given that the game is basically 2d, the character should only face forward or back... had a case where the character was shooting toward the camera.
Game is really well done and the levels were impressive.
I ran into a few spots where I couldn't toggle back in forth to see what was in both time zones and died multiple times at that spot trying to figure out hot to move forward. (trees/pillars jumping downwards part).
perhaps fading through black would be less intense on the eyes. I appreciate the seizure warning at the start of the game given the flashes.
Also, is there a reason the gun has such a long 'warm up' time on firing? I couldn't see any reasons myself and that it is 'unfun' in its current setting.