Impressive work! Pretty nice, good gameplay, and interesting art!
What do you used for programming it?
Play The Great Adventurer
The Great Adventurer Classic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #14 | 4.186 | 4.186 |
Graphics | #16 | 4.286 | 4.286 |
Authenticity (Use of resolution restriction) | #17 | 4.771 | 4.771 |
Audio | #18 | 3.886 | 3.886 |
Gameplay | #24 | 3.800 | 3.800 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Got a little frustrated with the controls but overall a great game. Something about the art is so compelling. Its cute but not in a sissy kinda way. Awesome job!
I liked the game, but it was a bit frustrating for me. He moves so slow and it was hard to make a good dash. I died becouse of it many times when you need to dash in narrow place. Idk what level it was... the 4-th i think.
I spent the first few minutes trying to complete the levels with JUST the dash, and getting stuck haha. Then I realised I could jump too, oops lol. Really like the art style - for a moment I thought it wasn't 64x64! It gives the impression of being higher resolution (probably because of the open spaces so the screen isn't too busy).
Trying to solve the levels with the jump/dash combination was good fun. I even managed to pull off some (if I do say so myself) cool moves and solve the puzzle in a different way to what was probably intended. The wall jumps felt nice as well.
Oh and the music is great!
Good job!
The wall jump feels good, I liked that stage 1 and 2 had multiple solutions. I don't think the long drop in the top-right corner of stage 3 that has spikes outside of the camera view is fair though..
Enjoyable music too, nice work (= 'ω'=)ฅ
Les graphismes sont vraiment au top, j'adore l'ambiance du jeu. Les capacités du perso sont cools : le dash, le fait de pouvoir sauter entre deux murs. Ce n'est ni trop facile ni trop dur, tu as réussis à trouver un bon équilibre et de plus tu as mis des checkpoints ce qui évite de trop faire rager le joueur x) Beau travail !
Pour information, j'ai fait une petite vidéo qui regroupe certains jeux de la LOWREZJAM pour pouvoir exposer leur travail et tu es dedans ^^ https://www.youtube.com/watch?v=Qr0jzLB4-QE
God use of the Caves of Gallet pack (i realy like this one).
The gameplay is cool, the dash mechanic work great.
Sometimes the collisions are a little weird, your character can be stuck for a small time on the border of a wall on a jump or a dash.
The collisions look too perfect to allow the player to go on a small 1 bloc area effectively.
Good game :)
The controls are very consistent. I like the wall jump and the dash combination since it enable yo to attempt many skips (that normally ends with you in the spikes) but is really enjoyable. I think is fun to run this game, and the challenge escalates pretty fast!
Also I liked the menus and how the controls are clarified in game. Definitively that adds to the gameplay.
A very solid little game. I really like the graphics, cute lil wizard and the platforms/background/atmosphere are great. Nice job friend!
Solid game. Simple and satisfying to play. Very cohesive low rez package. Nice.
Nice work on this. Great overall look, solid controls, and nice levels. Makes you want to explore the map and look for secrets.
I like the game, it's really cool... however, I'm worried about Your assets. Are You sure You made them/know someone who maid them? Your main character reminds me of game called Legends of Yore:
and the button sound sounds exactly like buttons sound from Towerfall Ascencion. If I'm wrong, sorry. But level design is cool though!
Huh, I actually was inspired by something else for the character but changed it a bit only to end up looking closer to your example. I guess there's not many ways to draw a wizard in 8x8. If I had more time and wasn't working on my own game I would have tried to do a better job on the idle "frost breath" animation.
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