This is awesome! Great puzzles, love the art, great job! Here's my game, https://itch.io/jam/gmtk-2020/rate/697413 feel free to check it out:)
Play demo
Mini Map's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #34 | 4.190 | 4.190 |
Overall | #49 | 4.152 | 4.152 |
Originality | #64 | 4.276 | 4.276 |
Presentation | #483 | 3.914 | 3.914 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a limited number of "pings" and if you use them all up you have run out of control of the hero
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Great game and it's cool to see that you designed the levels to explore the mechanics' potential! I assume the final level required you to first ping the bottom left of the map and then ping the staircase right when the bottom chest is retrieved so the player doesn't go back to the first ping?
One of the levels required only one ping but two were given, this was the one with a 3 locks and a spike around the staircase and two chests with keys near them. I was able to just ping the staircase and finish the level.
I think one thing that would help is to draw out the current pathfinding path and then update it when you see chests. Since the pathfinding isn't something easily predictable by the player this makes it easier to see in advance if your path will work and restart if it doesn't rather than having to wait for the entire path to complete.
Awesome game! Great level progression and challenge, the final one had me stumped, and it was incredibly satisfying to finally put the pieces together! I'd love to see more of this game, it's got a ton of potential. Good job!
I played this game at the beginning and think I should leave something:
Great idea !And I feel fortunate I could play such a game as my first game in this jam
This was so great! Audio fit the game really well, it was super intuitive and well explained through the early levels and the difficulty scaling was great. The very last level hints at some really cool interactions you could do if you kept working on it! I really enjoyed this.
Super fun game! Would love to play a full version of this someday! Very clever puzzles and cool concepts.
This is an amazing take of the theme, and a parofy of many players reactions to going through a dungeon - love it!
I love puzzle games, and this is a very intersting puzzler indeed! The fact that you have navigation for the player, but he can be distracted by chests, is genius. It opens up a lot of cool level designs and challenges that you normally couldn't do. Although I got stuck on the 4th of 5th level (it was pretty tough), I really enjoyed the game and would love to play more. Good job on making this for the jam :)
The last level is so well thought! Took me a while, but the solution was really satisfying.
Globally the game has a very great level-design: minimalist, to the point, always teaching something. It's a really great puzzle, and it's rare to see that kind of design in a jam. Well done!
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