it and I hope you like it :)

I really liked the game, had a enlighting moment when I got the sequence you need to remeber down first try.  But my brain is way to slow for nightmare mode :)

Thank you so much!

Levels were so fun  except the one with the mortar one of them took me atleast 10 trys. But that difficulty made it worth to play in the first place!

Really cool Idea for Upgrades in a Roguelike!

https://hydrajuri.itch.io/playtester-dilemma Here is mine I really put much effort into it U also played it before the submission period would love a rate

Amazing Puzzler loved the introduction  of the sliders