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Game Jam Progress - Post here! Sticky

A topic by Matthewpalaje created Jun 01, 2017 Views: 12,930 Replies: 451
Viewing posts 1 to 20 of 177 · Next page · Last page
HostSubmitted (1 edit)

Hey everyone! In this topic, post pictures and links to videos on your game jam projects! Each week of the jam I'll try do a mini spotlight video to show off the work being done here. 

To post a picture follow these steps:
-Put your image onto Imgur: http://imgur.com/
-Right click on the image 
-Press copy link address
-Paste that link into your comment 

The image should appear!

Submitted

i would upload a pic but i cant :(


HostSubmitted (2 edits)

This isn't for the game jam, just testing if it works. Read the original post to learn how to post images!

(+1)

Because in soem cases this does not work, here is a 100% way to get it work. Copy the Pictureadress and then add a video to your post. Normally you should a a link to a video, but it also works with pictures. So paste the link into it and the picture will appear !

(+5)

I guess I'll kick it off!

It's super bare right now, but I've got things like selectable elements going, along with highlights, also the fixed camera that'll only move up and down between two points (dont want the player zooming their camera off into space). Still, doesn't have to look pretty yet, it just has to work!

Also it's kind of hard to see, but the mirror on the right is selected (it's got a red light that turns on when it's selected), and the top left mirror has the mouse cursor over it (pinkish light that turns on and off as long as the mouse cursor is hovering over it). Bottom left is what mirrors look like when it's not selected at all.

All in all I'm surprised at the amount of progress I've made so far, considering how long it's been since I've actually touched a game engine, but it's coming back to me slowly lol.

Can't wait to see what others have done!

Also, I recommend a program called Gyazo for taking quick pictures of your progress. It binds itself to your printscreen key, lets you drag out a rectangle and it'll quickly upload the image to its servers. Then you can right click the image it uploads and select that image url to use here, it gets rid of a whole other step of saving and uploading a print screened image lol.

HostSubmitted(+1)

Great job Kyle! Making heaps of progress.

woah, i wish i had the same mindset as you.. right now i'm sitting here with a pretty image with no idea what to do with it

(5 edits) (+3)

So my game Bereaved (That's what I'm calling it for now) is a Puzzle Platformer with voxel graphics(because I suck at blender) where you control 2 twin brothers(at the same time) that are spiritually connected that has dies, one is sent to the gates of heaven another to the gates of hell, you play as these brothers on their journey to meetup once again.

I've got the 2 screens setup with the ability to swap them around whenever you want

HostSubmitted

Nice effect! I'm keen to see more. 

That's an awesome effect! So is one of the always active while the other is paused? Or are you effectively making the player try to control both?

(+1)

Player will control both at the same time.

Submitted

Cool concept - cant wait to see more :)

(+6)

Have done some art assets


(+1)

Really digging the architectural style.

Submitted

WOW! That looks amazing, keep going man.

(+4)

I didn't take my time for "granite" today.

Completely loving the style you're going for here with the voxels!

(4 edits) (+1)

https://i.gyazo.com/bdc13bc2ba...Kinda sorta got an idea, going to consist of 2 worlds spheres and jaggedness

Ooh, I like what you've got going on here!

Thanks dude

Submitted

Cool three !

ya not sure how to get the image to apper

Are you using the link button? If so, just paste the url into the text editor itself and see if that works.

did do not sure why it didn't work

I also couldn't get it to work at first. What ended up working for me was to hover over the image and click the drop down arrow next to the link that pops up. It will give you an option for "shareable links" or something like that. Click it, then select the link next to blogs. Post that and it should work.

(+1)

Mine sounds like it's very much along the lines of @10d22's. Currently you control two players at once who have opposite gravitational directions, but they can become disjointed along the global x-axis as well as cross each other's local y-axis. I'm thinking I'll try to incorporate puzzle elements into the game, but it might also be interesting to have some metroidvania-esque business as well. I can imagine a certain level of difficulty would emerge from having to make rapid decisions for two characters that are not locked to the same x position. Anyway, we'll see! Let the fun begin :D


Submitted

I really like this idea - you can create some really nice puzzles with this :)

Looks really good! and I don't think it will be that similar to mine! Keep up the good work.

very cool idea, dude, a proper polished and released game-worthy :) i love toying with gravity, have some gravity-based designs of my own, but I don't think I ever thought about this :)

Submitted(+3)

Wow, so many cool ideas so far!

This is my first Game Jam and I decided to give it try as I looked at the announcement this morning.

Here is what I have so far from couple of  hours of work this morning.

The idea is to link 2 objects in the world and mirror their location / rotation.

If the mechanic proves interesting I plan to make it a simple puzzle platformer. 


Looks really cool, looking forward to seeing more!

Heh, I'm actually a little jealous of the creativity on display here, not to mention completely mystified on how some of the stuff is being pulled off on everyone's videos lol. Great job on this so far! Definitely can't wait to see more! :)

Very cool idea.

