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(+1)

Oh, pretty neat, would probably make it a little bit more difficult though, I like the destroying buildings mechanic. Just a little thing, not sure why the player has a sword when you are destroying buildings and killing dudes far away, would probably change that up and also perhaps moving all the enemies and buildings on one layer so that you can only kill enemies using the destroyed architecture (make stuff fall on them, for example) and disabling the direct click-to-damage enemy mechanic. Obviously more enemies, but that's kinda obvious I feel like :)

(+1)

everything noted thanks