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A jam submission

Cat-A-Combs!View game page

Venture through deadly chambers to find your way out of this insane catacomb!
Submitted by jp durigan, Lia Godoy, audreygvasc, fernaosilveira — 7 hours, 59 minutes before the deadline
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Cat-A-Combs!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#64.4294.429
Aesthetics#74.6554.655
Theme#84.4054.405
Mechanics#94.3334.333
Music#94.2144.214
Sound#223.9643.964
Story#1453.1193.119

Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
4

Did you use any existing assets? If so, list them below.
Music, sound effects and fonts come from free-to-use and no-attribution sources.

Link to your source?
https://github.com/jpdurigan/cat-a-combs

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Comments

Viewing comments 40 to 21 of 71 · Next page · Previous page · First page · Last page
Submitted(+1)

Great game. Very polished.

Submitted(+3)

ARE YOU ACTUALLY KITTIN ME RIGHT NOW?
not only is the art superb, you also delivered on a mechanic in such a clean and polished way?!
PURRFECTION!

Developer(+1)

Thank you FUR your feedback!

Developer

this comment is just meowsome :3 

Submitted(+3)

Very fun game and good gameplay mechanics. Nice level design and sfx. The concept of using your death as a means to progress is awesome and fits into the theme.  I have similar gameplay mechanic in my game. Overall great work.

Submitted(+3)

Played and rated. Amazing submission!

Had lots of fun. Played till what I believe was the last level.

Pros

  • Visual style is fantastic and professional
  • Music and audio is clean and fits very well
  • Gameplay is very fun with the checkpoint and strategic moves

Cons

  • Too good

Excellent submission in my opinion, had a great time and no real downsides.

Would appreciate if you check out and rate our game as well: https://hadilepanda.itch.io/rise-of-necromancy

Developer

Thanks so much!

We had a lot of fun developing it and playing too lol

Playing ur game right now!

Submitted(+2)

I love it - nothing relaxes me as well as jumping over cat corpses. :D

Submitted(+1)

The lighting blew my mind. Great level design, it was engaging all the way until the end and I wanted mooore. Everything just fits together perfectly!

Developer(+1)

Thank you so much!

Keep ur eyes open for updates! maybe "more" is just about to be made!

Submitted(+1)

killing cats has never been so much fun! very nice game

Submitted(+1)

Very clever use of the sacrificing mechanic! Such a pleasant and fun game from beginning to end. Art style was on point and controls were juuuust right.

Submitted(+1)

Amazing. I literally have no negative comments for this game. It's amazing. I'll recommend to my co-devs.

Submitted(+2)

Ok, I'm gonna break my commenting rule, put gamepad controls in this and I could full on play for hours
A quick restart level button so save self-killing the rest of the lives would be nice

Developer (1 edit)

Thank u so much for playing! We decided to go simple with controllers to make it work in time for the subs, but that's a cool idea and we'll definitely visit it as we start doing some fixes and improvements!

So sorry u didn't catch de reset button, it actually exists right beside de life count, maybe we should go bigger?

Really appreciate the feedback and thank u so much for the earnest feedback :3

Submitted(+1)

Somehow this game made dying a soothing experience. Thanks for the game, I enjoyed it!

Submitted(+1)

Love this game. Nicely done!

Submitted(+1)

Nicely designed!

Submitted(+1)

Really fun game to play and cool mechanics. Nice work!

Submitted(+1)

wow this is really fun to play! great work!

Submitted(+1)

Wow, what a good little game. The idea is neat, the controls smooth, and the sound and aesthetics pleasing. I enjoyed this more than any other game I rated so far. I'd like to see if it makes a full release eventually.

Submitted(+3)

Thanks so much for this game. I think of all the games I have played this has one of the best level design and mechanics. Great work

Submitted(+2)


Fun

Enjoyable, but I had a number of issues super early. Audio had a lot of problems, and when I landed on wall spikes the corpse would float above it. Once I figured out the corpses just weirdly float, I was able to figure out how the puzzles worked. 

Great checkpoint system.

Aesthetics

10/10. Great color choice. Pixel art looks great.  Love the little landing clouds and death animations.

Music

Very good music.  Fits the game. 

Sound

Great use of sound, and it is picked very well. Bugged though.  Wish it didn't crackle constantly. 

Mechanics

Using the corpses of your previous lives is great. I've seen a few times in this game jam, so it mostly comes down to implementation. I encountered a few bugs with where the corpses landed and their hitboxes,  but otherwise good use. Having the corpse stay floating mid air rather than fall to the ground is an interesting design choice, but it worked really well and lent to some interesting puzzles even if it looked bizarre.

The movement is solid. Good speed and jump acceleration. No complaints. 


Story

Seems the story is to get out of the catacomb? Didn't find anything regarding story outside of conjecture.

Theme

10/10 here as well. The mechanic fits the game jam theme perfectly, and you used the nine lives of a cat to further explain the multiple lives mechanic. Art, music, and sounds all come together and work in harmony. 

Developer

Hey, thank you for your feedback! Would care to elaborate more on your audios issues? You're the first reporting it but I've had issues with Godot's audio on web before. What browser/OS are you on? You mentioned crackling, does it seems like game processing affect it (bigger levels/user input makes the audio worse)?

Submitted(+2)

During every sound, the game would make a crackle noise, like when you crank a sound to max volume or it has been overly compressed. I encountered it in every level, so I believe it may be godot, the browser, or even my own audio setup. If no-one else is experiencing the crackling, I wouldn't worry about it. Great job on the game.

Submitted(+3)

You get 5 stars for mechanics even after just a few levels. Adding to my collection and will share with friends. An excellent game that should be Top 10. I'm not usually a platformer player but I want to play this one.

Submitted(+3)

First off love the name it is great! And the art is just gorgeous! The puzzles where quite satisfying I found the laser hitboxes to be a little bit too wide maybe? I felt like I was hit "unfairly" a few times by them. I would also maybe tune down the arrow sound just a slight notch it felt quite overpowering at times.

Developer(+1)

Thanks for the feedback! Audio really needs some fine tuning, it was a last minute effort on our part... And yeah, laser hitbox was troublesome because we need to update it as the laser shinks and grows, so maybe my math went wrong! Did you felt it like that in all uses of the laser or is there a level that stands out?

Submitted(+2)

Yeah I also left audio to last and now there is only music and the one sound effect for my attack :D Hmm not too sure anymore but I am quite certain it was at least in two. I think the first one where the laser appeared and for sure the one where the at the beginning of the level the platform moves up and down with two lasers at the side!

Viewing comments 40 to 21 of 71 · Next page · Previous page · First page · Last page