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A jam submission

TowerBagView game page

A Tower Defense with only one Tower
Submitted by MatheusCunegato (@MatheusCunegato), dorodo (@_Dorodo) — 1 hour, 46 minutes before the deadline
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TowerBag's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#64.5754.575
Adherence to the Theme#114.7914.791
Design#134.5344.534
Originality#1064.4014.401

Ranked from 292 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 80 to 61 of 89 · Next page · Previous page · First page · Last page
Submitted(+1)

Very cool game, I love the subtle tutorial on the start screen and the constant tension of choosing when to move the turret.

Submitted(+1)

Very polished! Love how you run faster while holding the turret - like in real life. :P Could be actually interesting I think, if the turret would still fire while moving it around, just much slower. Also I was kind of sad, that the upgrades did not carry over between levels. Would have loved ending up with the turret you showcase in the credits, haha! Lastly, take a look at this game, if you haven't already: it's also about moving around "only one" weapon for base defense and though it doesn't look as fancy as yours, I has some clever mechanics, that might inspire you for this game as well.

Submitted(+2)

Very cool idea, good fun to play! I can imagine if it were a full game it would be great fun getting into the later levels with an ridiculous turret and lots of enemies.

Would definitely benefit from the turret getting some over the top visual changes for upgrades too, end up like a castle covered in guns.

Developer

Yeaaaa, we tried to have different visuals depending on the upgrade, but we ran out of time unfortunately. Thanks a lot for the feedback, we really appreciate it

Submitted(+2)

Hey awesome game and very nice polish! I'm surprised a game like this doesn't already exist, it's a great idea. Hope you keep working on it after the jam!

Developer

Thanks a lot, we are really happy with this small gameplay loop too! We're going to release a few small improvements in the next few days :D

Submitted(+1)

This is awesome! I really like your take on the theme and the upgrades being scattered around adds another layer of depth. The art is very cute and I hope you keep working on this after the jam. Great work!

Developer

Thanks a lot! We are discussing about keep working on this project, maybe a small cute mobile game, let's see what the future holds for us :D

Submitted(+1)

So fun! I would play a full version of this

Developer

Thank you so much!

(+1)

This was a very clever and adorable game. Considering the time constraints, this was a 5 star experience. More levels and depth with some music would make this a definite buy on the app store. Great job guys!

Developer

Thanks a lot for the feedback, we are really discussing about creating a complete version for mobile hahaha

(+2)

Yes, the game could really use polish, and of course the lack of music is really hitting, but it truely is very fun. The idea of a boss was really interesting and something you don't see that often in most TD games.

Developer

Thank you so much! Polish and music were things that we had to sacrifice because of the short time of the jam, unfortunately :(

But we're going to update in the next few days with a few polish updates :D, thanks a lot for the feedback, we really appreciate it!

(+2)

I love the touch that your character moves faster while holding the turret. Truely brilliant. I tried to see if I could hit the 200 upgrade each round, even letting myself take some damage just so I could boost around the the turret.

Developer(+1)

Moving faster while holding the turret truly was a game changer. We'll work on an animation that makes you look faster as well in order to create a visual consistency with the buff in the future.

Submitted(+2)

Quite theme fitting for a take on a genre already so diverse. Really cute art as well. Well done.

p.s.: you should propose arrows as alternate controls. AZERTY peeps shouldn't have to switch their keyboards to play :(

Developer(+1)

Thank you! We'll definitely add arrows as another way to control the character.

On a personal note, thank you for the compliments on the  art!  :)

(+1)

Creative application of the theme that was genuinely fun to play. Would enjoy a full version of this game with persistent upgrades and skills.

Developer

Thanks! We're looking into ironing out the current state of the game so we can explore more ideas in the future.

(+2)

Way to figure out the best idea you could come up with this theme. Really excellent work.

Developer

Thanks a lot Jon! You are indeed Awesome!

Submitted(+2)

So impressive and an amazing take on the theme. It was really fun getting to the end and I'd love to see more of this!

Developer(+1)

The end was my favourite part as well. I so much want a rapid fire turret in the future.

Submitted(+2)

It's the best game that i played on this game jam. I would like to see the full version. 3x5/5

Developer(+1)

Glad you enjoyed it! This was a blast for us to develop as well. So many ideas and mechanics :)

We'll make to balance the party hat in the future, though. It's too OP right now.

Developer

I will add a upgrade to the party hat! Double party hat it's the new meta babeeee!

(+1)

That was extremely fun. I would totally play a full version of this!

Developer

Thank you so much! Lets see what the future holds for us :D

Submitted(+1)

as someone who is making a tower defense game where the character can move around lay towers. I was really into this design. Using the one tower makes things frantic. And the upgrade system was cool.  The currency system was interesting b/c normally you get currency for killing enemies but here you had to move away from your tower which was a risk reward b/c then it could take you longer to move the tower if you needed and I think that was the magic of the design right there. Without that aspect it wouldn't felt as good


Developer

Thank you so much for this detailed and kind feedback, we really appreciate it :D

(+1)

I love the micro missions of gem collecting. Really keeps your mind fresh throughout the game. 

Developer

Thank you so much for the feedback :D We are also pretty happy with this mechanic!

Submitted(+1)

Awesome and cute graphics, cool sounds, great and addictive gameplay.  I like little animations such as screen shake at every shot which make you feel that the tower is really powerful. And you can even get an achievement for a cool hat :)

Developer

We all know that the true meta is to get the achievement for the cool hat. Thanks a lot for playing and leaving this kind feedback! We really appreciate it :D

(+1)

Most satisfying experience I've had in a while for a Jam game. The graphics are ace and the gameplay is engaging (despite the weird targeting behavior) that ultimately show a lot of character and ingenuity in game design.

Great promise on this game! I love the core gameplay and could see it leading to a full fledged game. 

Developer

Thanks a lot for the feedback! After the rating period is over, we will relase an update fixing this targeting (which we didn't prioritize during the jam unfortunately), and many other bugfixes/improvements. We too are curious to see this mechanic in a full game, with more complexity and depth!

Viewing comments 80 to 61 of 89 · Next page · Previous page · First page · Last page