Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Card RogueView game page

A 2D top-down roguelike where you play cards to control your character.
Submitted by Juupeli — 43 minutes, 25 seconds before the deadline
Add to collection

Play game

Card Rogue's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#2253.8713.871
Fun#2693.7563.756
Presentation#2704.1244.124
Originality#9433.5773.577

Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can't directly control you character, instead you have to play cards in order to move or attack.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 80 to 61 of 86 · Next page · Previous page · First page · Last page
Submitted (1 edit)

Love the concept! It's not super captivating right now (understandably) but I think you can do a lot with this idea! Also the art style is great.

Submitted

Really fun game!

Submitted(+1)

Wow, good game! Very polished and easy to understand. Good job!

(+1)

OH.  MY .  GOD . i logged into itch today to play a bunch of the game jam games and spent SO MUCH TIME playing this. You are deff my top pick atm lol . Made it to floor 40 btw . Really fun deck building mechanics. I hadn't even realized how long i had been playing. The core loop is SO GOOOOD . Strongly reccomend adding more (card types / enemies )and continuing to add to the game.  The fact that i straight up just lost a bunch of time not even realizing it says it all.  Please expand on this game farther. Also found that getting a hand full of "move 2's" gets you nowhere sometimes if you are trying to stay at a certain range, but i made sure to beef up my deck with dispose 2 draw 2's to make up for it later.

Submitted

I'm a huge fan of slay the spire and as such am a sucker for card based rogue likes. I think there is some really cool potential here for your game if you invest time into really fleshing out the depth of the game. Would love to see where you take this in the future. Very cool concept and great work for a single weekend.

Submitted

Very fun idea, I really enjoy playing it!

Submitted

Totally a fun game! I would love to see this on mobile! Could really see my self playing this on my phone like ALLLL the time! Not sure how it fit into the Out of Control theme but a great entry!

Submitted

I was planning to give you a 1 start because I was pissed that I cannot open the first treasure case.  Then I got a new card by killing the mouse, and find out that I can attack the treasure case to open it. Then 30 mins passed, I was still playing non stopped.

Great Job! Really Fun! 4 5s!

Submitted

Had me sucked in for a good bit. Good job :D.

Submitted

Five stars!! Loved it

Submitted

This was a really cool idea. I had a lot of fun with the deck-building aspect. It would be cool to feel a bit more threatened more consistently though.

Submitted

Ok thiS is super cool!! Great game and great idea! I really liked the main mechanic. I actually didn't quite felt out of control, I think it'd been cool if I wasn't able to skip turns, or at least play 1 card  before being able to skip. Nice job! I made it to floor 8 and got anihilated by those red slimes haha

Submitted

Great game with great mechanics! I really like the combination of card game and roguelike! Well done!

If you want, please check out my submission.

Submitted (1 edit)

Great game, very nice mechanics. The art is very nice, the sound and music fit with the game. I had a lot of fun finding new cards, the more powerful  cards are very nice.  But for me it doesn't really fit well with the theme, I never felt I was out of control... maybe if you remove the "end of turn" button it would change the fact I had the impression I had full control of my main character.

Submitted

Love the general presentation and the art is beautiful!

Submitted

Awesome gameplay! I have tons of fun with it!

Submitted

Really good game, though it was a little slow-paced. I think that you should automatically proceed to the next floor upon killing all the enemies, which would prevent the player from just camping a level to open every crate and pot.

Submitted

It works super well, and that's the kind of game I love to play in general, outside of jams. Maybe it's not as strongly connected to the theme as ideal, but I can see the connection.

Submitted

This is an ok one of these. I dont think it suited the theme, and card based roguelites have been done to death. But technically great work!

Viewing comments 80 to 61 of 86 · Next page · Previous page · First page · Last page