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A jam submission

INROADSView game page

You and your loyalists are fleeing an enemy army. Survive at all costs, together.
Submitted by Nimble Beasts (@NimbleBeasts), Anicet Nougaret (@AniC_dev), SpaceCastle (@spaacethoven) — 15 minutes, 51 seconds before the deadline
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INROADS's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#104.5384.538
Audio#124.2314.231
Overall#313.9493.949
Game Design#424.0384.038
Innovation#1373.7313.731
Fun#2843.5383.538
Theme#3903.6153.615

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
In this game you have to move forward with your fellow camp members. You can send them to expeditions to earn valuables. You'll have to decide whether you group them to increase their chances of survival or whether you send many small groups in order to earn more resources at the same time.

Did you write all the code yourself and made all the assets from scratch?
Art, Music, Code is all from scratch. However we used our own kickstart project (boilerplate)

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted (1 edit) (+2)

My whole crew keep dying whenever I send them out, but I keep doing it. Love the aesthetic, the art is simple but flows well together, and it reminds me of old-school games like Oregon road but with a modern twist. Somewhat loose thematic fit, but otherwise great game, definitely one of my favourites!

Submitted (1 edit) (+2)

I'm kind of in lost of words to be honest.

This is by far my favorite game in the jam. One of my favorite online video games ever.

I've got huge Homm3 vibes, From the music, to the layout. This is brilliant.

I loved the fact that every playthrough is different, the random encounters, the faith system, everything.

I did get a bug in a middle of a run which caused me to restart, tho I can't really understand what happened so I can't give you enough information. I only know that the game froze and the screen went a bit darker. I couldn't press anything. I think it was after I sent some folk to an expedition.

I will say, some quality of life stuff that the man below suggested will make it easier to get into.

I almost forgot to praise the music and graphics!!!

Props to you, I take my hat off. This is impressive.

Developer

Thanks for checking it out! Glad you liked it so much

Submitted(+2)

Astonishingly good graphics and music. Created a perfect atmosphere. I never play this kind of game before but got my first try here. 

For the gameplay, there's a lack of transparency in sending people out. Maybe show the death rate or success rate before expeditions. I'm not sure about the mechanic tho. But send out people just by guessing don't feel right to me.

Also, sometimes the map is not fair. Some resources have only one and it's at the corner. I sent half of my people but turned out they all died.

One question I may want to ask is that do I need all my people back when the enemies come? If yes, I may need to track the date when they come back.

I know it was a tight schedule. I didn't expect some team can create this kind of game. So, awesome job!


Please also check out our game if you didn't :)

Developer

Hey, thanks for the interesting feedback. Indeed, you have to wait for them to come back, otherwise they get lost and killed.

(1 edit) (+2)

I have certain complains about the game, it can be unfair certain times, making it a really difficult game, yet unfun because how can you prepare for the loss of you entire men when you send all of them in an expedition, all of them died in the same expedition. I didn't see any use for the faith, I had 1200 of it, it was kinda worthless I cannot feed my man with faith, you can add a game mechanic in which you can transform faith into miracles and have for example: the miracle of rain and collect it for water or have the enemies get lost in a desert stom that you summoned with your miracles, and so you use it to wait for your men to come back from an expedition.

The game has extremely really good visuals, and narrative and is quite polished but I can see that it could improve into a fully fledged game, It really has huge potential to being better, hope that you could fix the unfairnes of events, to make it fun, but overall I really liked the game.

Developer

Thanks for the detailed and honest review! We feel the same and we are thinking of new ideas to balance and make you feel more involved in the game, because sadly we lacked time to make those things work well in our game 

(+1)

I see, too much for 7days, hope that you can keep developing the game and I hope you great success in your journey!

Developer

Thanks, I believe it has some cool potential and digging the mechanics is feeling great so we'll see what we can do!

Submitted(+2)

For a jam game this is highly polished.

Developer

Thank you very much! The grind was real on that final weekend :)

Submitted (1 edit) (+2)

Very captivating, basically a complete game. Art and music are amazing, and the atmosphere is through the roof. It is so intense when your whole playthrough depends on one expedition and it succeeds. Good job!

