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(17 edits) (+1)

Just started messing around with Voxel Characters. And my Recreation from the tutorial is quite good !


And yeah, till i come up with an actual idea, what i could do with Mirrors, i will keep creating chars and enviroment and stuff:-)

(+1)

That looks pretty good.

Thank you man ! :)

(3 edits)

Got a new Charakter done. Somehow still not happy with the hoe..

(2 edits)

I switched to double the amount of blocks for every character, so that i can add more details, and create non human characters, otherwise it would be difficult to create a skeletons. I also came up with a pretty good game mechanic that i will try to get working. But the basic game concept would be a horror game. 


I

I think that char looks really good. When i first read the post i thought you was making a pun about the hoe! lol

If you think about it. With a horror game i wanna make, it is a pun, which was unintended at the time i posted the picture :D

(1 edit)

Sooo finally got Animations working. Sometimes i hate blender... especially if u miss 1 thing and your whole animation does not work.

But here it is ! My first Idle Animation for the female Character. Guess i can add that to the male char too.

And a friend of mine joiend me onto the artworks, so i can try more gameplay mechanics !  :D

We already thought about creating random levels, when the basic mechanics work !




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And heres what my friend already designed as teh 'mystical' enemy !

Especially the hoe looks ways better than my design i made earlier.

It gets especially interesting when i add particles inside of UE4, bc then this dude will look bad ass :D

This one's really nice looking! I can imagine it looking even better with effects :D