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ReadyMajor

131
Posts
22
Followers
8
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A member registered Nov 14, 2018 · View creator page →

Creator of

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This is fun - I like how heavier objects hit so you can't exploit a certain spot, foiled my plan!

Ha, i love it - physics arcade action. I suck at it, but i think it works because its my fault, the game has simple rules but it's just too silly to fling stuff around.

Didn't seem to be designed for 16:9 resolutions so the top of the UI was cut-off. It's well put together, and is a decent game, but there wasn't a lot of player feedback so it was hard to tell why I failed (did i fall off, did i hit something, etc) and it was seemingly random to hit the meteors. But good work, solid foundation here.

I loved it. The rotating room and the ending were so good!

I liked this - super diffikult indeed. Some sort of distance indicator or score would have been nice to keep me going. Really good use of two button controls!

I played it to get all three endings (I think) and it seemed to get harder, it was nearly impossible to stay on the raft after beating the game, or i just had beginners luck the first few times. I liked the game, excellent audio - very immersive. I would have liked to see the monsters fight a bit but eh its a jam. Good work!

I played it to get all three endings (I think) and it seemed to get harder, it was nearly impossible to stay on the raft after beating the game, or i just had beginners luck the first few times. I liked the game, excellent audio - very immersive. I would have liked to see the monsters fight a bit but eh its a jam. Good work!

The game is good but those sound effects are way too noisy for my ears. I liked the different powers and how you used balance as a core mechanic. Good work!

Ooooh this is fun. And challenging. I really wish it had some sort of chase music to keep up the intensity.

It really captures that feeling of being a cloud.

Nice job! Game is simple but it is well put together. 

I don't understand how I'm affecting the war between the ghosts but i can do sick flips. A+

I liked this - kept me entertained for a while. Made it to day 30 before i restricted the carrots so everything died.

Stellar presentation - already looks like a final mobile game. Excellent work!

Wow this is harder than it looks. And you're right - we did use the same song! lol.

Neat and uncomfortable idea. Is there a 'balanced' ending? I tried so many combinations haha.

I like how polished this felt - good work. The different handwriting was an excellent touch.

Another cool idea - and I can only imagine what it would be like if you had more time. I'd still like to see ya try to make a full game!

I loved the artwork in this - wish there was audio though. Great idea and execution!

This is a really unique idea - I enjoyed it. Nice work!

Without the rocks and wood etc being different sizes, it became more of a memory game than a guessing game. I like the idea of it though, reminds me of the "what's heavier, a kilogram of feathers or a kilogram of steel" meme. 

The A and E button inputs combined need a bit more of a window so you don't have to get them frame-perfect. Some simple background music would also be nice between the dings.

This was good, really would have liked some sound with it though. I also encountered some UI issues when in full screen on a 4k monitor. The gameplay was much smoother when in the smaller window. Fun game!

Okay I loved this. It's so serene slowly walking through the street jamming to some Beatles midi, then suddenly you get hit by a car and i just couldn't stop laughing.

GOOD PRESENTATION

nice work! cool CRT effect and simple but challenging gameplay.

I loved the ninja animation! Excellent art and presentation, the gameplay was a bit lacking though. I loved the sushi intermissions. Great game!

Thats a bangin' tune. I liked the art but wish the pixel resolution was consistent. Cool game!

Heeeey, this has combat in it! :P

Decent little idle game, I enjoyed what I played.

I love the presentation on this one - but the gameplay is a little tough, the drivers are really good at avoiding an accident lol.

I did it! i like this, although I didn't understand it at first. Would love to see a more polished version art-wise, and some sound effects and music. Good work!

The goal isn't clear, but for anyone else giving it a shot - you have to get to survive reach round, use WASD to move and Shift to sprint. I found the blue dots a little hard to see, and they were a little fast. I couldn't get past level 4. Good work for a first game!

I liked this one, i assume you used a dictionary of words because it seems to go on forever! Neat design but wish there was more challenge to keep me interested in playing longer.

New levels are up!

I'm sorry - I don't understand. Can you post English instructions? I'll postpone rating in the meantime.

Slow mo was nice but some limit on it would have balanced it out a bit. Eventually I didn't feel challenged. That music is really repetitive too. A high score screen, maybe leaderboards, and this would be a fun time waster on a phone.

Good graphics, weird choice to have left-alt be the hide button though, and the wall jumping was pretty difficult to control. I liked the goal and presentation of the game, and would love to see more!

Awesome! Neat little game you have here - I can appreciate needing to double jump to lure the enemies. I wish it supported WASD + Spacebar though, that was my first instinct - and I ended up being tossed off the first cliff several times.

Nice, grappling hooks! Excellent use of momentum for gameplay. Good music too!

Thanks for trying! I did this in about 8 hours yesterday. I wanna add a short fail animation, more sfx, and of course more levels to flesh it out a bit. Should be updated tonight! I’ll post when it’s up.

Yeah it’s unfinished, you are supposed to be able to overserve customers and they’ll puke, causing other customers to get disgusted, then sick themselves. New customers won’t appear near the puke so you must use the mop to clean up. This mechanic is missing ATM. there’s multiple levels where I’ve moved the chairs away from the bar and added more colors and mixing. It should progress once the timer runs out.