Visuals are very pretty and I really like the voice acting! It felt a little hard to stop above a small building to pick it up, but perhaps I just suck at the game.
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Aliens Attack? Again!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #293 | 4.117 | 4.117 |
Presentation | #312 | 4.277 | 4.277 |
Overall | #519 | 3.858 | 3.858 |
Enjoyment | #1692 | 3.181 | 3.181 |
Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A fast paced city builder game, where the objective is to save the buildings by rearranging an existing layout, rather than creating or planning them. Additionally, the player controls a UFO which is here to help instead of attack.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Really creative idea, fantastic style and graphics, and I love the voice acting! It was hectic trying to bounce between the two sides and save all the buildings. I wish the play area was just a tiny bit smaller, or the buildings a little bigger. I found it hard to juggle steering precisely and seeing what was going on, but thats also probably cause its my first time ever playing this game :P
Yeah we didn't quite get the controls nailed to be honest! Movement code has never been my strong suit! We originally had the map over five times that height and width, but thankfully had the good sense to shrink it down, though maybe we could've done it a bit more.
Thank you for playing! I hope you enjoyed it!
Holy crap! This is pretty cool! To think this is made in 48 hrs... It reminds me that I have a looong way to go yet. haha
I liked the game play and all but also really appreciated the title screen and voice over! I'm assuming you recorded it yourself. It was pretty funny at times. lol
Nicely done!
Very creative! The controls are a bit hard to use, though. You overshoot buildings really easily. But I enjoyed everything else about it!
It is something! Great presentation for 48 hours. Yes, it is lagging a bit, but it didn't drive me away from playing. The soundtrack and voice clips are awesome! It is a very creative take on the theme as well. Congrats!
That ones toast folks! Great little experience here :) I see some mechanics in this that I feel would be very challenging to pull off so awesome job on that! I really liked the look of the shader on basic assets it really brings it to life actually so very nice :)
This game has so much personality and it looks amazing for a jam game. Great job.
However the controls feel quite hard to handle and the gameplay loop feels quite hectic and i feels as if wouthat i do doesn't matter too much, and its all about beeing fast, as if the gameplay loop doesn't have much intent behind it.
I'd say maybe at a highlight on the ground below yourself/the building to make it feel more responsive / easy to read. And maybe reduce the size of the town, so that you have a better overview, and can more actively make decisions about how you rearange buildings, including those not imideately in danger.
A bit smoother controls and it will be flawless. Nice art and idea. Well done!
Really cool and nice presentation, graphics are amazing. Would be great if controls felt better
Very impressive execution, and really cool idea!
Would love if the controls felt a bit more crisp.
Love the voice and sound effects! I like how you added both a volcano AND a tsunami.
I love the voice acting, hahaha, and the concept itself is really cool.
That was amazing! I loved the voice acting and sound effects (Those poor souls!). Great game!
I really liked the voice acting. It took me a minute to figure out that the disasters were coming from the sides, but I really enjoyed it once I figured it out.
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