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A jam submission

Pip Flip ParadiseView game page

Unconventional problem-solving platformer
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Pip Flip Paradise's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#134.7014.701
Overall#274.3554.355
Creativity#734.2614.261
Enjoyment#804.1044.104

Ranked from 518 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player is forced to adapt to the stage randomly transforming. The game thematically incorperates dice as well.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 220 to 201 of 231 · Next page · Previous page · First page · Last page
Submitted

This game got everything right: art, music, gameplay 😲

The interpretation of the theme feels a bit gimmicky; it’s frustrating to get stuck with the gluey tiles without any other strategy than to restart.

Submitted

Now this was truly amazing! Gorgeous game, guys. I saw myself playing "just one more level" for a while, even if that style of game isn't my jam. Only thing I'd point is that the dying/restart animation seemed to take too long, maybe a shorter one allowing a quick restart would be better?
Anyway, congratulations!

Submitted

so is this what a team bugulon game is? very nice indeed...

Submitted

Such a polished game, well done! I really like the art style and the mechanics are fun.
One small thing is that the randomness sometimes makes the levels incompletable but the reset is quick enough that it's not too much of an issue :)

Submitted

Super polished with so much content! A great and creative way of approaching the theme!

Submitted

Great presentation, adorable graphics. Excellent game overall!!

Submitted(+1)

This is an adorable puzzle platformer and with the "randomness" when retrying a room keeping the subsequent attempts from being tedious you've got a great core loop. Highly polished and beautifully animated, easily a top contender

Submitted

The overall mood is very cute. I really love the characters and how the mechanics work. Amazing!!

Submitted

Fantastic work all around!

Submitted

It's a great game! I was surprised by how polished it was for a 48-hour jam. Well done!

Obviously the presentation on this is phenomenal. Doesn't exactly fit with the theme of "rolling the dice", it's more so just counting up to six, but I think it works better that way. 

Submitted (1 edit)

Lovely game ! I really like the mood you created. Everything is very well made and work together to give a lot of personality to the game.

I was wondering about the theme,  but I actually makes sense, we are rolling tile-dice thingy around so it's cool. Perfect jam game for me !

amazing game

Submitted

very unique

Submitted

Beautiful game! The amount you created is astonishing!

I'm note quite sure about the theme adherence though. Is it because the tiles are randomly generated?

Great job overhall, had fun playing!

Submitted (1 edit)

Tons of well designed levels and enemies (the slinky enemy made my brain hurt). A very polished game that doesn't feel like a jam game.

Submitted

Extremely polished entry!

Submitted(+1)

Incredible presentation, and the creativity of the idea is there, but I think the level design suffers from the randomness, as some others have suggested. Slippery and bouncing floors give the opportunity for interesting level ideas, but that is often lost in the randomness.

Submitted

Presentation is in the league of its own

Submitted

I really "stuck" chasing this funny onion on the platforms! A very original approach to puzzle mechanics and a really beautiful visual. Liked the music too.
P.S.: It would be very cool if everyone who sees this message would go and honestly evaluate our game. Because we have already rated over 140+ and continue to do so, and our game has only 44 ratings...
Viewing comments 220 to 201 of 231 · Next page · Previous page · First page · Last page