An impressive game for being made within a week! I like the artwork, and its a relaxing game to play. I will come back at a later time to try and finish it!
Play game
Sweven's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #244 | 3.806 | 3.806 |
Audio | #363 | 3.278 | 3.278 |
Game Design | #366 | 3.472 | 3.472 |
Overall | #561 | 3.229 | 3.229 |
Fun | #579 | 3.181 | 3.181 |
Innovation | #764 | 2.917 | 2.917 |
Theme | #1046 | 2.722 | 2.722 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You build bridges to other, help them fullfill there dreams and let them support you to fulfill yours.
Did you write all the code yourself and made all the assets from scratch?
yes, except for music and sounds we gathered (see credits) and emojis from openmoji.org
Comments
Really chill and fun game to play, incredible work for a seven days jam ! Had a really good time playing it and would without a doubt pay to play a longer version of the game with more depth.
It is really fun to play. You have done so much in so little time.
I am surprised you were able to make such a game in one week..It plays great,looks great and feels great....I really enjoyed it and will be playing the game completely later......
Great Work!!!!!! :)
What lovely visuals, very relaxing to play and overall just a joy to get stuck into (I could play this for ages!)
Very cute game. Like sheep with love:) Big work was done in only 1 week. Cool!
Please continue. Idea with bridges has so many possibles. I like it! Conecting people in such way!
Cool idea and have potential for a full game, just need to change the crafting button, really i didn't play till the end because accidentally i got back in the page, ctrl isn't a good button to use on that game, don't know how many times i almost saved the page, but this just for browser if you do i for a downloable version it have no problems ^^
hope you can have a look at my game too
Very nice peaceful game, although the connection to the theme is pretty weak.
I would personally prefer a bit more of a directed approach, as the game can be quite unclear at times.
Thank you very much for your feedback :) You are right about the theme, our idea was to make a game about connecting to others and especially their dreams. We wanted the tasks to become easier or even possible in the first place after you've let them into your life. We should have pointed this more out but unfortunately we ran out of time and had to lower our sights. And a tutorial would have been helpful too, we will keep that in mind for the future :)
Awesome Pixelart, Had a hard time at the beginning to Understand what to do.
Sounds are nice and fits very well.
Theme wise im not sure, it doesnt feel like "Stronger Together" maybe im missing something.
More Mechanics and Stuff to do, maybe some Traps and Health to make it a bit more Survival Like, now its just very chilling and lets go to the other Areas do the "Repeative" Tasks and finish it.
I would change the Harvesting and Collecting a little bit, so you just walk over the Items they dropped. Picking up all the Items one by One, Key by Key feels unnecessary and annoying.
But Good Work, besides i cant find the Theme inside.
Don't forget to have a Look on Our Game:
We wanted to make a game about connecting to others and especially their dreams. The idea was that your tasks become easier or even possible after you let others into your life. But you are completly right. Some scope decisions in development streched the metaphor pretty thin. Thank you for your feedback.
My favorite so far! It is so peaceful and relaxing, loved it! Graphics and audio are also great. Very well done!
Nice and relaxing game, with a lot of work and content put into it. Reminds me a lot of stardew valley.
I love the game a lot. It gives me stardew valley-esque vibes, but since we're all here to learn and gain experience, here are a few notes that I'd give: 1. I think the footstep sound is a bit annoying, so I docked a point for that. Try making it a bit more varied instead of repeating the same sound over and over. How about different sound when walking on dark and light grass? 2. When starting the game, there should be a button prompt when you first chop a tree or craft an item, it took me a sec to figure out what each control does. 3. I think you should be clearer on first look that the left of the crafting means ingredients and right of the crafting means product. 4. I think once you craft something there should be a greater indicator that you actually got the thing you crafted, instead of a tiny, barely visible button on the item.
Thank you for taking your time to make this game, and I hope you guys enjoyed the process.
Thank you very much for your kind words :) Your feedback is very helpful and I totally agree with you - a tutorial would have helped a lot and would have made things more clearer. For the footstep sound we used a sample of four different sounds but maybe they were too similar in the end. I really like the idea to distinguish between the two grass tiles though! Thank you very much that you took the time to give us so many suggestions, we will keep them in mind for the future :)
Okay, overall i really liked this entry, visual style and gameplay was kinda similar to forager. Good work
Auto pickup would be nice but i had a lot of fun messing with the sheep.
Reminded me old games I used to play. The pixel art was spot on as well!
PET THE SHEEP!!
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