Cool heavy music :)!
Nice unique visual art style and animations.
The concept idea is good and it was fun to play, but sometimes a bit difficult/hard.
Still enjoyed it :)!
Criteria | Rank | Score* | Raw Score |
Topic | #136 | 3.839 | 3.839 |
Creativity | #142 | 3.817 | 3.817 |
WOWIE! | #300 | 3.204 | 3.204 |
Sound | #334 | 3.108 | 3.108 |
Fun | #400 | 3.118 | 3.118 |
Visuals | #402 | 3.194 | 3.194 |
Simplicity | #586 | 3.172 | 3.172 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
https://wingless-seraph.net/en/
Cool heavy music :)!
Nice unique visual art style and animations.
The concept idea is good and it was fun to play, but sometimes a bit difficult/hard.
Still enjoyed it :)!
Thanks for playing. and yeah, there's one spot that gives people a lot of trouble, a few people have beaten it though, so I'm not the only one that can, but I still have the post jam build I'm working on that definitely has an easier level 4 all around. thank you for playing. :) glad you enjoyed it.
This is a really cool concept. Sometimes the controller enemies tries to hurt the player even when you're controlling them, and that doesn't feel right if you ask me: the player should have full control of the enemy that it's controlling. Plus, it makes the game 10 times harder that it really needs to be :/
Good Game tho, really!!! :3
Controlling one minion and trying not to kill the player is easy; controlling several that auto-aim is surprisingly hard! I think the difficulty curve should be more balanced, but I understand since it's a 72 hour game jam with not enough time to playtest and polish (much). It's a lot more creative than other games I've played and it's even 3D! I would never even think about making something 3D during a jam. Keep up the good work!
I liked the humor! The idea is really creative as well. I definitely found level 4 and the boss fight to be too hard, to the point I had to use "the cheat key" because I wanted to see the end of the story. Balancing is hard in a game jam though, so I get it (our game was also too difficult I think).
Really cool submission! I loved the concept, audio, and art style :D
Really cool concept that fits the theme perfectly!! Also obligatory comment on the cute wiggle animation :P
Hello, first i really liked we tryed to keep hero alive , failure is progress :). It was great idea. I liked the way characthers spoke.. Story was good... but i wasn't able to pass one level, i don't remember which one.. Visiuals were great... Animations were great too :)
I downloaded your game because in webgl it is unbeliveably slow and it's background is missing.. if i didn't download the game i would miss this beautiful game :) But this is really a problem, if someone sees your game they will play webgl first of course and they will think "No, this game doesnt look good, its laggy.." But this isn't the case! Your game was really performant even in my old computer! Visiuals were good too! Idk if am i the only one who had problems with webgl but it really didn't show your real games potential..
Have a nice day!
thank you for the feedback. And your not the only one with webgl issues. But I knew people would be less likely to try. I think the majority of have been fine with wengl. But that's also why I have a dl version, so you can still experience my game. I appreciate you taking the time to play and rate my game. :)
Nice backstory, visuals and the music is good, but I miss some sound effects on some actions like shooting, damage etc... It took me around 10 "victories" till I understood that I was playing the minions and had to "let" him pass, but that's on me and I know that's exactly the theme. I also got stuck on what to do on level 2, but saw your comment on another post. And I can't leave without commenting about the wiggle animation, really cute.
Really fits the theme! Always wanted to know what it would be like to be a bad AI guard
Some of the camera motion was a little jarring, but, I can't hold any grudges after looking at those characters WIGGLE their 3D booties so beautifully. :P Would wiggle booty again 100%
Haha. thanks. I know a few people that really enjoy the idle bounce they do. and I personally do as well. I get the camera can feel a bit jumpy, especially if youre spamming the cycle key it can be a lot real fast. but it still needs to be quick so you can control the next minions as fast as possible. I'll try to think of some ways its not as jarring. Thanks for the feedback, and for enjoying my characters. :)
Love the PSX style character models! I got stuck trying to fail level 2. Any tips?
Lol! I really liked the story of the game and the dialogue. Nice and clever take on the theme :)
Really enjoyed the sound effects and music as well, Great Job!
Please consider playing and rating my game if you have the chance :)
Lots of fun, great dialogue music and story.
It'd be cool if you could get your minions to attack each other or miss. The difficulty is a bit too much in later levels, I did have to use the skip but it allowed to me see the rest of the story so thanks :)
The art-style and animations are really good too. Reminds me of classic PS1/PS2 games
So ok I really like it, very creative and enjoyably silly concept, very nice. The third level was very challenging even with the tips, especially because minions would get stuck and I wouldn't have time to readjust with the third minion, but that's a matter of minor tweaks.
Wow, very good idea and well executed. Some sound effects would be nice, even simple ones. I really like how the game introduces itself, i.e. as a tutorial. Maybe skip some of the other text, at least I did ;-)
Another improvement would be to make more clear how many minions are around and if there are still some waiting for the hero. I also lost orientation from time to time because after switching the minions, it was not clear if I am before or after the hero.
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