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Introduce yourself! Sticky

A topic by badlogic created Dec 13, 2015 Views: 9,757 Replies: 191
Viewing posts 161 to 197 of 197 · Previous page · First page

Hiho, this is noone, or nooone, or noooone, or nooooone, or ...

I've contributed a few things to libgdx itself and love using it to create games (or rather prototypes I never finish) in my spare time.

This is my first jam ever and I'm probably going to participate alone. I'll probably use Box2D and premade art that I buy for a few bucks.

Nice to see you here :)

(1 edit)

Hi! It is I, EvilEntity! Gonna make me a game in kotlin, fun stuff!

Submitted

Hi all!

My name is David, and I am a web developer from Austria!

After playing around with libGDX for a few years now (prototyping), I actually never built a full game with it. So I figured this game jam will be a nice opportunity to do just that. Or at least a nice learning experience :)

Have fun everybody, and good luck with your projects!

Submitted (2 edits)

Hi!

I'm @CarniBlood. I have been using libGDX sometimes in the last two years for prototyping game ideas, and I'm excited to participate this jam and see what everybody will be making!

I'm a game programmer for a AAA project by day, and also working on a VR educational game by myself in my free time.
I don't have so much time left for another project, so I will mostly work on this game during my subway commute :)
I'm will team up with @PouleyKetchoup who will do all the art, so I can concentrate on the coding and do almost 100% of the work on my smartphone, thanks to AndroidIDE. We will both participate to the game design.

I will re-use one unfinished point-and-click engine I was using for a previous prototype to start with, and will pretty much stick with libGDX only, but maybe also use Java Behaviour Trees library depending on my needs for interaction and AI.

Hello. I am Roman Müller. A software developer from germany currently workin on a Java EE web project.

I started with game development a couple of months ago. This jam-project will be my second game. The first was a rubiks cube developed with libgdx. Libgdx is awesome.

Because I want to learn new things during this jam I will try to write the game in Python using Jython. It will also serve as a method of code obfuscation :D :P.

These are the tools I plan to use:

  • Graphics: Blender and paint.net (maybe inkscape or gimp if paint.net lacks some features).
  • Sound: Audacity
  • Code editing: Eclipse
  • Version control: Git
Wish everybody a fun and educational jam. :-)
Submitted

Ahoy,

I'm Peter, I work for a big corporation as an Intern IT supporter, and hopefully from next year continue to work there as a Junior IT engineer.

In my free time I love developing smaller games, but never really show/share it with anyone, so I'm glad to join this jam and see all these awesome work you guys do, and will be glad to share a project of mine too finally.

I'll use libGDX and box2D, I already have a (in my opinion :D) kinda cool game idea.

Br,
Peter

Submitted (1 edit)

Hi,

I'm a game developer from France, currently working as a programmer on a AAA game in the US.

I'm going to join CarniBlood (a few posts above) for this game jam, and I'll mostly work on the art. I like drawing but I'm not a professional artist so we'll see how it goes :) A lot to learn in a very short time but I think it will be lots of fun too :D

Good luck everybody!

Hello,

I'm Lee Stemkoski, a college professor that particularly enjoys teaching courses on video game programming. I recently wrote a book called Beginning Java Game Development with LibGDX - for more information, check out my blog post here (and if you're interested in receiving a free eBook copy in exchange for writing an honest review, feel free to contact me by email!).

I decided to join this game jam to see how far I can push and adapt the code base developed in the book. I'll be using Tiled (http://www.mapeditor.org/) for level design and Box2D (http://box2d.org/) for physics. For prototyping I'll be using some spritesheets from http://kenney.nl/ and text from http://cooltext.com. If time permits, I'll work on some custom art assets later using a combination of MyPaint and GIMP. Sound will be from http://incompetech.com and http://www.freesound.org/, and again, time permitting, I'll work on custom assets using LMMS and Audacity.

