Hey I just wanted to ask if open-ended mode had an "end point" to play through because the Memorabilia screen still has all the scenes I've already watched in my open-ended playthrough locked.
Band Management Sim, with romance! · By
Hm, that sounds like a bug. They should unlock as you go. I'll work on addressing that.
To answer your question, no there is no ending to open-ended mode, as per the name. There are closures and the main story is Sebastian's so when that's over, that would be the most final aspect. I would like to add another scene that involves the original band, however.
Sorry for the late reply. I'm flu ridden and only just woke up.
Here is the bottom part of the traceback error file I saved
Full traceback:
File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\main.py", line 472, in main
run(restart)
File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\main.py", line 141, in run
renpy.execution.run_context(True)
File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\execution.py", line 734, in run_context
context.run()
File "game/code/gigs.rpy", line 563, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 231, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/talk.rpy", line 929, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/talk.rpy", line 546, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/planner.rpy", line 580, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/shop.rpy", line 886, in script call
File "game/code/shop.rpy", line 913, in script call
File "game/code/shop.rpy", line 905, in script call
File "game/code/gigs.rpy", line 1290, in script call
File "game/code/misc/event_dispatcher.rpy", line 308, in script call
File "game/code/recordingstudio.rpy", line 1713, in script
File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\godde\Desktop\Visual Novel Games\Install Folders\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/recordingstudio.rpy", line 2289, in <module>
IndexError: list index out of range
Windows-8-6.2.9200
Ren'Py 6.99.10.1227
pretty much. when i rollback it takes me to the song selection screen when i try to close it out the error pops up. I completely removed it from my pc plus all folders it may have created by doing a total pc search so I thought I would try and reinstall and start fresh. What I was doing was releasing my first album for the goal I had received right after signing with the label
Hey there!
I've been super excited to play this game, but each time I try to get past the first goal (Raising Emmitt's Music) I get an error and can't continue. I've tried making a new band three times as well as running the game as an administrator, but none of that's worked.
This is the error I keep getting:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/code/story_mode/story.rpy", line 1233, in script
File "game/code/story_mode/story.rpy", line 1233, in <module>
TypeError: wrotenewsong() got an unexpected keyword argument 'timbre'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/code/story_mode/story.rpy", line 1233, in script
File "D:\Documents\Games\rockrobin\RockRobin_Beta-all\renpy\ast.py", line 806, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Documents\Games\rockrobin\RockRobin_Beta-all\renpy\python.py", line 1577, in py_exec_bytecode
exec bytecode in globals, locals
File "game/code/story_mode/story.rpy", line 1233, in <module>
TypeError: wrotenewsong() got an unexpected keyword argument 'timbre'
Windows-8-6.2.9200
Ren'Py 6.99.10.1227
[/code]
If there is anything I can do differently let me know!
Turns out what's keeping me from releasing already finished content is "feature creep." I keep wanting to add stuff to the game. I implemented a large-ish change to the core system and now I'm going through each facet to work it in. I think I should stop doing that. lol
The game isn't where I want it to be, mechanic-wise, but that's what sequels are for (if I ever make a RockRobin 2).
I agree with Skeleton Unicorn, just finishing the character routes would be enough! and RockRobin 2 would definately be a dream come true but I'd be happy with just this already. I've played the game multiple times and even my husband likes it, he likes messing around with the band logo's and tells me how I should name my band and stuff haha.
I do hope you find the motivation to complete this game, as I think it's truly the best visual novel I have ever played!
I think it's great that more content is still being done and while I'd like to see the completion of the main game's routes in the open game, I would love to see Seth's route even more. While there are, potential, heavy themes in this route I just love the possibility of exploring the creative dynamic between Seth and Robin.
I don't know whether I've said this before but I absolutely adore Robin. As an, often, angry middle aged, peri-menopausal woman I find her extremely cathartic to play. "I'm a fighter. I'm a hellcat. A demon beast with a bass guitar." Thank you so much for a wonderful game with such awesome characters.
