Fun and surprisingly difficult
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The Clone Age's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.286 | 4.286 |
Enjoyment | #9 | 3.800 | 3.800 |
Overall | #12 | 3.821 | 3.821 |
Presentation | #28 | 3.571 | 3.571 |
Use of the Limitation | #44 | 3.629 | 3.629 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
BSmith156
Software used
Unity
Cookies eaten
Not enough
Comments
Besides the eye strain, this is a great idea! Honestly very clever. I didn't get all that far, but it really ramped up fast. The music was good choice too. I'm not completely sure how you would vary the levels without losing your gimmick, but some kind of change over time would just be visually nice.
My brain hurts...
This was awesome, you get a bit confused at first, but after a while you learn to spot your little guy amongst the crowd, and when you do, you always feel like you've got super sight :D
The music was really fun too !
Great job !
(I got 123 seconds, haha !)
This is absolute genius, congrats ! Honestly the best of the jam I played, I wish I had the idea 😂 I'm curious, were you inspired by anything ? A game you played before ?
What I loved :
- the way you write, how the little story is brought, it's so simple and enough to get hooked and laugh.
- The concept of course is great, I've never played a game toying with this part of my brain.
- The music, although I understand you've not asked the artist the permission... you should try to find them, they will surely give you the right to use it, but all the same you have to ask. Use Shazam ?
What I didn't like :
- Difficulty ramps up a bit quickly
- It's repetitive, I was really hooked on the beginning but it didn't last long when I saw that the only difference between levels was just more Bobs
Once again congrats, you have a talent.
Thanks for playing! I'm glad you enjoyed it, this is actually only my 2nd game jam so your feedback really means a lot! It's funny how you mention the story, it was a last minute addition to make the game feel a bit more complete so I'm glad you liked it. I was planning on making the clones 'smarter' as the levels progressed to make it harder in a different way other than more clones but unfortunately I didn't finish it in time.
To answer a few of your questions:
- The idea basically came from me being lazy and not wanting to make lots of art haha. I normally use premade assets but since the jam had a set palette I had to create my own, I'm not very good at art so I wanted to keep the assets needed at a minimum. My first idea was a game where you make clones of yourself to help navigate through puzzles (by standing on buttons, etc.) but realized it was hard to distinguish between yourself and other clones. That's when I had the idea to make this game.
- I make sure all the music I download is public domain and completely free to use for my projects. I pretty much always give credit to the artist and was considering not using the music since I couldn't find the original but it fit my game too well! I'm actually in the process of going through all my saved music to make sure I have the correct artist noted down for each one.
Wooh so that's really your idea ! You can be proud.
What about switching the clones smoothly between random behavior and organized patterns ? Like you have this random crowd, but now it seems more of them are going in the same direction. Not all of them but more and more but now it's random again. Just my two cents...
That is outrageous! Please win!!
Also did you make the music yourself?
161.99 seconds :D
Great idea, I love how You came up with concept that requires minimal assets, and yet is super FUN! Really well done :)
Very nice concept and designs. Would be cool if there was some more variance through the levels though.
Cool concept. I really struggled through the first levels of the game, until my brain somehow started to see clearer, which made the following levels easier and more engaging. Very simple idea, very well executed. Congrats!
Hilarious and awesome concept! I think the difficulty curve is perfect and overall the game had a lot of polish to it. The only issue that I had was in level 1, when my character spawned off the map. Other than this one bug, I really enjoyed the game. Great work!
This was a really fun concept! Definitely interesting to see that you even had a story for why there's so many clones walking around. I really like the story being something as simple as turning off something crazy as a cloning machine. The music is definitely one of this project's strong suits. I wish there was the ability to kill some of the other clones to make it easier to locate yourself in the game. I just hope that you continue working on this after the rating time. Maybe add some more floors afterwards? Maybe there could be another tower he has to visit which is another cloning machine that's been left turned on upstairs or downstairs to be more original... who did it? Well, you could make it funny and have aliens that started it. Or you could make it his brother, that would also be cool. I definitely would like to see more levels that maybe make it more difficult by haivng clones that have oddities too. That way it can be easier to locate yourself but more difficult because you have to look at all of the characters to see which one is you. You could take this a step further and have the character frozen and then you need to unfreeze him once you click him with the cursor. That's when the timer begins, that would also be cool. Anyway, I can see a lot of potential in this game! I hope you continue working on this! Thank you for making this game! :)
Awesome!! i really really enjoyed this game alot the music is soooooo good and the concept is unique really loved it. Keep it up!
179 seconds.
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