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A jam submission

Gravity MineView game page

You are a miner who is going into the mines to retrieve some lost diamonds on your rocket lawn chair!
Submitted by DerpiestDude — 7 hours, 45 minutes before the deadline
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Gravity Mine's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#313.2223.222
Concept#423.0373.037
Overall#462.9072.907
Presentation#502.7782.778
Enjoyment#512.5932.593

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just Me!

Software used
Unity as engine of choice, Libresprite for the art, Audacity/sfxr for sound effects, and Bosca Ceoil

Use of the limitation
You can flip the gravity to collect diamonds and press buttons!

Cookies eaten
43.2563 cookies

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Comments

(+1)

Neat concept! I included it in my Mini Jam 107 compilation video series, if you’d like to take a look. :)

Developer

Thanks! I will definently check it out!

Submitted(+1)

Awesome work! I love the movement, it feels like I'm in control and completely out of control at the same time. The levels are designed to accommodate the unconventional movement really well.

Developer

Thank you for playing and for the very nice feedback on my level design!

Submitted(+1)

I loved when I hit an edge of something and he started spinning uncontrollably :D Great idea.

Developer

Thank you for playing and for the awesome feedback!

Submitted(+1)

Simple and cool. Controlling the miner is a little difficult at first, but then you get the hang of it. I managed to get several diamonds haha. It reminded me of the game "Gold Miner", I believe that with more polish it can become something very fun. Overall it was pretty cool, good job!

Developer(+1)

Thank you for playing! I don't know what Gold Miner is, but I'll have to check it out!

Submitted(+2)

Cool art! Although some of the animations were definitely a bit finicky on the character. Great concept and really liked level design.

Developer(+1)

Thank you for playing! Animation was definently one of the biggest struggles I had throughout the jam, so that's why they seem to be finicky. Thank you for the feedback on the level design though!

Submitted (1 edit) (+2)

Fun game. Nice art. i would love a way to see how many I need to collect per level on the screen somewhere.

Developer(+1)

Thank you for playing! That would be a good way to visualize the amount of diamonds left to collect!

Submitted(+1)

Rad - you already addressed my feedback from the VC. Good job derp!

Developer

Thank you for playing Major, and for the feedback!

Submitted(+1)

I liked the idea, but I have some problems with the game.

I feel like the jetpack was a bit hard to control and the music felt a bit repetitive. But that's coming from the person who used music from youtube instead of making my own. IDK if these problems are just because I'm bad at the game or something.

Overall, good game and cool art, but a bit hard to control.

Developer

Thanks for playing, and for the feedback! Though lots of people enjoyed the challenge of controlling the rocket type rocket chair, but I can understand if you don't enjoy it, thank you for playing!

Submitted(+1)

Very cool physics puzzle platformer. Liked the art most of all - the lawn chair is hilarious.

Developer

Thank you for playing and for the feedback!

Submitted(+1)

This was quite enjoyable to play. Although I had quite a bit of trouble controlling the jetpack (?), all my hours in Kerbal Space Program seems to have paid off here.

I got to the level with the two buttons that open a door, and couldn't get any further; when landing on the end bit with all the diamonds collected, nothing happened. So it's the last level maybe?

I would have liked to see more level design that forces me to use the reversed gravity -- I spent 95% of the time in regular gravity (just because it's easier to fly), flipping only at the last second to mine diamonds. This might be difficult to achieve, actually, since with a jetpack, you can already move up and down, but maybe a long stretch with spikes across the entire floor could have at least encouraged it?

I will mention that the music got really repetitive really quickly. A much longer loop would have done wonders to avoid that.

Developer

Thank you for playing and for the feedback on my game! In retrospect a more gravity based level design philosophy would've improved the game greatly, and my skills music-wise are sub-par, but I am always trying to improve so this feedback is well taken!

Submitted(+2)

Really cool mechanic :) It's just a little frustrating, I know that it was kinda the point of the game, but yeah, overall really cool game. Btw my friend said that the player is CLEARLY a dog, so can you confirm that the player is a human miner :)

Developer(+1)

Thank you for playing and for the feedback! The player is a human miner :)

Submitted(+1)

Fun game, but the controls are really frustrating and the last level (level with the door) should say something that you won, than just not doing anything when you go to the anvil.

Developer

Thank you for playing and for the feedback! I probably should've made some kind of indication that the game is finished

Submitted(+1)

For some reason using E to mine didn't work for me (Using the web build). And i know that its intended but the controls could have been improved a bit. for example by putting the mining key on right mouse button which is less confusing then having it on e which to press it for you need to lift your finger off of D which is used for moving.

Developer

Thank you for your input, I will definently put your advice into consideration when updating the game!

Submitted(+1)

Im not a developer of this game, but I will still say that that your cursor needs to be over the diamond and then click E (It confused me too at the start)

Submitted(+1)

Dope jetpack

Developer

Thanks!

Submitted(+1)

The game is hard, I like that, beautiful art, and creative idea and well used limitation. But one thing to point out is the repeating music. I had to mute the page after second level.

Developer(+1)

Thank you for playing! Music is definently not my forte, but I am always trying to improve!

Submitted(+1)

This is a really unique concept, and the combination of the rocket controls and gravity makes it a lot of fun to mess around in. It's quite a challenge to actually complete the game due to the controls, but I still had a ton of fun doing so, also due to the controls.

Developer

Thank you for the feedback! It was fun making and testing this game to find the perfect combination of difficulty and fun, so I'm glad you enjoyed it!

Submitted(+1)

Nice idea, cool mixing jetpack mechanics with gravity flips. It was quiet hard to control but provided a challenge. 

Developer

Thank you for your positive feedback and for playing the game! 

Submitted(+1)

Pretty fun, hard to control, but I did enjoy everything else :>

Developer(+1)

Thanks for playing rein!

Submitted(+1)

Obviously great use of the gravity limitation! 
It took me a minute to get the hang of moving the little guy around, but once I got the hang of it it became clear you have a really fun idea here. I personally do find it a bit awkward to steer, but it's still fun. Good job. The music loop is pretty short but I do like what's there. 

Developer

Thank you for playing and for the feedback! Just as a question though, should I increase the rotation speed or lower it?

Submitted

That's hard to say! It could just me being bad at it, honestly.  I'm not great with keyboards for 2d games (even though I make them sometimes lol)

Submitted(+1)

You ate way too many cookies lol. 

Developer

that is a decimal, not a comma