Just, loving this game and had to say it. I've spent countless hours on story mode now getting every scrap of story I can and every new thing revealed causes me to gasp or cringe, in the best way possible. Like damn I can't believe some of the stuff you have included in this story (and I love it). It's really screwed up just like real life and I never knew how much I wanted that in a VN before.
Anyways, love the game. Super excited for the potential of Seth's route because that seems like just... so much potential there. :D
I wanted to say thank you to everyone who posted recently. Sometimes the guilt gets me real bad and your posts really helped me through that. I feel ready to work on the game again.
One thing that would help me is if you guys would give me impression of what you THINK might happen on Seth's route or would simply like to see. The path is half-written (fully outlined) and I stopped because I kinda felt like the path lost its steam, so I am looking for some inspiration.
I think there would be some talk about why he left the childstar industry, and probably some talk about the disillusionment with the media and how he was becoming someone he didn't want to be- then discussion about why he would come back into the limelight with Robin. Probably some tortured backstory about some drama, because hurt and stuff, and then likely how similar he and Robin are, and maybe addressing the concern that they could potentially spiral each other downhill?
I love all these suggestions for Seth he's an enigma in the first place but I personally would like to follow that route should he get one. I got a new computer so I have to re-download the game myself but as I'm reading through this I noticed there's been some updates since I've last downloaded it so this is all a good thing. This really is like a visual novel that breaks the mold. When I first seen it I was like oh I have to have this and I liked the epilogue for the childhood friend and I was looking forward to other epilogues cuz I know that they weren't finished yet I hope that there has been epilogues added or there will be some epilogues added. All I know is don't ever be discouraged because you're a really good writer and you have a really good thing going and you should finish it the way you feel it should be finished because I think it's something you should be proud of. Because I personally am happy I just happened to find it even if it was by chance I'm glad I found it
I'm so happy if you are still working on Seth's route! I've been looking forward to his path the most!
It's really interesting and unusual how their relationship starts with "one night stand". I think it's the first otome where I see something like this and I really like it. Anyway, I expect lot's of passion, love/hate drama, jealousy and tension between Seth and Robin. I think those two have so much in common and Seth's route has so much potential.
I think it's obvious he's shut himself in and doesn't want anyone to be close to him, but still he yearns for companionship. To be honest I think that when he said that loads of girls walked around with his writing on their body isn't true, for some reason I think Robin is probably either the only one he's slept with in a long time or atleast one of the few, I don't believe he's slept with many people...I also think that he feels that he and Robin are similar and Robin being well..Robin is probably the only person who does not judge him on either his behaviour or the choices he has made. She knows what it's like to be treated like Sh*t and their romance will probably take some time to really develop...and be really, really passionate. because they are both strong willed and creative, It starts with them obviously being attracted to each other and deepens because everytime Seth will try to push Robin away, she won't go. because that's how she is, she's there for you, she sticks with her friends, she's loyal....atleast that's what I think about her :)....and it's kind of what she's showed in other routes, either friendship or romance.
I still can't figure out Seth. On the one hand he seems indifferent, depressive and disappointed of everything in life, on the other hand he seems very emotional, passionate and determined. I think if he falls for Robin, his feelings might help him to get rid of his depression. Also I think Robin will motivate him to achieve his potential. I'm sure they can teach other many things and help each other to overcome their fears and psychological traumas. Also, I might be wrong but Seth strikes me as a jealous type (the fight in front of Beau where Seth asks Robin to choose between one of them)… I repeat that I might be wrong, but I think if Seth have feelings for Robin, he will want her all to himself. It's one of the reasons why I expect some steamy and passionate scenes between them. Sorry for my bad English. I hope I didn't write anything stupid. I really love your game. It's one of my favorite otome games and I have to say that I've played lots of otome.
Wish you lots of inspiration. Looking forward for Seth's route!
Hello.
Frankly, I was avoiding this game for a while, when I saw it in the list of the most popular VNs. Mainly, because I misunderstood the introduction. I thought Robin was going to take her ex , Stirling, in her newly made band. And it made me confused. I assumed that the heroine would be one of those lighly brained otome characters. I'm sorry for that. But I am curious in the genre and possibilities of RenPy engine, so eventually I gave the game a try. And that's how I lost two days of my life....
