I really love the music in this game! The way the blue slimes pop is so satisfying, and I love how there’s always a new type of slime showing up—it keeps things fun and interesting!
Play patogame
PATOGAME's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #64 | 3.897 | 3.897 |
Visuals | #114 | 4.241 | 4.241 |
Gameplay | #122 | 3.759 | 3.759 |
Enjoyment | #140 | 3.862 | 3.862 |
Overall | #236 | 3.592 | 3.592 |
Innovation | #742 | 3.000 | 3.000 |
Theme | #970 | 2.793 | 2.793 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In 'Patogame', the mechanic of running nonstop reflects the idea that, despite obstacles and enemies, the player can always overcome them with skill and reflexes, showing that 'nothing can go wrong' if the right rhythm is maintained
What code and assets did you not make from scratch during the jam (if any)?
All the codes, assets, sounds and music are mine
How many people worked on the game?1
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