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A jam submission


VimJam Submission (#11 Overall - #1 Theme/Limitation)
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CriteriaRankScore*Raw Score
Technical Implementation#423.7693.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
You musty collect gems to upgrade an alien to compete with another alien. The winner gets to go return home. The player must go out "there" to collect gems and come "back" to base before running out of oxygen

What was your team size?


You and one other jammer

Which of the following content in your game is NOT 100% newly made for the jam?



Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Really nice game, like the art and the music's not bad at all! My only complaint is that i wish i could just hold down the mouse button to mine instead of having to click every time. Minor inconvenience, but still worth mentioning i suppose. Overall nice game!


I never thought of just being able to hold down the mouse button! What a great suggestion! Thanks for the feedback! I'm glad you enjoyed it!


Really cool game. Like others have said, very surprising you fit that all in a jam. Personally, I would've liked there to be a couple less days of the repetitive mining and getting to the end as each day didn't change much. I would also suggest a bigger contrast in abilities when upgrading. I didn't seem to notice any dramatic differences. Besides those minor details, it was a very fun game to play and glad you submitted just in time!


Thank you so much for playing and for the feedback! We completely agree about having a couple less days. We originally had 7 days of mining planned, but dropped it to 5 days due to time restraints. Looking back on it now, we should have followed the Nintendo rule of 3 and just made it 3 days of mining and spent the extra time adding and polishing other things.


great game


Thanks for playing!


Thanks Malek!!


Wow what a great game! definitely underrated the amount of work you finished in 7 days is crazy! Love the art the intro the music it's just all so great. Keep at it :)

I'd really appreciate if you could check out my game and leave it a rating :)


Hey! Thank you so much for playing and for the kind words. I will play your game soon!


loved the fun gameplay and the unique concept! Good job!

It'll be nice if you check out our game too (:


Thank you! I will play your game very soon! :)


Fun game, I can see it becoming a multiplayer competitive pvp. Great work


Thank you for playing! It would be super fun as a multiplayer pvp game! We originally had the idea that you would be able to see the competitor running around the map with you. We ran out of time and couldn't add it in.


I love the concept of an alien game show (someone here is watching rick & morty: P) The art was really good, lots of detail. The music was spot on for the universe, good jobs.

I have  some remarks. Some hitbox like a certain corner blocks the character for no apparent reason. Nothing really bad! The full screen or being able to put the window in full screen size would be a plus, several times I clicked outside the window & as I had firefox behind, it poses some problem especially when you are fighting for your life ^ ^

I like glenn (the comment below) have the same experience ^^
Great participation!

Developer (1 edit)

Thank you so much for the feedback and thanks for playing!


Super fun game with a cool story behind it.

Feature suggestion: Maybe a way to end the day early if i get back before running out of oxygen.

I found that if you kept hitting an enemy while it was dying would just keep playing the death animation in some cases.

I also didn't realise I had an alien to upgrade so I'd spent all my gems on my human upgrades and lost pretty quickly on the last day. (oops) Somehow it still said I won so I'm happy. :D


Thank you for playing and for the feedback! I for sure should have made the button to switch characters in the upgrade screen a bit more noticeable.


I had fun with it :) and the "press tab" way-finding is cleverly implemented (and saved my character in the end). I did over-power my alien though, so I killed the main  boss almost immediately.


Thanks for playing! I'm glad the base finder was helpful, I spent way too much time on that thing and it gave us a TON of issues haha. Happy to hear you completed the game!


Wow! it was so great, i can't wait for the next season!!!


That was a very fun game! I don't know if it is intended, but there was a place in the last day where i found A LOT of rocks together and got 55 gems in one day, my alien got super OP, with 7 hearts and very high power, I kinda got sad by the other alien hahaha. Good job!


Thank you so much for playing! I'm glad you enjoyed it! The game for sure has some balancing issues. With the scope of the game, we didn't have much time for testing. I'm glad you were over powered in the end rather than underpowered though!


I can answer this one, I tried to make ZONES where different colored rocks were in different areas as well as different enemies. You're rewarded for exploring. Notice how you only got there on the last day? ;)

Submitted (1 edit) (+1)

What a hilarious intro and a really fun concept.  I was really enjoying it!

Other than that one error I got, amazing job!  I loved the humor, the concept, the mining mechanics, and the gem usage.  Very clever and satisfying.  The only suggestion I have is to have the enemies  despawn if you die or get leashed?  I died and they chased me all the way back to the base - which was rough to recover from.   It happened when I died a second time on the second day near a chest.  Here's the error:


Thanks for the feedback and for playing!