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Virtual Turtle Games
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Nice little game where reflexes play a big role. At times I didn't really have a good understanding of what was going on, maybe due to the lack of feedback on some parts. Like sometimes, I would block an attack without having clicked the block button, or my enemy would be dead but I would still be able to hit them - or I died, but I would be able to continue playing, sometimes it was hard to tell what was a bug and what just wasn't being communicated to me, if that makes sense? However, I really liked the strategic gameplay of having to figure out and predict your opponent, and that was fun! The style of the game was also cool and fall-esque. Plus it sounds very cool that all enemies have randomized patterns, etc. Good job and thanks for participating in the jam :)
Aw what a cute little game! I played it all the way through and loved the story! It was creatively written, the characters were fun and it didn't overstay it's welcome at any point. I liked catching butterflies - and the turtle - the lunching was super fun. I specifically also liked that each character felt unique in the way the dialogue was written. The world also looked very nice and cozy, plus the music accompanied that nicely. Good job! Thanks for participating in the jam!
Wow, I'm very impressed at how much you've been able to do in just 72 hours! The amount of work in this is incredible, with all the dialogue, minigames, extra mechanics, models and animations, that's awesome! The game played really well too and I enjoyed it a lot. The mellow cozy vibes are great and I liked the little quests you had to go on. It was a good length too, not too short and not too long. Impressive, good job! Thanks for joining the jam!
Really cool and fun concept, it reminded me of the game Eastshade, where you have to paint specific things from the landscape. Even the music reminds me of that game! Since it's a first person game I did miss the mouse controls to look around on PC, but other than that I really enjoyed. You came up with some fun things to photograph and I especially loved the voiceacting - I thought it felt professional and fun. The story you told at the end also made me feel something, nostalgia I think? Well done!
I liked the concept of the game, it was very cute and sweet. The short bit of writing in the beginning set the mood nicely and I liked the riddles. I only got 2/4 ghosts right however since with the 2nd and the 4th one I had no idea what hints linked to objects (but maybe that's on me). I liked that every ghost had it's own unique character too. The inn was beautifully decorated. Good job! Thanks for participating in the jam!
That actually was a really cozy experience :) I loved the symbiosis between the left en right button mechanics and it felt very natural to cast the leaves this way. One thing I'd recommend is making the player unable to collide with the leaves because sometimes I got stuck in them. In case you're working in Unity, you can give the player it's own layer, and in the physics settings disable the interaction between the leaf layer and the player layer. The game was simple yet effective at setting a great relaxing mood, good job! Thanks for joining the jam!
Super fun game and extremely well polished as well, well done! I loved the look and feel of the game, all the little animations and sounds. The gameplay started pretty easy and then ramped up pretty rapidly until it became a little too hard for me, my highscore was 24. I'm also bad at memory stuff so that might be it. But I still had a blast seeing these little guys running around the screen. I certainly was a very unique concept. Good job! And thanks for joining the jam!
Super cute little game and great concept execution! The artstyle is really well done and the game flows well. There isn't a lot of feedback (yet), and I think I unintentionally soft-locked the game because on the last day it's possible to grab an infinite amount of self-filled-in-questionaires, so then you can't go to sleep. Other than that I liked the puzzle element of matching people and the cozy vibe a lot. Well done and I hope you get to finish the game after the voting period ends. Thanks for participating in the jam!
Super cool little concept and very well executed as well! The artstyle is super cute yet the gameplay is quick and challenging. I really enjoyed it! Took me a second to figure out what mushrooms to slice and which ones were poisonous, but I got there in the end. Highscore was 5000! Well done, and thanks for joining the jam :)
Really fun and polished experience! It was a lot of fun to point my blower at everything and see what happens. I'm impressed at the amount of work that's gone into this, there are so many interesting shaders at work as well. Getting the apples(?) into the basket is really hard though, and I was a little sad nothing happened when I collected all 12 of them. I'm assuming they're required to complete the whole game if you also clean up every leaf, but I didn't get that far (having spent 15 minutes blowing apples hahah). I kinda wished there was a run button too. I really enjoyed it! Good job on making such a polished game and thanks for joining the jam!
A very lovely game about reuniting ghosts with their loved ones :) I liked the main mechanic, and as you said, it is a bit similar to my game haha. The riddles were simple enough, but it was still nice to figure them out and having to walk around the cozy cemetery. If I would have one piece of feedback it would be that the cemetery felt a bit big, I was walking back and forth a lot, and I think it also would have worked in a smaller space, but that's just a small thing. One other thing is that for me the webGL build didn't load, so I had to download - but others may be able to play it? Anyway, I really liked the vibe you created and the main mechanic was cozy, wholesome and well executed. Thanks for joining and jam and good job on making such a polished game!
I really like the core concept and I think with a few changes it can work really well! For me personally the camera was way too zoomed it, it made me a bit dizzy and I couldn't quite see the level, especially when standing still. The leaf ball mechanic was intuitive and smooth, and it was satisfying to destroy the boxes, in the future it would be cool to be able to use it on enemies or other targets. The artstyle I really liked, with the pixely cozy vibe and the wholesome main character - the animations were really well done as well! I hope you all keep working on this some more after the jam because it definitely has a lot of potential! Thanks for joining the jam and good job :)
Nice work, I enjoyed the little riddle puzzles, and I appreciate the red herrings that you placed in the hints. I managed to make all ghosts happy. We actually chose a bit of a similar riddle-based-puzzle concept for our games. The cozy halloween vibes were also on point, plus the animations were really cute! Well done and thanks for joining the jam :) Ps. I would recommend adding some screenshots to the game page as that significantly increases the chance that people will play your game!
Wow! I really, really enjoyed this! This game feels incredibly polished and coherent, which can be difficult working with a large team in short amount of time. The artstyle is amazing and very cute, it reminded me of the game Wytchwood. The writing feels solid and managed to made me feel something, so well done! The gameplay was simple yet effective in delivering the story. Well done on making this game you all, and thanks for participating in the jam!
Really fun little game! Love the concept and fast paced gameplay! I hope I did well but I really am not the fastest clicker haha. Am I right in thinking some costume pieces give you bonus stats, or are those random? I also liked that there was a little tutorial to begin with so you're not dropped right into the chaos. Good job on making this game and thanks for participating in the jam!
Really cute little concept! I liked that there are different movement modes and capabilities based on what amount of balls your snowman has. The levels were a little easy and also not always ordered from easiest to hardest, but still very well done for the time you had! I really liked the art and little details like animations when jumping. Good job!
























