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We Are The Hero (Brackeys 2021.1 Submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #193 | 3.626 | 3.626 |
Graphics | #241 | 3.808 | 3.808 |
Fun | #245 | 3.586 | 3.586 |
Game Design | #250 | 3.616 | 3.616 |
Overall | #274 | 3.517 | 3.517 |
Theme | #506 | 3.475 | 3.475 |
Audio | #617 | 2.990 | 2.990 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Your hero relies on their fans to become stronger. Stronger together!
Did you write all the code yourself and made all the assets from scratch?
We are a team of two:
Frazer wrote all the code from scratch
Lauren did all the art from scratch
The audio was royalty free and taken from zapsplat
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Comments
This is very addicting, made me want to explore every possible options, great game design, good job mate!
Please please keep improving & expanding upon this game ;)
Nice game
It pulls me to keep on playing!!!!!!!!!!!!
A pretty neat simple game with simple gameplay. The art is cute and simple, and the humor is pretty enjoyable. For feedback, there was an issue with the font that made it a bit difficult to read. That was likely due to me being in the browser and thus giving a smaller resolution, but I'd still recommend seeing a way to fix that for smaller resolutions. But, overall good job!
The idea is cool, not my kind of game though haha. Graphics looks nice too !
The graphics were a solid effort. There wasn't too much going on in the game so you could focus on your main game core. The concept of growing a social media following to become stronger was fairly unique and I liked the idea of this. It was difficult to notice the effect at first and there seemed to be a lot of luck based upgrades or health items. There was a very long stretch where I barely had health and had no way to increase or get more until I got lucky and it started appearing in my upgrades. So maybe a balance here, or utilize the store to have health items to purchase since I hardly used any money during the game. There was a lot of attention given to this game, but I think it could help with some balancing and maybe more additional polish, especially in the fight scene graphics, and transitions between stores/upgrades/fight scenes. Also the music was okay but nothing special or memorable. The overall package was a fun time and I hope to see more from you in the future!
Streamed here:
Very Creative concept! I like the look and the gameplay too. I wasnt sure which demographic boosts what to make me stronger, maybe I missed the que but if not that would be an awesome addition.
Cool game, creative idea :)
Cool concept! I struggled to heal myself so I died pretty quickly, but having fans and different abilities and money management kept it interesting! Try my game out!
I really became unstopable, i like the way your followers make you stronger. Cool game!
You can add animations to the attack to give a bit of visual feedback as it took me some time to get a hang of what was happening around
My feedback is already somewhere down there, but there is gameplay if you wanna see it:
Il really love this one! It has so much charm and it's consistently very fun in many aspects of it!
Good game. I love the audio!!
The game is cool! However, it is very hard to understand the theme.
Good job for Visual and audio is cool too!
Check my game ^^
Interesting idea, but I did not understand why I need three attack buttons :)
For me it is one of those "I'll just play ONE more time" games - great concept, very unique and addictive :D The graphics are awesome too. Very well done, I had a lot of fun :D Thank you so much for sharing your game!
This game has so much potential! Some of the items you choose are added to the character design and I think that's a nice detail!
Very fun, I like the art and music. The gameplay was fun, it has a lot potential and there's lots of content you can add to it.
Wow. It is rare animal this days - fighting game) You managed to squeeze so many content/art into 1 week - impressive. One thing maybe - make it more _satisfying_ for player to attack - it was not obvious from the beginning that player indeed is attacking.
Very fun game, enjoyed playing it a lot.
I think it is one of the more interesting ideas for the theme. Add a story, more cards, more enemies and an in-depth combat system and you can definitely turn this into a full game.