Submitted (4 edits) (+3)

Hi friends, 

I call my friend Bruno to participate in this JAM! He is the unity code man!

I'm working in the concept and art assets.

Our game is about mirror reflecting light to beat the DarkLord here the Boss and gameplay concept



edit:  image fixed

Nice !

Submitted

Thank you! Hope it turns into a game!

Submitted(+2)

Enemy boss Zbrush sculpt WIP

Submitted
Submitted(+2)

My first character using Unreal skelleton/animation - Learning tricks in this JAM! 

Submitted

First prototype running.

(1 edit) (+1)

Keeping Gameplay a secret for now but i made this model, My first non humanoid :)

http://imgur.com/waLYlbj

Oh it looks cute :-)

(17 edits) (+1)

Just started messing around with Voxel Characters. And my Recreation from the tutorial is quite good !


And yeah, till i come up with an actual idea, what i could do with Mirrors, i will keep creating chars and enviroment and stuff:-)

Submitted(+1)

That looks pretty good.

Thank you man ! :)

(3 edits)

Got a new Charakter done. Somehow still not happy with the hoe..

(2 edits)

I switched to double the amount of blocks for every character, so that i can add more details, and create non human characters, otherwise it would be difficult to create a skeletons. I also came up with a pretty good game mechanic that i will try to get working. But the basic game concept would be a horror game. 


I

I think that char looks really good. When i first read the post i thought you was making a pun about the hoe! lol

If you think about it. With a horror game i wanna make, it is a pun, which was unintended at the time i posted the picture :D

(1 edit)

Sooo finally got Animations working. Sometimes i hate blender... especially if u miss 1 thing and your whole animation does not work.

But here it is ! My first Idle Animation for the female Character. Guess i can add that to the male char too.

And a friend of mine joiend me onto the artworks, so i can try more gameplay mechanics !  :D

We already thought about creating random levels, when the basic mechanics work !




(+1)

And heres what my friend already designed as teh 'mystical' enemy !

Especially the hoe looks ways better than my design i made earlier.

It gets especially interesting when i add particles inside of UE4, bc then this dude will look bad ass :D

This one's really nice looking! I can imagine it looking even better with effects :D

(1 edit) (+5)

http://imgur.com/p93khnx

Basically i made a pixel platformer where there is a mirrored version of the player on the other side, currently i only have this one prototyped level >_<

Edit: I tried to make this game in 4 colors, cause i wanted to try something like that. (Original Gameboyish color palette)

Looks really awesome!

Looking good!

Nice :)

The good old time man, the good old times !

Deleted 5 years ago
Submitted

DOPE!

(1 edit)

http://i.imgur.com/BxHyNyG.png


Progress Update:

Just finished setting up the player movement, as well as the base for the first level (I won't mention the game-play concept, keeping it a secret). This is my first jam, as I have just started to get into game development, so hopefully I'll be able to finish it in the next 20 days.

cool , I'm not alone , it's also my first game jam :)

Me Too boyZ, lets rock dis  !

Mine too :D

Submitted (1 edit) (+2)(-1)

What is the saying, Fail fast?

Tried an endless runner but split with the movement mirrored.  didn't find the fun. :(  

Update: draft of start screen for new idea.  Still needs a few assets created and put in.  I am thinking that play will have the character touch the mirror to a fade out and quit will do some sort of step back before quitting.

(+2)

Player model is looking THICC. "Ahem!" I mean looking good!

Ubuntu master race? P.s Looking good !

Submitted(+1)

Yes, all Linux machines in my house.

(+3)

Everyone's doing really well! I could only work on it a little today, hopefully I'll get some more done before work, but I mostly got the reflection thing working.

Running into a slight issue where if the angle's wrong on one of the mirrors it gets caught in an infinite loop and has to be exited out, I assume it's something to do with my logic where if the angle's perfectly aimed back at the source it's generating infinitely, but I'll have to look into it later. Also the last loop is short but I think that'll be an easy fix.

Looking good, I am looking forward to playing this. : ^)

Submitted

Looking good so far!

(3 edits)

Progress Post 2:

So... I changed my concept up a bit, basically:

  • Now there are 2 characters (blue, and yellow), which of course, are mirrored! Their goal is to meet up and get back to being green...
  • I made a story where one green character was split into 2 different colors, by a... Color Wizard??? And so their (his) journey through levels is to get back to being whole.

I might add some special effects based on the character. Im still early in developement and i dont have time to 24/7 work on this project.  Please give me feedback on what you think, it iwll be really appreciated!! Oh, and the level will be complete once both colors combine. Character sprites are just temporary.

Click here to view image...

Edit: I added a better picture here...

HostSubmitted

The art style is nice :)

I agree, the style is really nice, simple yet striking!

Submitted

Im liking the style you're going for :)

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