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A jam submission

Robert from ITView game page

Go to HR to take control of your situation
Submitted by Simon Gigant (@simongigant) — 31 minutes, 15 seconds before the deadline
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Robert from IT's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#7933.6563.656
Presentation#10323.5473.547
Overall#13623.1883.188
Fun#19792.8282.828

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Control is also a key in the keyboard. In the game CTRL key is your ammunitions. You are not Out of Ammo, but Out of Control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

I love the vibe that this art style and music gives off, the walking animation and moving dialogue in particular are really nice

Submitted (1 edit)

This game is real dumb and I like it. Throwing keyboard keys at people is great, the art style is  strange and delightful, and the humor brings a little bit of levity to the dialog. Great job!

Aussi, avez-vous une version avec dialogue français? Je suis intéressé de voir votre ecriture dans la langue maternelle. (excusez mon francais, je suis canadien, et pas du québec)

Submitted (1 edit)

Pressing CTRL and W closes the tab...

...but you know that, right? Anyway, after accidentally closing the tab and bookmarking your game I eventually strated throwin CTRL keys at coworkers. It's an amusing literal take on the theme for sure, I just don't know if the joke supports the pace of the dialogue. You could do with a skip on those.

In addition to the slow dialogue the character pace is crawling and the camera, while smooth, lags too far behind the player's leading direction to make "combat" with your coworkers feel satisfying.

I think you've got a nice visual style going on and there's a good amount of content on display. However, I can't help but feel you could have focused more on the core of your game and polish if you'd cut back a little on game length.

Groovy song though :D

Developer (1 edit) (+1)

I am french, I use an azerty keyboard so the movements are with zqsd (which causes problems too), i didn't think about ctrl+w 😂.
I knew there would be problems so I added arrows for movements too.

Thanks for your comment, a lot of those points are because of the lack of time, and yeah I should definitly have cut a lot of contents to gain polish.

Submitted

I like the art and music in this game. Based on the dialogue, I'm going to guess that English isn't your first language. That's fine, but if you're going to make a text-heavy game in another language, you should get a native speaker to proofread it for you. Brett doesn't rhyme with toilet.

I couldn't figure out what the ctrl buttons did. I would throw them at people and then nothing would happen?

Developer

Yup I'm french, and I was alone, I didn't have the time to make it read by native speakers, so there surely are mistakes.

The ctrl button is just to throw at "enemies" (just the animated guys with coffee) to kill them. That's a bit dumb but that's how the game works x)

Submitted

I like the art and music in this game. Based on the dialogue, I'm going to guess that English isn't your first language. That's fine, but if you're going to make a text-heavy game in another language, you should get a native speaker to proofread it for you. Brett doesn't rhyme with toilet.

I couldn't figure out what the ctrl buttons did. I would throw them at people and then nothing would happen?

Submitted

I can't believe I sunk 25 minutes into this game... Guess that says it all.. Good job! :)

Submitted

Awesome art style, though the text moved a little slowly and I couldn't figure out a way to skip it

Submitted

This is incredible. The art, music, and writing. dialog delays felt sometime too long.

Submitted

This is incredible. The art, music, and writing. dialog delays felt sometime too long.

Submitted

Great game! Really liked the art. Smartass is my middle name :D

Submitted

Other than the dialogue being a little slow pace, I liked the play on "CTRL"!
Great presentation too! 

Submitted

The art style is definitely something unique, however I wish the dialogues were a bit faster, some of them just talk way too slow.

Submitted

Really nice presentation and dialogue. I'd make the combat slightly more satisfying. Great game overall though.

Submitted

Like the humour in the game and the concept. Also liked the gameplay. Good job overall.

Submitted

Amazing game! Love the humor, looks and concept, this is so fun!

Fantastic game, only complaint I have is the camera scrolling not keeping up with Robert and that there's no more game to play.

Submitted

I like the aesthetics and the dialogue is witty enough to keep me interested, nice job!

Submitted

I really like the idea, could use more polish, but understandable due to time constraints.

Really love the art style!

Submitted (1 edit)

I like this one. Has a nice aesthetic, is funny and I like the limited ammo mechanic meaning you have to plan out fights.

I want to see more Toilet Brett. Also that respawn point is brutal if you die.

Submitted

Great music and ART!! The style is really funny.  (I feel some hate for the IT guy? haha) . Overall is a interesting take on the theme, (dialogs were a bit too slow for me) and there are some issues with Z order of stuff,  The character is sometimes drawn behind posters and stuff.  Nice job! :D

Developer(+1)

Thanks.
For the z order, that's not even that, because the game is rendered in 3D with orthographic perspective, I just badly placed the posters 😂

Viewing comments 22 to 3 of 22 · Next page · Last page