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Pip Flip Paradise's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #13 | 4.701 | 4.701 |
| Overall | #27 | 4.355 | 4.355 |
| Creativity | #73 | 4.261 | 4.261 |
| Enjoyment | #80 | 4.104 | 4.104 |
Ranked from 518 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is forced to adapt to the stage randomly transforming. The game thematically incorperates dice as well.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Polished and fun! The dice tiles were neat, though I wish there was a reset button. Both creatively and mechanically challenging. Inspiring to see what a larger professional team can create in 48 hours, the sheer amount of content is insane!
Feeling super polished. Most of the time i had no clue what to do but the levels kept on completing and I kept on playing! Great work! 👍
Hats off for Team Bugulon! What an amazing game! I liked it so much that I played all levels.
The game is absurdly polished (and no surprise, considering some of the team worked on Binding of Isaac and seem to be mostly professionals). However, the dice theming's only tangentially related, and the random tile choice is a frustrating mechanic - there are cases where your only option is to die because it picked the wrong tile. That, plus the addition of enemies in a movement-focused puzzle game denying the ability to think out your thoughts leads to a game that's frustrating at best and downright uncomfortable to play at worst. It can't decide whether it wants to be an intricate forward-thinking puzzle game or a tight-reflexes action platformer.
Good concept, just needs some re-tooling.
the presentation is immaculate and i really had to scratch my head a fair bit at the later levels
It's so fun to play. The music and the characters are perfect!
That was really fun. I liked the randomization of the tiles
It's lovely, with nice art and gameplay, too addictive. I think that the "dice" theme barely holds up (the only negative thing).
Super well made game! Took me a while to realize that the tiles would flip when you get 6, I was really confused before that. The art and sound fx are top notch though, super enjoyable and very impressive for 48hrs
Amazing! Really well polished. Nobody would guess it was made in just 48 hours!
Wow what a gem! I am amazed how well executed this is. Such a large team and such short time, managing to get something as polished and well thought through as this! I can only applaud, and congratulate you on such a nice piece! :)
Team bugalon did it again! I love the artstyle and aesthetic of this game
Great animations!
I really like this cute kawai art style.
I think it really fits the game
Veeeeery nice XD Love the art style and creative game play.
Crazy cute and incredibly polished
Looks, plays, and sounds incredible!
Looks, plays, and sounds incredible!
Was looking for you lot! Your games are always unbelievably polished for what you can do at a short game jam
(You had me at enemies slipping off the map)
very cool!!!