Favorite color: RGB(0, 51, 102) == #003366 == "Midnight Blue".

Good luck, everyone!

Hi,

i'm Gabriel a young dev of mobile games. I discovered libgdx two months ago, and now i'm here! This is my second Jam and i'm very enthusiasticto partecipate!

I use:

-Intellij IDEA

-Sprite From OpenGameArt

-TileMap

-Sound From FreeSounds

-And code by me :)

Hey there!

I'm Jeff and I am currently a computer science student. I've made 2 android games using libGdx and now I'll try a crack at this jam.

I will be working alone on this project.

I'll be using GIMP for art and using the sound generator Bfxr.

Thanks for having and happy holidays!

Submitted (2 edits)

Hi I'm Grant with FiveMedia, (fivemedia.ca

We recently used libgdx to create a game for desktop and android TV- a great framework for Java game makers.

W'll be putting a space/puzzle/platform we together for this game jam, reusing some of our libraries (and knowledge) built on libgdx.


Tiled is our level editor

And texture packer for making sprite sheets

Pikopixel for art

And sublime text for ide

Should be fun,


Grant

Submitted (2 edits)

Hi,

Im Yitz, Ive spent alot of time playing around with libgdx making games outside of school, and this is my first jam!

Ill be making an awesome casual game that will compliment the theme very nicely.

For graphics ill be using iDraw, for sound Audacity and cfxr.

Hey y'all, I'm Ben and always seemingly late to the party (just found out about this jam a second ago)...

I'm currently living in Melbourne & like anyone who is reading this far in, have a habbit of impulsively signing up for online game jams. I also run a fantasy game developer league with my friends (first one to actually finish a game wins),

Given the time limit I'll probably just use a pretty boring tech stack for this (java 8 targeting just the desktop). Although already reading some of the dev logs I might see how kotlin fares. As for tooling I'll do some research and should be covered within the devblog for this project.

Submitted

Hi.


I´m Angel from Spain.

I´m a teacher and teach libgdx to my students.

This is my first 'jam'. I developer games to show my students how libgdx work.


I'm going to work alone in this jam. I will use blender, audicity and Android Studio.

Hello, my name is Nikita. I'm a student of IT University from Russia. I'll try to participate in my first jam ever and produce something interesting but not in a good quality, because it will be my first game project)

GL HF

Just starting!This is my first jam. Hoping to make a simple and cute game

Submitted

Hi everyone,

My name is Graham, I am a Computer Science student and this will be my first time participating in a Game Jam and using libGDX. Hopefully you all enjoy what I submit.

Cheers,

Graham

Hello Community,

Late entry here.. My name is Alex, programming hobbyist and solo competitor in this game jam. My project so far has made extensive use of these tools:

Good luck to all the developers and may the best game win!

-Alex

Submitted

Hi.

I'm Machida from Brazil and I'm very happy to be here creating a game for this Jam.

I'm programmer but I'm doing everything by myself (maybe audio will be 3rd, I don't know yet).

10 days left and I'm very happy because I learned a lot and test different softwares like pixel edit stuff, very cool, and is amazing see other game dev from twitter hastag.

Good Luck and have fun.

Submitted

Hey it's Casey here. Starting this jam late because of being busy with family and work. I'm 21 years old and have been programming for a long time. Programming games comes easy for me but making art assets is harder for me because I'm a perfectionist which sucks because I barely stick with my original intentions with games.

Anyway, let's go!

Hi there i'm nathan a game dev.


I'm going to create a simple game partly inspired by star wars.

Submitted

Hello !

I'm a french computer science student. I've been unable to enter the jam earlier but i already though about a game idea. More in the SIM8's topic.

Good day and good continuation all !

Hi everyone.

My name is Cesar, I'm a small developer from Mexico who last year released only one game (spiketwist, for ios and android).

