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MomoHut

106
Posts
5
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A member registered Dec 26, 2018 · View creator page →

Creator of

Recent community posts

Cute game, pretty straightforward and fair difficulty. Nicely done!

Very ambitious entry to the jam! There are so many systems implemented.

I found some of the controls unintuitive or frustrating, but overall well done!

Very simple but not at all easy. Clever puzzle building!

Sometimes it seemed like the section I picked up immediately deselected itself, not sure if that was just on my pc though.

Nice job!

Fun game and solid entry for a game jam.

I was a bit confused by how the power of the jump changed, there was at least one section where it seemed like the closer the mouse was to the triangle the further the jump? Not sure if that was intended.

It was fun though, good job!

Really fun game, does what it promises to do. I also would have liked an undo button as some others have said, but otherwise just really solid.

Nicely done!

Thanks for the feedback! I agree the camera could use some work, but such is the nature of a game jam =/

Thank you for the kind words! 

Thank you for the kind words! 

Thanks for playing! 

If you win there's a victory screen before the game over screen, but I'm sure you know that after playing twice. 

Fun game, I quite liked the level design, which is something I struggle with, so good job on that. Visuals were nice and clean and controls were straightforward. I agree that the shoot button should also be a key, I died to that bird multiple times before I remembered that I could shoot haha

Beautiful game! Has a lot of character and the gameplay is great too!

I don't know if I've ever enjoyed something that made me so angry so much. Great job!

This is immediately one of my favorites of the jam.

The art is cute, the gameplay is engaging, and the story is funny.

If I had to gripe about anything it's that the ground detection could be a bit smoother, not sure if that would make it too easy, but it would make the controls feel a little more consistent.

Great job!

Thank you so much! 

I definitely want to make a game one day where you can learn a lot more. 

It's a fun little game, I like throwing things at the enemies.

Coyote time would have helped me with the platforming, and I kept breaking skulls by throwing things at them.

Overall though I had a good time, nice job!

I feel like this could have been really frustrating, but the audio cues make it completely fair. Great use of sound effects and snappy gameplay!

Really cute game! I love the visuals!

The 3 shot limit feels a bit odd to me since it rarely happens, and when it does just feels a bit glitchy.

I love the pivot, makes it feel very dynamic. Nice job!

When the voting period is over you'll see your average ratings

It should be illegal to have a game this polished in a game jam!

So many nice little touches that just show how much work went into this, like even the title screen and godot logo.

Very impressed!

I got stuck on the first level, not sure what I'm missing but the jump seems impossible =/

maybe you can help me?

Fair enough, I did consider showing the language at the start too. 

Thanks for the feedback! 

Fun game, I really liked the wind sound effect and nice touch with the character's cape blowing in the wind. Challenging but not impossible, well done.

I liked the spooky vibe of the game, especially with the music. The jumps were a bit frustrating with how exact they needed to be. 

Fun little game, nice touch with the changing backgrounds the higher you go

This was a pretty fun little story, the little detective is cute!

Great job!

Very funny game. I love the cymbals when you hit something.

I was a little confused at first how far away the king was, I thought he was just following me at the edge of the screen. Maybe you could add an arrow when he's offscreen to make that more clear.

Overall really fun though. Nice job!

Glitch aside to get over 1000ft (lol), it's a really fun game!

Personally I find the text a bit hard to read, but doesn't really affect gameplay.

Cool that you got a leaderboard in there, how was that done?

Thank you!

Wow, what a cute game!

I can only agree with other comments that it's a little hard to tell what I can break, but it was still fun.

And a surprise quicktime event at the end was funny too. Good job team!

Very cute game, though I was a little confused at first how to avoid dying. Strange how such a simple game can somehow be hard to figure out at first, haha.

Don't worry though, I saved all the little guys!

The random abilities are fun, and give a sense of excitement when you get one you like. Mechanics felt solid, no surprise damage. Great game!

I was using chrome, so unless lag in Firefox was way worse, it happens there too. 

Did you do any object pooling? Or is everything being spawned in Realtime? That could definitely cause some lag, but not sure

Very fun game, I was definitely hooked enough to finish it, despite the laggy browser build.

I wonder if there were changes you could have made to improve performance like object pooling.

I liked the "you can't win until you buy upgrades" idea. Made me aim for satellites knowing I would fail just to get more points.

Nice Job!

I'm glad you thought the last room was tough, hopefully fair though. 

Thanks for playing! 

Thank you for playing! 

I'm really glad you liked it. Nice job escaping! 

Thank you so much for the kind words! 

Oh how much I would love to add audio, too bad most of these languages don't even have bad Google pronunciation :(

Thanks for playing! 

Thank you! 

Thank you for the kind words! 

There is an ending to the game, I have added a counter to make it more clear when that happens. Thank you for the feedback!