The story is worth a good Hollywood movie! The characters were alive. I was amazed how good are the dialogs. I'm trying to make my own game for a while and reading this novel made me literally jealous (in a good way). Every character has it's personality. How could you make them so alive? Other things, like programming features and graphics are very good as well. I didn't play everything yet, obviuosly. Only the Story Mode's stories. But, my personal favourite is Emmitt, I guess. Because, I think he makes Robin better. If I may say so. He looked and behaved like a kid and revived a kid inside her. In a way, it kind of purified her. So she could start all over again. Become that person she was in the past, when she was watching black and white movies, again. That's my opininon anyway. I am so glad that I could see Emmitt finally grown up and found his call. If only I could see the conclusion of their story! I don't watch serials because I can't stop until the story is fully completed. How can I live without knowing the end of this story?! That's devastating :P
Also, it was funny, how the epiloge of the Dallas story (the time in his parents house) was almost complete copy of my life. I thought I am the only one who suffers throat problems when visiting husbund's parents ;D And that mom that comes around nonchalantly...
I thank you very much for your work and hope your life treats you well. Your game is one of the kind and I cannot wait to finally get to see it fully completed and released. Literally.
And here are the bugs I incounted:
1. For some reason progress/time bars in gigs don't show anything.
2. When I fire Jammy the error occures, which I can just ignore. Here is the short version of the traceback file:
NameError: name 'Jammynever_fired' is not defined
Windows-7-6.1.7601-SP1
Ren'Py 6.99.10.1227
3. Penalty bars also don't show the how much will I pay for modifications.
I was aiming for 1-3 years, you're correct. The length of the main story varies from player to player, so disregard the starting date as an indicator of time. I do not have concrete ages for any of the characters, but Emmitt can drink in Open Mode so he's at least 21.
I kept the ages hazy so I wouldn't paint myself into a corner and the player could project whichever they liked. My personal projection is Emmitt starts at 18, ends Story Mode at 20 and comes back in Open Mode at 22. If I've stated Emmitt is 20 in Open Mode, that is a mistake because he should be at least 21. Do you remember where it was said?
Ah okay I can see the confusion. The line reads: "I grinned. Even if he was mature enough before, the stupid law said he needed another year. Now he had plenty." (At least in my current version. If it was re-written, my bad.) She's recalling the time he was 20. I'll fix to be more clear.
Okay, now it reads: "I grinned. The last time he was here, he still needed another year to drink legally. This would be his first \"brew.\""
question about faust. i downloaded this once before and unlocked faust and he could do all instruments but now he cant unless im in no scenes mode. is that supposed to happen? i couldve swore I had him as a drummer in the past in open mode with all scenes. also robin's outfits kinda randomly keep changing at times
Hi! First things first, I absolutely love this game, it was very well made and worthy of the praise it has gotten! It brought different emotions and made kept me invested which is always great! I do have two different questions. I noticed that Emmitt called Robin "Bobby" more often than not. Is that a typo or an inside joke? Just for my own curiosity. Secondly, in Dallas's route, I got a scene where I got my 'Baby' back and we stood outside and talked about it and him repairing the strings for me and everything. In the end, it goes back to me never having gotten it back with the main story. Is this a glitch in the story? Again, just wondering for my own curiosity.
I've loved this game for years. (The stories still totally hold up to multiple replays.) I really look forward to the rest of the planned content being released! (Seth!!! >o<) I really appreciate that you're still around replying to things and working on the game. Thank you for making something so cool!
You're always going to have auditions, but you need to decline Dallas' offer for a ride, so that you ride with Beau and Emmitt.
There is a scene with him the next morning if his affection is higher than Emmitt's, but riding home with him in the rain is enough for his option to come up. Ignoring his comment in his intro helps with affection.