I'll be working by myself, I'm planing on using just libgdx+3d and some math here and there. My idea is to use a vector-like display, like the old Atari and Vectrex ones. This way I won't need to be hunting for tiles or graphics ;) For audio I'll rely on free audio libraries.

Good luck to everyone. Let's see how much I can do in less than a week ;)

Submitted

Hello,

I'm Ryan, I am fairly new to LIBGDX and want to use overlap2d for this project. I am looking forward to learning a lot and getting to meet the community. I am currently living in Bratislava and you can read my game entry blog here.

http://www.adeveloperabroad.co.uk/2016/01/libgdx-j...

(1 edit)

I'm Shashwat, I represent an Indie studio and we;ve been using libGDX for a while now for our projects and are utterly grateful to everyone who contributes to the development. We go by the name Famous Dogg Studios.


My recent submission to this jam was our newest game called Mean Machines-- please accept my sincere apologies as I realised that my submission was in violation of the jam's rules and was inconsistent with the requested theme "life in space". The submission has been removed by the admins and rightfully so.


Good luck to all the current entries to the jam and keep up the good work!

Hi everyone!

My name is Ken, or "capnkenny", and I'm a hobbyist / student Java developer who hasn't really dabbled too much in their spare time. I just read up on LibGDX, and this will be my first endeavor into game development, as well as my first game jam! This will be fun nonetheless for me, so here goes nothing!

Although I have a few colleagues where I work that would like to join me, I'm going in solo on this one; attempting this game jam will help me learn a lot about where I should start and where to improve. Besides, entering this late in the game (4 days and counting) will show me what I can accomplish in a crunch!

Let's see....My favorite colors are red and green. And I'll be using LibGDX + Box2D (I think, since that's what comes with the project builder and I think I'll be okay with), Audacity for my music files (if I get to it), and GIMP to edit my sprites / pics / etc. I'll also probably bounce back and forth between Eclipse and Android Studio to do the actual development.

Good luck to everyone else who is jamming!

Submitted

Hi guys, I'm late!

Actually, my name is Bruno, I am a (casual) game developer from Croatia. This Jam is the first I will participate in (in what I hope are many more to come) and hopefully we will have something to show in 4 remaining days. When I say we I mean my business partners Marija and Ivana, a programmer and a first time artist. I have kept my eye on libGDX for some time now and finally the right moment came to try and make something with it.

Cheers and good luck!

Well, seeing as there is only 2 days and 20 hours left, I am not giving myself much time, but I am going to try to get something done. I will have to treat this a bit like a normal, weekend game jam and limit myself to something simple, especially as I have not used libGDX in a while. My first libGDX game was quite simple as well, so I am sad that I will not get a chance to make something more exciting, but I am going to look at this as a stepping stone, something to get me back into the libGDX frame of mind, and perhaps work on something more exciting afterward.

This will be done by myself, I am going to use libGDX without any of the extensions, I think. Will likely use Inkscape for the art, though if I find myself really limited, I will consider quickly hand drawing the art.

Submitted

Hi There!!

My name is Isidro, I'm a professor and I'm advising some students to submit the Lunar Killer to this Jam!! They are very excited!!

Submitted

I've submitted my game but I never introduced myself!

My name's Matt and I work in web development, I use LibGDX for Ludum dare entries so it made sense to enter this jam, a whole month to make a game? what luxury! I spent that month up to the last week doing about 5% of the work so it was pretty much done in a weekend anyway!

good luck in the judging!

Dragon Legend

Dragon Legend

Just some random dude on this website.

Hello! I have been playing around with LibGDX when MS let XNA go. So Almost 10 years now I guess. I released a couple of games, but updating them isn't my strongest point. I'm mostly just having fun coding as a hobby and love to reverse engineer mechanics I enjoy. Enjoyed some game jams as well in the past. The scope of my games is usually way too big, but I hope to submit something decent before the deadline. It's hard with a full time job and two young kids, but certainly doable.

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