Controls feel super good, and levels are well designed!
I like it!
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I have seen quite a few games with similar mechanics this jam, but this one takes the cake for me.
The unique art, interesting narrative and clever puzzles rally put this on top!
Really unique and amazing look and feel!
Only negative is that I had a hard time understanding what I am supposed to do.
I liked waht you did with filtering the music etc aswell.
This feels like some sort of a art house game that expects alot of interpretation from the player and I like it!
Cool pixelart and the music slapped!
I liked the mechanics I just wish the controls and camera were a bit better as well as some more player feedback when taking damage, doing damage etc.
Still solid submission!
Super clean art style, I can definitly see this as one of those hyper casual games on mobile!
Some nice touches like the tutorial on the sides of the level etc. super cool!
Nice game feel as well, I had fun!
Thanks so much Gustavo
Theser some good catches that need fixing! (I'll hire you as QA ;))
The part you didn't figure out is visual problem I think. You can boost yourself up and land on the spikes connected than you can walk through under the rocks. But there is a decorative asset that makes it seem like you wouldn't fit underneath it.
I love the ship models and Its a cool take on the theme.
Though I feel like there could have been a little tutorial at the start as it took me some time to figure everything out.
It an interesting and relax experience! :)
Unique take on the theme! it took me a while to understand how to defeat the enemies, so a little tutorial would have been great. Once I figured it out bouncing back the bullets was pretty fun!
It has some nice juice as well!