Play mistake
Aunt Ow Yo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #74 | 3.621 | 3.621 |
Topic | #99 | 3.276 | 3.276 |
Simplicity | #147 | 3.414 | 3.414 |
Fun | #148 | 3.034 | 3.034 |
WOWIE! (Overall) | #171 | 2.862 | 2.862 |
Sound | #187 | 2.552 | 2.552 |
Visuals | #238 | 2.379 | 2.379 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really fun idea with a creepy vibe... i liked it
Super fun game! Would love to see this game with some more polish ! Great great work
Thank you! Glad you liked it :)
Super creative mechanic but having to use the UI to control the hammer is a needless overcomplication.
Yea I didn't really know were the game was going but in the end I just exported it as it is.
I got to be in the menu :D That was an awesome idea! great game
It was fun to see myself in the menu ahahah
I like the way we could move things with the hammer. I was a little lost though :D
Congratulations man
I like the feeling this game gives a lot. I enjoyed the creepy vibes and how you could step into the Gui at the bottom
Thank you :)
"It melted" hahaha This is very random and experimental, exactly what the spirit of jams are. The moment I got to the UI bit I either didnt understand what to do or it wasn't clear but I ended up leaving and continuing with the rest
Once there you need a specific item (a ladder) to end the game
Pretty cool game! I'm like how are you make the effect of breaking things in the game and atari looking style! But at the start I'm was really confused about what to do with the hummer.
Yea I did a bad job at introducing the player to the mechanics
(SPOILER WARNING!) Haha. Nice! Finally a game that really feels like I'm breaking something. I absolutely love the wall pushing glitch cause I imagine it's something every player will figure out eventually. Entering the different UI's is a super cool idea and definitely a Wowieeee-moemnt in your game. Clicking stuff on the UI could give some better feedback and it feedback and at a certain point it becomes a bit tricky to figure out what you need to do but I won't complain about it too much... This feels like a piece of modern art. Very nice. Kind of curious what else the game would have had to offer but I didn't manage to make it though the game unfortunately... :P
Thanks for the feedback and for hosting this Jam. While making this game I learned a lot about managing projects and time. Last year I only finished one project (in 365 days) and now I made a better game in under 24 hours total. Wowie Jam cured my procrastination problem, I can't wait for the next one!
It reminds me to an Atari game
It's very interesting!
I love the 4th wall break when you go to the "UI" xD
Unique and interesting! Keep it up~
Omg! I really like the fact that a lot of the art is drawn "by hand", the game is super original and I love that. Great work dude! Keep it up :D Also feel free to try my game please! ;)
I am sorry: I cannot play your game because I am on Mac. :(
It is clearly an atypic experiment and was happy to go in the UI too ahaha with the Sauron's eye not too happy :)
I Love how you can push the lever how you want it or the fact that you can explore litteraly everything (even the UI)
very interesting ideas! I can definitly see this become very amazing if it was polished more.
I might revisit this game or make a better one with the same concept.
I love the miniature style!! And the fact that the settings screen is also part of the level! Clever stuff :)
Great Level design. Keep up the good work :).
Interesting stuff!
What a gem :D
Your game depends so much on UI interaction, I think you could polish little more. I didn't understand what the purpose of the eye was until the player entered to UI.
I was randomly pushing blocks downwards, when I reached to the UI and UI was the part of game world. It's preety much fun.
Like Nixx_Nixx said, with more things to interact it would be more awesome to play.