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Rockerzz

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A member registered Jan 27, 2021 · View creator page →

Creator of

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I hate horror games and when I started developing this game which was kinda uneasy, you should imagine my shivers 🤣. So dont even expect me to add a jumpscare cause I am not gonna game test that!!!

But seriously thanks for the review, it just asserts that the atmosphere I was going for has worked which means a lot...
Have a nice day!!

Thanks for playing the game.
For now there are not post jam updates planned so sorry about that. I was originally planning for an ending where you will get to leave the apartment and will look at your apartments floating in the air and you staring at yourself. It sounded soo good in my mind but as it is always with jams for me, couldn't make it.

Have a nice day !!

First time trying these games. It was cozy and good. Good audio design and top notch visuals.

Disclaimer before you read the below, I am not into this genre of game.

Now that the disclaimer is done with, the game has good pixel art and the music is upbeat goes well with the art I felt.
I tried out the game, since my hand eye coordination is zero (thanks for making me realise that 😂) , I enjoyed trying this out. 
One thing is the key input synchronization with the beats, I know it might be a very hard thing to do and is unrealisitic for a game jam. That can be one of the direction this project can go.

Kudos for a solid entry!!
Have a nice day.

I hope 70k is a good score ;D

It was a great game, one of the few games where I played through it naturally. The fighting mechanics and the level design was pretty good. A decent plot to keep us hooked and clean music supporting the gameplay.
Kudos!! It was a really well made game.
Have a nice day :D

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The procedural generation is well done. The planet feels lively and is vibrant.
Some background audio and some exotic quests would have set the game up more.
Two issues I faced were the mouse not locking on screen which restricts the camera movement and frame rate issue on the plane.
Kudos for finishing the game !!

Nice game. Could use some more features to make it a bit more interesting and also some point indicators and a bit more guidance for the player to do.
The visuals and the ways the obstacles interacted were great.

Kudos!!
Have a nice day.

That's some brainstorming. The idea is very unique and it's very enjoyable. It is hard to make seemingly simple games very fun to play.
One bug I have noticed is like the below image. There is a UI bug when we fail a level and return to main menu.

Making a narrrative game was the whole plan. But then things didn't go as planned this week, could only make this in the 3 days I worked. 

Thank for your feedback. I am definitely going to take the learning from this jam and broaden my works next time.

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The light mechanic does have a lot of potential and also first time working with a different pipeline(URP in unity) and I am never going back to the basic one. And yes we got the atmospheric effects coming.
Thanks for playing!!

Will be definitely coming back. Please do share a community post once you update the game so I can come back and try it in it's fullest.

Nice game!! The interactions were well designed, and the music supported the game well. The animation and background design were good and go well with each other.

My feedback would be, I am not a fan of back and forth gameplay. Would have liked if I had the inventory on me all the time. I would have preferred to select the certain item to provide to the npc. I will come back later to this game to get the cat what she wants.

Kudos and have a great day!!

Thanks for playing!!
Had a lot of features which I wanted to include but professional life had other plans. So, I just made it short and simple.
The ending is indeed strange ;D

Damn bro!!!! THE GAME IS AWESOME (big fan of rover based games)....
The music hits hard, the driving feels great. The mechanics in game are simple and engaging. The physics, the particle effects, the skybox ..... I can keep on going. You did a wonderful job integrating all of them brother.

My feedback would be like the others mention, the camera angle on the rover. I would have loved to my rover do airtime from an angle I like and doing the slick drifts. The in-game camera is also very sensitive but manageable. I would have preferred a smaller map with some height added to the terrain and some ramp over canyons but with maybe 30% the size of the current map. I fell you could have made a tight game where you could really feel the speed of the rover. Also since the map is quite big with no indicators, I did not want to go to the hassle of exploring every nook and crook for the lifeforms.
But overall this is a game which I will definitely revisit if updated. Really loved your game. I hope you dont take the above remarks as harsh but just how much I want to play it again

Kudos!!
Have a nice day :D

Nice art and sound design.
And credit where credit is due the music is good, REALLY GOOD. It just kept me going through the game.

Feedback would be, it gets repetitive quickly and I think the main reason for that is I have to watch them go and finish the mission, how many ever animation we put in there, it is still me waiting for them to come back. Also there is a UI issue where I have go to the edges of select mission buttons for it to highlight for selection. Apart from these I didnt have much issue with the game.

Kudos!!
Have a nice day :D

Really solid puzzle game. Had to stop at lvl 14 since my brain stopped braining and I was stuck for 15 mins. Will come back later and finish it.
I really have no feedback, most of the features are already polished and the design of the game was really well thought. I admire the way you have integrated levels into teaching player regarding the new tiles. I learned some new things playing this regarding how to develop games.
Kudos for a great game!!
Have a nice day :D

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Great Visuals, a tight core gameplay loop to keep me engaged. I think the idea behind the game pretty solid and all the design of the room , the assets used feel intentional and well placed. The first impression when the game opened was great.  Good supporting music by the way, it played a considerable role in keeping me playing till I became the royal alchemist.

