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souvlakigames

14
Posts
A member registered May 06, 2022 · View creator page →

Creator of

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Ayyyyy, I nailed one criterion - the Theme. I'm going to count it as a success :)

Took me forever to figure out controls until I had the idea to visit the game page. Other than that, pretty neat and stylish

Neat little game. Controls feel a little clunky, but that's not bad.

Kudos for trying new things in your project and actually submitting it, unfinished as it may be. Keep it up!

Wow, what a good little game. The idea is neat, the controls smooth, and the sound and aesthetics pleasing. I enjoyed this more than any other game I rated so far. I'd like to see if it makes a full release eventually.

Great idea with different abilities - reminded me of The Lost Vikings, I wonder if that was your inspiration. Challenging, yet gets easier with more attempts - fitting the theme. One thing I'd wish for is more control for character movement while in the air. Games that lock your character movement in the air remind me of old 8-bit rage days. Overall, it's obvious you put a lot of effort into this, so kudos.

Thank you for the feedback!  :) I will make sure to add your suggestions to my next attempt (and budget enough time for it).

Pretty good. A bit confusing at first, but once you get the hang of it it's fun.

Good setting, creepy atmosphere. I liked it.

Feels great. Some help with navigation puzzles might be good - because stuck at certain point and not sure how to proceed. But good prototype for something decent.

Very good mechanics, controls, and overall presentation. 10 spaghettifications out of 10.

Graveyard Keeper 2 coming along nicely

Great work on sound and visuals. I found using the keyboard and mouse a bit inconvenient since the mouse doesn't control the camera - I'd prefer everything to be keyboard only. I also spent a bit of time in the initial room cause I couldn't figure out the wall jump.

My best guess is that gamedev.tv is looking for ideas for new courses. Rushed and buggy games might be exactly the right thing - so they can devise a course on how to build certain games properly.