I know the game will never be finished, but I absolutely loved this game and played it multiple times last year, every now and then I check for updates! There was a couple of bugs when I first played but I'm certain they're fixed by now so I wont bother with telling lmao. I hope one day this does get finished or even in the far future (and it doesn't get finished) that it would be remade!
This is probably my favorite visual novel, and i love it to smithereens. The first time i played this game I was in high school and i fell in love with the writing, the characters, really just all of it. I was so amazed at how the characters felt so alive. Now im in college and ive finally gotten around to replaying it again. Every time I play it i fall in love with it again. The story just feels so real and strangely relatable, despite me not being a musician whatsoever lol. I love all of the characters so much, i dont think i could pick a favorite! Thank you so much for all of your hard work creating this game, this game really rocks.
As an aside, if there is enough interest in a Discord channel to discuss this VN I would be happy to set it up, even if I'm not at all involved with who is still developing the game. I only extend the offer because I love to see discussion of it and I feel like RockRobin isn't talked about enough. It's a gem of a project and my all time favourite VN even if I haven't played it in years. This may be personal bias speaking, so anyhow - if there's already a discord for it, I would love to join it.
Well, it's completely empty! But if anyone wants to join, here's our Discord: https://discord.gg/zNvpYvK ! :) I post it to my twitter as well.
edit: I will make you a mod if you join
So I know this game is a bit older (at least compared to the world of "otome" games), but I do have to say I love everything about this game! I feel like the characters really have depth and perspective and it really adds volumes to the game itself. I like the aspect of managing your own band (well, should I say, Robin's band) andI adore that that was a huge aspect of the game. I felt like I was really playing, really getting involved, whereas with some other games that ave a similar style to this I feel a bit disassociated. Including an open ended mode just made the entire game even better! My personal favorite being Wizz, which is funny, because before playing his route I couldn't stand him, that really shows how many hidden layers each character has. This is one of the best games I've played in a long time, intoxicating and really draws you in! I wish this game was more popular and had open ended modes for each character and I try to tell everyone who will listen to give this game a shot.
Wow, that means a lot to us. Really. We tried to make a game that we would want to play.
We're still working on it, albeit slowly. If you have any questions, you can pop into our discord: https://discordapp.com/invite/zNvpYvK
Hello, this is my favourite otome game of all time. The characters are so elaborate. I loved the game so much I decide to contribute so I donated and discovered you could get premium content. The problem is that my f1 key is broken, I saw in the thread that you told someone to change it to the C key but I don't seem to be able to do that… (Am I that dumb ? (。→∀←。) Well I Don't if you will respond but thank you for making such a good game even though its not finished and stay safe <3.
Hey, love the game. I have a question though, I've completed the story mode and have not tried the open ended one. I know the prologues haven't been completed yet. But did you manage to complete Faust, Seth, Collin and Wizz's Romance arc ? And is Xander available for dating ? Anyway thanks for your hard work, have a nice day.
After playing RockRobin and listening to the sound track, it really got my curious rock music and bands in general! 0: Thank you! I know Robin is supposed to be a general character, but is there someone in real life she would sound like (such as a voice claim or something?)
This is such a great game and I got so emotional playing it and I'm really attached to her character, thank you!
That's so nice to hear.
I've been asked that before and I never have a specific voice in mind for her. There's so many that would work for her. I couldn't pick just one, but this one is closest to my brain voice (Liz Granite): http://magnatune.com/artists/albums/breaker-more?song=7
Oh wow!! Thank you so much for replying!
Thank you as well for the music/artist recommendation as well! I think it's a wonderful choice! Ahh the moment I heard her voice I was like, this definitely feels like her!! I'm so ecstatic , I have a voice to put to imagine with the dialogue now! ovo
Also also, I haven't finished all of the routes yet so I just wanted to say I'm really excited to see where this game will go/continue!
If you're talking about the game's help screen, You must be IN GAME for it to work. It will not work from the main menu. F1 does something different for some people on some OS, so I included an option to toggle the key needed to press to the letter "c" on your keyboard. In order to toggle this, you must go into the game setting and go into the "Advanced" tab (button near top) to go to the page where it is on.