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GuilloTeam

512
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A member registered Oct 04, 2020 · View creator page →

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Recent community posts

Thank you very much for sharing, we're glad you liked our lil' game!

Solid entry overall, good take on the theme! Love the Tower defender mix with clicker, that's a good match!

Thank you for playing!

What a strange and peacefully beautiful experience. Loved it, top marks all around for me, props to the overall polish!

Love the take on the theme and the twist on the snake genre! This is really polished, would love to play some more!

Came for the title pun, stayed for the mood and art! Good job on the take on the theme!

What a fun and cohesive experience! The take on the theme is brilliant, the physics on top makes it chaoticly adorable! Top marks for me!

Props to the itch page and the overall polish!

Thank you very much for the detailed feedback!

Thank you very much! Yeah the upgrades are all random, we'll havev to systemise this in a next version!

We put a lot of effort into the polish for this jam, glad that it resonates with so many people!

You're right about the gamefeel, had a blast on your game aswell!

Thank you for playing!

Thank you very much for playing, glad you enjoyed the vibes!

You're right about the AI;  for the jam timeframe it's all we could implement, but we'll definitly work on it if we decided to bring this further!

Such a nice comment! Thank you very very much, it goes straight to our hearts!

Thank you very much for playing!

Glad you liked it!

Thank you very much!

Thank you very much for playing, glad you liked our game!

That's so kind of you! Glad that you noticed all the details our programmer set up!

We'll definitly think about swapping soundtracks if we choose to work on it further!

Thank you! Yeah, the balance aspect is hard to grasp in the jam frame, and we prefer the game to be too easy than too hard!

Smart take on the take, I felt in a loop indeed haha!

Also played while petting my cat, felt complete. Happyness: reached 🥰

Incredibly polished and nailed entry right there! It feels like you have a lot of experience to back it up!

The feels great control-wise wih a controler, thank you very much for the added support! Probably the best overall presentation I've seen so far, good job!

What a charming and creative entry! Some of the UI is sometimes kinda hard to read, but nothing that disrupted me to crochet as if my life depended on it (I loved it!). The vibe and mood are spot on and really pleasing.

IMO it also would benefit a QoL adjustement on the game pace, so that the player can speed up the game once they reaches the flow.

Good job!

Top marks for me! What an incredible, creative and original take on the theme, I loved it! Visuals are very neat and pleasing, and me love some good news. Really polished, gratz!

So glad so many umbrellas were found! 😄

Top marks for me! What an incredible, creative and original take on the theme, I loved it! Visuals are very neat and pleasing, and me love some good news. Really polished, gratz!

So glad so many umbrellas were found! 😄

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Really neat and insightful take on the theme, backed with a superb sountrack and nice general polish!

Plus it has lots of depth once you realise  from wave 2 that you destroy your previous track... What a coherent and  straight-to-the-point game design, very elegant! Also, really nice addition with the loop progress, I'll consider this as QoL and I love it!

Thank you mch for grooving with us 😎

Thank you very much for playing it on stream! Glad you liked it!

Love your take on the theme, and how you expended on the genre and concept!

The mouse-aim totally brings depth to the gameplay.

Sick beat!

Neat puzzle game with depth and ramping difficulty! Visuals and mood are for sure a solid selling point, I loved it!

Thought I saw a thumbnail of your subimssion under your message, sorry for the confusion! Thanks for the links though!

Simple yet effective. The addition of the bones dropping on your death is a really nice QoL, I love it!

Good job!

Really nice , well-executed and neat entry, as always! Easy to play, hard to master as they say. This needs to be expended! The design is simple and yet has lots of depth, I love it!

I think that was keeps making my jaw drop is the fact that you go with Clickteam Fusion huehuehue! Good job, top marks for me!

Loved the game, nice jam scope, solide entry overall! It has the right amount of "learn by playing", and the twist really sends the package to the next level, neat 👌

Can be frustrating at times (I had trouble clicking a little bit aside, that's on me, but that was kinda frustrating because of the rush I was in. It broke my almost first 3rd level win! Also you kinde rely on luck to win, especially on 2 and 3.

But as I said, considering it's a jam entry, really solid and self-explanatory. Good job!

Same team for 6+ years doing over 14 jams bringing a lot of expertise, and some experience with the genre, it helped us  tremendously!

Thank you very much, glad you enjoyed it!

Truely our pleasure, doing this jam is an absolute blast everytime. Glad you liked the game!

Hey Itooh, glad to see you here! There's plenty of room for more synergies indeed, we still have to figure out if and how we keep iterating on this 😛

Will try your game tomorrow!

Yhank you very much for your feedback! Many people told that they felt that health pickups were missing, it was planned but didn't make the cut.

Will try your game tomorrow!

Thank you very much for playing! Glad you liked our lil' game 😁

We'll call that move a featue, and totally not something we didn't plan hahaha

I still have to play Hi Honey, it seems really good aswell! Even if I'm a goldfish memory-wise

Thank you very much!