Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

This is the Hero's Story After All (Jam Version)View game page

Play as an Evil Lord and his minions to help the new Adventurer Succeed. This is his story after all.
Submitted by arustedknight — 13 hours, 48 minutes before the deadline
Add to collection

Play game

This is the Hero's Story After All (Jam Version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Topic#1363.8393.839
Creativity#1423.8173.817
WOWIE!#3003.2043.204
Sound#3343.1083.108
Fun#4003.1183.118
Visuals#4023.1943.194
Simplicity#5863.1723.172

Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
https://wingless-seraph.net/en/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 60 to 41 of 70 · Next page · Previous page · First page · Last page
Submitted

Cool heavy music :)!

Nice unique visual art style and animations.

The concept idea is good and it was fun to play, but sometimes a bit difficult/hard.

Still enjoyed it :)!

Developer(+1)

Thanks for playing. and yeah, there's one spot that gives people a lot of trouble, a few people have beaten it though, so I'm not the only one that can, but I still have the post jam build I'm working on that definitely has an easier level 4 all around. thank you for playing. :) glad you enjoyed it.

Submitted

This is a really cool concept. Sometimes the controller enemies tries to hurt the player even when you're controlling them, and that doesn't feel right if you ask me: the player should have full control of the enemy that it's controlling. Plus, it makes the game 10 times harder that it really needs to be :/

Good Game tho, really!!! :3

Developer(+1)

hmmm, interesting thought. I'll think about this, It might make the game too easy though.. I appreciate the feedback and for you taking the time to play. :)

Submitted

the dark lord reminded me of the thumb people from spy kids 2.

Developer

I suppose I can see how you got there. :) thanks for playing though. :)

Submitted

Controlling one minion and trying not to kill the player is easy; controlling several that auto-aim is surprisingly hard! I think the difficulty curve should be more balanced, but I understand since it's a 72 hour game jam with not enough time to playtest and polish (much). It's a lot more creative than other games I've played and it's even 3D! I would never even think about making something 3D during a jam. Keep up the good work!

Developer

Thank, yes. I know the difficulty spike is a big thing i screwed up on, I already have a version that really reduces the 4th level difficult. Thank you for taking the time to play. :)

Submitted

I liked the humor! The idea is really creative as well. I definitely found level 4 and the boss fight to be too hard, to the point I had to use "the cheat key" because I wanted to see the end of the story. Balancing is hard in a game jam though, so I get it (our game was also too difficult I think).

Developer

thanks for playing. I'm glad you enjoyed playing it overall. And yeah. I already have an easier version of the 4th level in my project. Thanks for the feedback and for taking the time to play. :)

Submitted

Very creative idea

Developer

thank you for taking the time to play my game. :)

Submitted

Really cool submission! I loved the concept, audio, and art style :D

Developer(+1)

Thanks for playing my game. :) I appreciate the comment. :)

Submitted

Really cool concept that fits the theme perfectly!! Also obligatory comment on the cute wiggle animation :P

Developer(+1)

wiggle wiggle. People have enjoyed the wiggle. Thank you for playing. :)

Submitted

Hello, first i really liked we tryed to keep hero alive , failure is progress :).  It was great idea. I liked the way characthers spoke.. Story was good... but i wasn't able to pass  one level, i don't remember which one..  Visiuals were great... Animations were great too :)

I downloaded your game because in webgl it is unbeliveably slow and it's background is missing.. if i didn't download the game i would miss this beautiful game :) But this is really a problem, if someone sees your game they will play webgl first of course and they will think "No, this game doesnt look good, its laggy.." But this isn't the case! Your game was really performant even in my old computer! Visiuals were good too! Idk if am i the only one who had problems with webgl but it really didn't show your real games potential..

Have a nice day!

Developer(+1)

thank you for the feedback. And your not the only one with webgl issues. But I knew people would be less likely to try. I think the majority of have been fine with wengl. But that's also why I have a dl version, so you can still experience my game. I appreciate you taking the time to play and rate my game. :)

Submitted

Nice backstory, visuals and the music is good, but I miss some sound effects on some actions like shooting, damage etc... It took me around 10 "victories" till I understood that I was playing the minions and had to "let" him pass, but that's on me and I know that's exactly the theme. I also got stuck on what to do on level 2, but saw your comment on another post. And I can't leave without commenting about the wiggle animation, really cute. 

Developer

Thank you, I really appreciate the feedback, and for you taking the time to play my game. thank you. :)

Submitted

Really fits the theme! Always wanted to know what it would be like to be a bad AI guard

Developer

Thanks, I appreciate you playing my game. :)

Submitted

Some of the camera motion was a little jarring, but, I can't hold any grudges after looking at those characters WIGGLE their 3D booties so beautifully. :P Would wiggle booty again 100%

Developer

Haha. thanks. I know a few people that really enjoy the idle bounce they do. and I personally do as well. I get the camera can feel a bit jumpy, especially if youre spamming the cycle key it can be a lot real fast. but it still needs to be quick so you can control the next minions as fast as possible. I'll try to think of some ways its not as jarring. Thanks for the feedback, and for enjoying my characters. :)

Submitted

Nice Job!

Developer

Thank you for playing. I appreciate it. :)

Submitted

Love the PSX style character models! I got stuck trying to fail level 2. Any tips?

Developer

you can jump over the hero, and use the stairs to block the shots on the second minion. thanks for playing my game. :)

Submitted(+1)

Oh I see. That makes sense. I'll have to give it another shot later.

Submitted

Interesting concept was like a strange reverse Final Fantasy game. Definitely the right idea just maybe needs a bit more polish but good for a jam especially your first one! 

Developer

Yeah, thank you for playing and the feed. I plan on polishing it up and reducing some difficulty spikes after the jam ends. :)

Submitted

Lol! I really liked the story of the game and the dialogue. Nice and clever take on the theme :)

Really enjoyed the sound effects and music as well, Great Job!

Please consider playing and rating my game if you have the chance :)

Developer(+1)

Thanks for the feedback and for playing my game. :)

Submitted

Lots of fun, great dialogue music and story.

It'd be cool if you could get your minions to attack each other or miss. The difficulty is a bit too much in later levels, I did have to use the skip but it allowed to me see the rest of the story so thanks :)

The art-style and animations are really good too. Reminds me of classic PS1/PS2 games

Developer(+1)

tanks for the feedback. The difficulty is on my list to address for after jam version. :) and I few mechanic changes in mind to help with game play as well. Thank you for playing my game. :)

Submitted

Very cool, it's like my game but not in turned-based :D

Developer

Kinda, but also different. :) we approached in a similar way. thank you for playing. :)

Submitted

So ok I really like it, very creative and enjoyably silly concept, very nice. The third level was very challenging even with the tips, especially because minions would get stuck and I wouldn't have time to readjust with the third minion, but that's a matter of minor tweaks.

Developer(+1)

Thank you for the feedback and for playing:)

Submitted

Wow, very good idea and well executed. Some sound effects would be nice, even simple ones. I really like how the game introduces itself, i.e. as a tutorial. Maybe skip some of the other text, at least I did ;-)

Another improvement would be to make more clear how many minions are around and if there are still some waiting for the hero. I also lost orientation from time to time because after switching the minions, it was not clear if I am before or after the hero.

Developer

Yeah, there have been some suggestions around this. and something I'll look at later, I think I have some ideas for the post jam version. Thank you for the feedback and for playing. :)

Viewing comments 60 to 41 of 70 · Next page · Previous page · First page · Last page