Feedback would be the mouse, its not the sensitivity. I feel like rigid limits for the rotation of camra are directly mapped to the mouse and moving it more than it would just breaks the game, I tried three different mouse sensitivities and observed the same issue. So maybe look into the code once

One additional feature I would have like is me being able to open the list of potion any where anytimesince I am a forgetful person, had to come up 5 times to make a sleep potion.

Kudos for making a very visually appealing game!!
Have a great day :D

Edit: Also I liked that they don't directly ask the potion but give indirect phrases. That's a great touch. Just wanted to mention it ;D

Good game with an engaging story. The music added on to the vibe of the music greatly. The dialogues also were very well integrated with the gameplay. The girl was the most engaging for me. Would have loved a bit more of that quest.
I also really appreciate the amount of effort it must have taken to make the town. The attention to detail in the endgame level was also really good. I can see you put a lot of thought into this entry.
One issue from my side would be, as good and engaging the game was for me the camera movement was very laggy for me, might be a one on case and I hope so. It was really hard for me to play through it all.
Kudos for making it to the jam!!
Have great day.

This game was a good way start to my session. Really shows how everyone has perceived the theme this time. The core loop of the game and notes written to provide tips are a great way to to keep the player engaged till they could end the nightmare themselves.

I would say some good audio design, the selection of different drawer could have been more firendly. (I was stuck opening the computer table drawers for 10 mins ;D).  And the start of the game was quite frustrating to be honest, since I couldn't figure out that I should press E to get off the bed (that's on ME!!). All in all a great entry to this jam.
Kudos!!

Really good game!! gameplay wise, music wise, art wise. Perfect in almost every sense. Thanks for making it.

Kudos!!

Fun little take on the theme. Had fun.

Kudos!!

Good game!! With some more optimization in the movement and UI upgrade. will be a great base for some awesome speedrunning game.

Kudos!!

Good art and music. The atmosphere was really good. Kudos!!

Good art and graphics!! A small visual tutorial would have helped I think. Other than that great submission.

Kudos!!

Beautiful game and the artwork is just soo good. The music goes well. The gameplay can be improved by a lot. but I think you focussed more on the art so it's ok.

Kudos!!

Awesome one!! I was caught in the storm, and I loved the effects there. Thought it would be some hitbox system. the boat control took time to figure out. I couldn't stop the boat initially. I later figured out the throttle system.

The music is good goes well with the game, Kudos!!

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Really good game!! Enjoyed it a lot..

Kudos!! (will give a detailed review once the jams done)

Definitely just post a devlog or something so that I receive a notification and I am ready to play :D

Good game!! The movement felt smooth and heavy just like a ship. Liked the level design and the music was well made gives the pump needed xD

Kudos!! Made a great game. Just a bit more optimization to the movement so that it doesn't glitch when given simultaneous inputs

Cool game!! Would like if the bomb went to the enemies and I did a bit more damage initially..

Kudos!!

Good game!! Maybe a better way to tell where the kitchen is would help and also if some trash or something is available would make the game better since i dont think once picked up I cant discard it.

Kudos!!

Models were used from the asset pack. Although will take credit for using it in the game xD

Thanks for playing!! Hope you are having a wonderful day :D

Thanks for the feedback!!

If I update this game, will definitely be doing it!

Good game but the learning curve is pretty steep. Maybe a better indicator of when we can attack will be better like some prompt. I couldn't figure out when I could attack. Apart from that. the music and art are very well done. Liked the character designs as well.

Kudos!!

I thought I was prepared for the jump scare dude!! Nah Uh you still had me xD

Really good build up to the end, the atmosphere was great. The voice lines were also pretty good. The gameplay was really simple and the asset and weather effects were also really well done.. One suggestion would be if the radio and computer could be in the same view. Just felt the task to be a bit repetitive but the narrative was pretty well done.

Awesome work with the game. I generally don't enjoy games with jump scares but yours will definitely be an exception.. Kudos!! :D

Good concept!! The game was optimized, and the dialogues were pretty fun. 

The thing about prank games is that the fun is in seeing the reactions of the people pranked. Would have loved to see that. One more suggestion from me would be, the UI can be better. text style can change and some color improvments.

Kudos!!

Thanks!! Hope you have a great day!!

Thanks for the feedback.
Hope you have a great day ahead!!

Good game and execution.. Some particle effects and I think the game will be pretty good.

Kudos!!

Thanks man!!