Developer

Thanks for the feedback :) Glad you found it captivating

Deleted post
Submitted(+2)

This is one of my favourite games in this jam. Pretty unique and looks great. Tho it is a bit tricky to get the hang of it. The soundtrack also is very good. Great game overall

Submitted(+2)

This is a solid game - well thought out, well put together, the works! It's a little hard to get to grips with, since virtually nothing about the mechanics are explained to you (presumably a time-related issue), but once I got the hang of it I... died, instantly. Turns out I'm not very good at this game - but I liked it a lot! Positive ratings all round from me :D

Submitted(+2)

Hands down the most unique game of the jam (from the games I've played). Amazing pixel art. Only thing I would change is the tutorial but after playing the game one time you understand the mechanics yourself. My second playthrough was better. Good job, get it further!

Developer(+1)

Thanks! I'm planning to continue on this since I liked working on it a lot

Submitted(+1)

This is one of the most polished and good games I played. This reminds me of old games I used to play. I don't really play this types of games now but this one was really good. First things is that I loved the art. The characters looked so good and everything was nice It had a really calming atmosphere and I loved this.  I like everything about this game and I don't know what cons to say about it. It is a great strategic game and I enjoyed it a lot. You did an amazing job this is a 10/10. Good job!

Developer

Thanks for reviewing!

Submitted(+1)

The art is next level!

Developer

Thank you :) (I'm the artist)

Submitted(+1)

It was really cool ^^ Actually the depth of the game surprised me :D I definitely get back to it and try hard a bit ^^ And iit's really cool to have multiple language ^^

I had a small bug however, your sound options didn't work. If you are using unity I possibly know a fix. If you are using Brackeys' script to deal with your audio, you need to add an option to select the Mixer for each sound otherwise it won't be using your mixer and won't be affected by any change of volume. I hope it was helpfull even though it's a longshot :)

Developer(+1)

Thanks for the help haha but we are using Godot x) Thanks anyway thats kind

Submitted(+2)

The game is really cool, the core of the game is really great, I think with a little work it can be really interesting game. Nothing to say about the DA and the sound is great

Good Jobbbsss !!

Submitted(+2)

This was a good one! I liked the depth of the game very much. I'm even a little sad that people in the jam won't even play it at that length. But the core ideas of the game seem very unique management sim where you are constantly running from impending doom. An artistic masterpiece. I really liked the aesthetics of the game.

Developer(+1)

Thanks for the review and the gameplay video, it's interesting

Submitted(+2)

This was really good. Great art and design and really felt polished for a jam game.  Liked the ominous feeling of the enemy on your heels.

Submitted(+2)

As a music guy I must say that the music is really good! The idea, art and all the mechanics are really nice, at times a bit confusing but yeah! Got good rating from me right there

Developer

Glad you liked it! We were also very pleasantly surprised by our own musician, he really has shown his potential

Submitted(+2)

I love the art, sound and aesthetic of this game. The gameplay and mechanics are unique and interesting (at least to me).

I played the web version, so I don’t know if the desktop version has the same problems but this is what I found:

  • Text can be hard to read because of the slight shading/aliasing effect, which causes it to seem blurred
  • Gameplay ideas aren’t always clearly explained, adding tooltips to certain features could give some information. For example, I didn’t know that migration would impact my expeditions.
  • Sometimes the same follower is generated twice
Developer

Thanks for the feedback

Submitted(+2)

Nice! Loved the art direction as well as the music. The gameplay seemed a bit confusing to me, but I can see a lot of thought was put into this. Maybe a bit more expressive tutorial could come in handy.  Other than that it was great. Good job!

Submitted(+2)

I'm shocked that this was done just in one week! This was really fun to play. For feedback i would say, that text is a bit blurry.

Developer (1 edit)

Haha, we were 4 working on this. Glad you had fun!

Viewing comments 22 to 3 of 22 · Next page · Last page