stunning visuals but the gameplay sadly doesn't have much to it
also the sounds are a little unfitting for the visuals and work against the vibe of the game
but you've got potential, so please keep going!
Criteria | Rank | Score* | Raw Score |
MUSIC | #281 | 3.172 | 3.172 |
VISUALS | #313 | 3.517 | 3.517 |
DESIGN | #361 | 3.138 | 3.138 |
OVERALL | #378 | 3.207 | 3.207 |
THEME | #447 | 2.931 | 2.931 |
SOUNDS | #509 | 2.517 | 2.517 |
INNOVATION | #560 | 2.552 | 2.552 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
stunning visuals but the gameplay sadly doesn't have much to it
also the sounds are a little unfitting for the visuals and work against the vibe of the game
but you've got potential, so please keep going!
I really liked the story, but it would've been cool if it was implemented into the game itself in some way, otherwise it's just a simple platformer with a story put on top, and on the last level it was hard to read the text. But I really liked the ambient, the difficulty and the game overall was pretty nice!
It’s a great game! The art style is good but a bit unpolished at some things (trail of the player ), the design is ok, because it’s a bit weird that I’ve to walk and then there’s text how to walk. Also it’s a bit frustrating that I’ve to start completly from the beginning when I die, so add little checkpoints. Also you could try tell story with art and design. The sound fits pretty good to the simplistic art. What I didn’t liked that you stick to the walls, is it a friction issue or is this intentional?
Good job, guys!
Awesome job. The movement speed and jump worked well and the monochrome art style with the glowing white was good. I feel like the camera was in too close. It cut off the platforms underneath when I jumped and I couldn't read all of the story because the tops were cut off. I liked the subtle music. Overall, great job!
Really solid game for a first jam! Loved the atmosphere. The spikes on level 2 were a killer but finally got the rhythm. My only complaint was getting stuck on the walls an platforms during a jump. I think it would have felt smoother as a friction less material, but overall great game!
Nice game. My feedback -
Art Style - I love the monochrome dark (limbo style) colour
Music - fits the game (maybe the pops on jump should be a tad louder)
Controls - The jump mechanic maybe needs some gravity tweaks to make it more 'jumpy'
Trail effects - The white trail behind the player feels abit off. I would have put a glow instead of a trail.
Overall - quite pleasant to play. Good game. Well done!
Check mine if you feel like :)
I Love the game. I am so glad that you made such a good story. I would love It if you played my game.
As for your first ever completed on time entry well done.
Game was interesting, movement was ok (but I think you have used transform.psition
to move the player. In future projects just a tip from me you can use rigidbody.velocity
it's much better :D ) I liked the sounds and music but I think it would be the best if gameplay could tell
the story rather than the text. But still really good entry Good luck with this entry and with any other in the future.
Brilliant, great atmosphere with so little.
I'm not usually a reader but I read every bit up to my rage quit on level 2 :)
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