Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics


A member registered Jan 01, 2021 · View creator page →

Creator of

Recent community posts

The game is just super well put together 

Feels like a really weird dream :D, I like it! Problem that I think your submission has is the submission page, no screenshots, not much info, if you want feedback, that would be it!

Damn, i really like the art style!

Oh, pretty neat, would probably make it a little bit more difficult though, I like the destroying buildings mechanic. Just a little thing, not sure why the player has a sword when you are destroying buildings and killing dudes far away, would probably change that up and also perhaps moving all the enemies and buildings on one layer so that you can only kill enemies using the destroyed architecture (make stuff fall on them, for example) and disabling the direct click-to-damage enemy mechanic. Obviously more enemies, but that's kinda obvious I feel like :)

Try playing the PC version, the music is there, but doesn't work for WebGL for some reason, here is the soundtrack

We forgot to turn one setting on the player on, so that he can be damaged, when we realised it was already too late unfortunately, we will be updating it once the rating period is over if you want to stick around


Hey! Thanks for review, we actually have a whole bunch of music! It just doesn't play in browser for some reason :(, you can download the PC version, we got 5 unique tracks, so it might just be worth it! This our short game, feel free to check it out

Solid entry, the spatial audio effect on the bullet sound effect could get a bit more refined, as you can basically only hear it when you are in the middle of the room - easy fix, just make it larger. Other than that, it does what is should do well :) The music is really good

That's a lot of people to work together for a game jam game. It worked though, so props to that! The artstyle is very pleasing, feels pretty polished too, great stuff!

Rated yours!

Damn I liked this one a lot, the lighting is really great mixed with the awesome art style, great stuff! I made the music for this game as well as set it up to be dynamic together with the programmer and fmod, check it out!Conductor

I am giving 5/5 on everything. For me the main highlight is how the level design is connected to the story but it's not pushed forcefully onto the player, it's up to the player to notice it. The mechanics are also really satisfying, they are quite new to me, but far from confusing, after a few seconds you are sure to figure it all out. The music is also really good, simple, but that's how it should be, since it very well compliments the visuals and the general feel of the game. I don't even know what to really improve, other than the obvious stuff for a game jam - adding more content, adding more polish etc. I did once get stuck under the terrain, so maybe check the collision shapes to make sure there aren't any holes in them. Great great job, would love to see a full version of this

I really like the idea of the player not actually defeating any slimes, although it would be nice if once the slimes enter the area with fire, they would start visibly attacking the fire and stop chasing the player, it would give a nice visual feedback to what the player is supposed to be doing and what he is supposed to continue doing, the more slimes are there the fire could also get smaller. I like the art, the animations are satisfying. Great game

As a music guy, I must say that it's an interesting concept for sure. The visuals are absolutely top tier, one thing I would say is that the game could get a bit better in terms of game feel, for what it is it feels almost too quiet and I understand that since the point is to match the pitches you can't really blast a loud track in the background at all times, but you could maybe add a bit more sound effects and maybe some lowpass background ambience so that it doesnt feel like a website but like a game. I think if you would continue to work on this  game after the jam ends, you should make the levels much smaller but more of them, so you can feel the progression faster. Anyways, awesome game, these are basically just me looking too deep into it, keep it up!

Aesthetics on point, feels kinda like those flash games back in the day, in the good way


Rather difficult, but it's an interesting twist on the theme

Yeah, there is a music cue, it was a bit too difficult to balance it all out for you to actually like really notice the changes but also make the transitions smooth, the way it works is there are a bunch of instruments set up and every like 10 points (A closed pattern without any miss gives you 5 points and each circle gives you about 2 point I think) the number of playing instruments increases with a lerp function to make it smooth, if you lose points the opposite applies. The fact that you don't notice the cue maybe is an achievement of sorts, next time I work with dynamic audio I will tho try to make it a bit more noticeable. Thanks for the review!

winning material

Unfortunately I got a little visual bug judging from your screenshots, where the bloom kinda took over, it does kinda look cool so I didnt mind it and was able to see through that for the fun gameplay and in the end ended up playing this for quite a while despite the extreme bloom.

I would suggest adding some simple background sprite, other than that it's a neat game

Fairly unique! I enjoy the mechanics although at times confusing, with a bit more work put into refining everything I am sure this will turn out rather great!

The art style is real good! Love how retro but also quite new it looks like

(1 edit)

Very simplistic, fits the theme, game feel on point, the graphics could definitely improve, although that obviously wasn't the point of the game from the start. The puzzles later become more random, which I don't really like, I would rather like puzzles purely about positioning without any real random aspect. Good job overall!

Great graphical design choices, feels very unique

Awesome game! The mood is on point

Very relaxing game, the music is pleasant, art very nice!

(1 edit) Check this one out! It's pretty short but sweet

Feels polished, but some balancing of the difficulty could help! I could see myself finding this on steam as a full release! Great job

(1 edit)

We would be honoured if you would mention it on Twitter

This is some awesome stuff, the art is awesome, maybe tune down the puzzles a bit, they do get kinda confusing

what a shame that the download is down

Very unique, love it!

Didnt expect something like this in the least rated submissions but here I am, love the lights

Love the chill vibes this game gives

That's a solid entry! The atmosphere in this one is real nice

This is really awesome! Love the art, the sound design could get some work done, but taking into consideration this was made in a week, it's basically perfect. The camera could move a bit faster or have a bit of a mechanism so that it slows down when a picture is in the middle of the screen, I get why the camera is slow tho and its more of an artistic choice than an objective one. One of the best games this jam for sure