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| Criteria | Rank | Score* | Raw Score |
| Presentation | #662 | 4.000 | 4.000 |
| Overall | #1203 | 3.550 | 3.550 |
| Creativity | #1697 | 3.512 | 3.512 |
| Enjoyment | #1796 | 3.140 | 3.140 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The role of the player changes back and fourth with an NPC to finish the task at hand
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Would love some in game tutorial instead of having to read the page but that's just a personal preference. This was hella fun and addicting to play! Though I think it'll be better to have a clearer gameover animation/ui cause I thought the game bugged out since everything can still be heard running in the bg. But all in all, this was super fun!
Cool game, nice graphics. There was a bug where i got stuck in the middle of the map and couldnt move. P.S You should really make a jumping and hitting at the same time animation like in lego starwars on the nintendo ds.
Super impressive for a 2 day jam!
Clearly there's been alot of effort put into these. Art style, dialog, cut scenes? Insane!!
Super well done :)
The art style reminds me of Mega Man Legends, it's really fantastic! The animations are smooth, the visuals are great, and the controls feel amazing. It's just awesome!
Those cut scenes are so funny! I really like art style and concept! Who else wouldn't want to do some damage in the office. LOL
Also, it might be much better if the first scene have some instruction or indicator showing what to do next.
Really nice work! The VFX, combined with the art style, really adds quality and charisma to the game.
Also, the fast-paced combat and running mechanics create a highly responsive combat experience.
The only issue I found was the bugs, most of which were amusing, such as enemies colliding with objects and literally flying, or being able to type while above the table XD. To be honest, it adds even more chaos, which is great in its own way... Really fun game!
I really love the art style and the action-packed gameplay is quite addictive. It seems really promising.
It's a shame that it's a bit buggy.
I got stuck at the beginning, I assumed something would happen after the first part. Might have made it a bit more clear if the coworker gave some more dialogue after you send the first email.
But otherwise, pretty fun! I like the style
The game looks great! I came across a bug while the boss was explaining the game. The zombies were attacking me while he was talking so when the actual round started I was already at half health. That being said I also I think ocassional health packs would be great here. Overall I enjoyed your take on the theme and the presentation is amazing. Well done!
Great game. What a wonderful artstyle, very impressive achievement for a 48 hour window. I found myself getting pretty confused about what was going on, but I think that is more my problem than yours. Well done!








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