Great art, that was really polished and the animation was on point. really good implementation on the theme. Things I think could be improved would be collisions as you hit the bottom of platforms and stuff way to low and get shunted back down to the bottom of the level. Overall good game!
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Aki's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #54 | 3.909 | 3.909 |
Graphics/Animation | #88 | 3.636 | 3.636 |
Overall | #94 | 3.482 | 3.482 |
Music/Sound | #104 | 3.318 | 3.318 |
Technical Implementation | #109 | 3.364 | 3.364 |
Fun/Design | #180 | 3.182 | 3.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Yes
What was your team size?
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
Comments
Good job. I think the jump mechanic needs a little work especially because it has an important role in the game but in overall huge project put together. Well done.
So I totally watched your particle effect video for the pot in order to create the block breaking in my game! That was a hoot when I saw I was playing your game. It was a lot of fun! Love the voice acting. That is a very gruff hero I must say.
Wow this is awesome! When I saw you were already subscribed it put a massive smile on my face :) Thank you so much for the support & I'm really glad the tutorial helped you with your game! Thinking about it now when I was playing it I can totally see the resemblance. Like you said yourself intuitive not using the particle system! As for feedback this will help you'll be glad to here I've changed the collision with the guy & now it automatically completes it. I've rebuilt the platforming system so coyote time will be added soon & done some over all improvements. Glad to see you enjoyed it & best of luck! :)
Great game! I wasn't able to finish it due to some of the jumps being a bit too difficult for me. Specifically the jump where you have to stand on the VERY edge of a platform to jump to the platform above you. I simply could not do it. Those jumps should be made much easier. Level 1 was also pretty difficult to be level 1. I would give much more time to the player.
My only other feedback would be to add a sound effect when picking up gems and you should really remove having to press the F button to proceed. Simply colliding with the guy when you have all the gems should instantly end the level.
I hope you find this feedback helpful! Keep up the great work!
Nice little game! Good art and music. Wish the coins made some kinda sound when you picked them up. You also sometimes don't jump when you press jump. Mostly happens when going down hill. Overall a very solid platformer
Great game, liked very much the art and atmosphere, sometimes the game ate my input and I didn't jump, especially on slopes. Other than that it felt really good to play, good work!
you've created a cool atmosphere! i like hanging around in it!
there are some points that i think will make it a better experience: you can arrange walls better to help the flow of jumping around (i bumped a lot on my way!), and levels are too dark, maybe if you increase the contrast of colors it will be better! and in the end, try to decrease your game size! 100MB is too much for a simple platformer game.
good job! and keep on improving!
Well done game! It was missing that extra boost like having an extra timer icon, but also making it more challenging . Good stuff!
Beautiful look game and awesome sound effects. It really grabs your attention from the intro story.
Main feedback is that it would be nice to have a short delay before the timer starts at the beginning of the level to give the player a chance to get ready, the difficulty was quite high (perhaps allow the player to miss a few gems, maybe give them a bonus if they get everything?) and also had the issue where you couldn't jump properly going down the slope.
Awesome job overall!
Thank you for the kind words & great feedback :)
Glad to see the bugs are working for others cause I've managed to fixed the slope mechanic as well as add in a short delay before the run starts! I'll take a note of the difficulty. I realised after reading feedback the only reason I think the timings are fair is cause I played the game for the whole week haha where as others haven't so I needed to think from a player's perspective rather than mine. This feedback reinforces that so I'll be taking it on board :)
<3
Great Game! As for Fun and Design it was awesome. If you continue the project, making more puzzles and polishing everything I feel it would do good as a mobile game. Implementation - The movement was really good and for level 3 we needed that coyote jump, because it was super hard. I noticed that on slopes sometimes character wouldn't jump.
Overall, Great job! super fun to play
Love the feeling! Looks great!
First level was glitched for me though... I didn't get any time back when collecting coins... So it took me like 10+ tries to complete the first level :/
Then when I got to the level that had the platforms directly above eachother, that was impossible for me...
The game looked and sounded great but maybe make easier levels in the beginning, and then maybe add coyote time :)
Character art is superb! Lots of neat little animation touches, and the audio and lighting made for a really good atmosphere. Mechanics suited both the theme and constraint, and the level design is well paced, if a little unforgiving.
It would be good to communicate the power-ups a little better, it took me a while to understand that they wore off, and I had some difficulty jumping away from slopes, but it was a very polished experience overall, and there was a lot of content for such a short timeframe.
Beautiful aesthetic and music combination. I loved the audio sounds!
Suggestions:
- While I totally appreciate the market for this sort of thing - It's a difficult platformer for those of us who aren't super great at speeding through. I really wanted to keep playing but felt like it was impossible since I'm slower generally. Maybe an "Easy Mode" or having some little time bubbles mixed in with the collectables to boost your time allowed would be nice! :)
Overall awesome job!
This was a fun game! It was pretty challenging which I enjoyed. The one thing I would look at is changing the jump feel a little. Other than that great job!
Cool game. It would stand out more with improvement on visual effect and more work on the juice. Other that the game was enjoyable, I liked it! Keep it up !
I'd like to know what do you think of my game!
Loved the game.Great level desing and visuals.I loved when time is up player blows up and drops all collectiables reminds me sonic :D.There seems to be a problem when you walk down on slopes sometimes player cannot jump.Other than that great work well done :D
Nice job man , would love if you posted some vlogs during development ;)
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