Nice casual game - I adore the effects and little debris physics, those are nice touches. Shame about the memory issue, but should be something fixable. Good work!
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Loved the sound effects and atmosphere - but juxtaposed with that art gave a very uneasy feeling. I like the mechanic behind the pumpkins but feel that it could have been emphasized a little more. Good job!
Needs more UX (highlights, outlines, drop shadows) to indicate when cards are selected and when moves are not available. I ended up with 4 stacks and a Jack - and couldn't complete the game because I couldn't place a 10 of spades onto the jack of hearts (also got the sound effect for a completed stack, without having this jack in it). The myth/legend/folklore angle was a bit weak too, but maybe you could explain it better in game? Congrats on the submission!
I didn't get the gameplay loop but the pixel art, music, shooting, and overall crunchiness was enjoyable. I did read the tutorial section - but maybe a way to improve this would be to slow it down and explain each mechanic until the player has experienced each element. Good work, congrats on the submit!
Nice work, complete game! I enjoyed the cutscenes and presentation - but felt the gameplay loop was a little basic, some of the collisions weren't very accurate. Enjoyed the ending, didn't stick around too long - was well paced for a jam game, good work!
There won’t be a rating category for limitation for Major Jam. Submissions that are extensions from previous jams must also include a dev log documenting the changes. You bring up a good point about mixing the two, as they are distinct categories. I will make sure this is in place for the jam start, and clarify the rules section. Thanks for the feedback!
Solid platformer - i noticed your door was a bit blurry, try using no filter on it in the import settings. Wish there was some music during the gameplay but it was nice to have during the credits. And the options menu was empty, i assume you ran out of time?