Nice game, I like that the planet is slowly given life
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Good entry for your first game jam,
I like the music,
Sometimes I felt frustrated that I destroyed some planets and from nowhere a super fast bullet hit me and I died, kinda help less,
but besides that it was a nice entry, good job!
Nice game, quite fun!
I agree that it takes some time to adjust to the controls and to figure out what to do, I think overall it can be a bit more user-friendly, as in instructions or turret pricing and what not.
Besides that it was pretty fun and challenging though, good job!
Hi buddy, I was trying to game for a while but I couldn't advance past the first star - I collect all the fuel, and not spend it until the last jump, and then I just press on the jump until my fuel depletes, but I didn't get to the next planet. What am I doing wrong?
At certain points I felt like I have not much to do, because I was at a place where the planet goes so quickly I can't move - I'm thrown in and out of his gravity field, I don't know if that was intended to make it harder or I reached some "dead points",
Besides that it was nice overall, good job!
Was quite challenging, but fun as well.
I think a bit of instructions at the start could be nice, I found myself lost at the first few rounds before I completely understood the game.
So relaxing, it's almost addicting.
I think that my turtle was stuck in some very specific cases, but I managed to roll out of it after playing around with the movement keys.
Fun experience overall, nice!
Very fun and addictive game!
I love the fast paced gameplay and the intensity.
Sometimes when I was transported to a new planet I got insta-killed by an asteroid that was heading there already, which left me kinda help-less,
But besides that I had a blast. Good job!!
Game looks great, I love you art style - I think I've told you that already on one of your entries.
The idea is nice, I have a question regarding the controllers, I sent it to you on discord, so I'll await your response.
The UI at the top seems to be cut out for me, perhaps it's the webGL resolution on the site?
Anyway, that issue aside, good job!
I like the idea, the game is quite fun and challenging.
I wasn't sure about which one of my projectiles I need to shoot and when - sometimes I had a result different from what I intended,
but besides that the game was pretty nice.
I wanted to announce the release of my new game, for the BTP game jam.
It's my second game jam I take part in, after the one last week by Brackeys. It's also my 2nd game doing by myself.
I'd love any feedback I can get!
You can play the game at: https://guygir.itch.io/around-the-galaxy
The goal of the game is to collect as many points as possible.
How? You orbit planets around the galaxy. Collection coins will give you points, where as collecting the trees will enhance each coin value.
Avoid obstacles do not get hit, and don't go head first into a planet! You have to enter it's orbit carefully, best in a right angle.
The game looks great, background especially, I was blown by that.
Game is fun to play, though it was hard for me to distinguish between the hearts at start, as the how to play section's hearts looked different than the in game ones.
Thank you very much for your detailed feedback!
I'll try and find some time soon to adjust the controllers, and the interactions around the world - as I agree with all your points.
I tried to make more fluid animations, and ended up with a pretty slow game - I didn't think of the consequences of that when I built around this mechanic.
Anyway, notes taken, lessons learned for the next jam.
It was fun, I like the idea behind the game.
Sometimes I felt a bit frustrated as I didn't predict their movement direction and speed, and a match I planned ended up being a rejection,
but other than that it was nice, good job!