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Figa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #27 | 3.222 | 3.222 |
Design | #47 | 2.778 | 2.778 |
Overall | #49 | 2.898 | 2.898 |
Metroidvania | #51 | 2.852 | 2.852 |
Presentation | #73 | 2.741 | 2.741 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
juk3n
External assets
- 300+ Futuristic SFC by GameSupplyGuy, 8-bit / 16-bit Sound Effects (x25) Pack by JDWasabi, RPG Voice Starter Pack by Cici Fyre, Spooky laugh sound effect by SFX Studio
Prizes eligibility
LearnIndie
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Comments
Fun game! I enjoyed playing through it. I learned to wait and attack the enemies from behind to avoid that beam attack. I also did alot of wall-jumping to climb up areas, and when attacking the mini + final boss.
I didn’t realize until after the mini-boss that the attack destroys some of the blocks - the sound effect there helped confirm it, so then i backtracked to the pass.
I liked the theme/story! Fun to take on an corporation - reminds me of some beat em up action. The final boss art was great! I encourage you to make more art/sprites like that!
Thank you! I'm glad you enjoyed playing my game :D Actually the ability to destroy some walls you get after the first boss :D Currently working on an update, and there gonna be a message which says about an upgrade. Thanks for playing!
cool game this really took me back to my atari 2600 days, controls were good but the jump was kinda unpredictable, funny sound FX i liked it!
thank you! I'm happy you liked my game :D currently working on a patch and hope jumping won't be a problem in the future :D Thank you for playing my game!
I don't know why but I thought the sound effects were really funny
I'm happy you liked them! You can check out the authors who created them :D links are in a game description here: https://niegotowe.itch.io/figa
thank you for playing my game!
Cool game! Definitely could use some work though. Fighting the enemies with the beam attacks felt like I couldn't really avoid damage and I had to just tank it. I like the sound effects, but I think the hit sound effect gets a little annoying especially when spamming the LClick. Some music would really help too I think. Great job though, works from start to finish. :D
Thank you! I'm currently working on an update :D I'm happy you liked it and thank you for feedback!
Really cool game! I really like the heal sound effect.
Thank you! Thanks for playing and happy you liked it :D
Really funny game. Great work!
Thank you! I'm happy you liked it :D
Show post...
viva la f...
Short and sweet, could use some more polish, but it was playable till the very end. Nice game!
Thank you! I'm happy you like it :D currently started working on an update, so I will try to polished some aspects of the game. Thank you for playing!
Although very simple, I felt like the graphics fitted well and were very consistent. Presentation wise I really feel that you could have used some kind of background music, it felt very silent at times, but I liked the sound effects you already have in it.
The wall jump and attack could use some work on feeling better to use but they were serviceable.
Good job overall!
Thank you! Yeah, I wanted to polish attack a bit more, but in the middle of game jam, I realized I had to cut half of the content, to be able to finish the game :D Thank you for playing!
I really liked the sound effects. Some simple background music would've been great!
The jumping felt a bit floating to me, but it wasn't that bad either.
The laser robots get into action very fast, which is nice and took me quite by surprise with the first one 😂! Also really liked the bosses!
Damage indication on the bosses could help to make a bit clearer whats happening (like sound effects, modulate sprite to red shortly or even a health bar).
All in all a solid and well rounded entry. Great job!
Like others have said, wall jumping was sometimes a bit awkward, and if I hadn't read comments I probably wouldn't have known I could break blocks, but you know all that.
Considering the time constraints and things you've said you want to add, it's a well polished game. I didn't find any bugs, and I had a good time. Nice job!
Thank you for playing my game! I'm happy you had a good fun :D
this is really fun, i like the player design and the backgrounds, could add some feedbacks to player, i was confused by the bosses because i'm not sure if they was taking damage or not and when you get a power on the first boss, you could add some message or callsign, but i enjoyed it good work
Thank you for playing my game! I'm happy you liked it. I'll definitely work on giving more feedback to player! Yeah, I had couple of ideas how to inform player about new skill, but had not enough time :D
quite liked the setting and how the jumping felt
not quite sure how the wall jumping was supposed to work but i managed anyway
would suggest a bit more variety for enemies
nice little game, the fireworks at the end felt satisfying
I'm very happy you ended the game! Jumping probably needs a bit of polishing :D Thank you for playing the game!
Interesting setting and character design. Loving the final boss's final laugh track.
I feel like there are some level designs that can be improved to incorporate that intended wall jump mechanic.
Interesting setting and character design. Loving the final boss's final laugh track.
I feel like there are some level designs that can be improved to incorporate that intended wall jump mechanic.
You've got some good elements here, especially a quirky setting and an unusual character.
The controls could use some refinement. The player's attack takes a long time to wind up.
Unfortunately I got stuck after beating the golden boss. I'm not sure what I was supposed to do next.
I would also like to know more about who or what the player character is supposed to be. It appears to be some kind of machine. That could be an interesting story to tell!
Thank you for playing and your opinion! This 'attacking' will probably the first thing I'll work with after rating ends :D I was wandering if people will find out that after first boss they can destroy 'special' blocks to push the plot further. Now I know, I need to add some info like 'you got special power' :D Love your idea about telling the character story (maybe some kind of revenge!). I'll definitely do it :D
I had fun with this short game.
I am happy you like it! and thank you for playing it :D
Things I Like:
Things I Would Change:
Broken Stuff:
thank you for opinion :D I'm happy you like those background graphics and yeah, wall glitching is sth I haven't found time to fix yet. Thanks for playing my game!
Wall climbing is cool!
happy you like it! thank you for playing my game :D