Great news! I'm glad you're making a big project, cause I enjoy your games, they are usually short, but really well polished. Cool update!
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Thank you very much for taking your time after the jam to play it! I really appreciate your kind words!
The game is planned to have a post jam version, but it will take some time, because it'll be remaking it in my game engine.
That's because the plan is to have a real matchmaking and database, do multiplayer would take one click to launch, without hosting/joining.
Hey, thanks a lot for your positive feedback! I'm happy that you had a good time playing the game.
If you haven't played online yet, I'll be hosting a tourney this Saturday! The winner will have a possibility to create his own card. I hope it's going to be a lot of fun.
We still have so free space, so if you'd like to participate, do let me know!
That's a really well-polished game! It's really good, I'm surprised you made it in under 2 weeks! Well done!
If I were to change anything, I'd definitely make it harder and also faster. The cutscenes look nice, but I feel like some of them could be way faster because you have to wait too much right now.
Also, more enemies would be welcome, but that's something that's obviously related to the short timespan, so that's totally fine!
Overall, a REALLY cool game!
I have such strong Hotline Miami vibes... AND I LOVE IT!
I honestly can't wait to see how this will turn out if you'll continue to work on it! Keep up the good work, that's a cool little game you've got there!
Thank you so much for your detailed description of your experiences! I'm glad most of them are positive!
Yeah, you're totally right about some stuff being clumsy. Well, if I had time to polish :P Things would look different, but overall I'm happy with the end result!
Also, I'm hosting a tourney in this game and the prize is that you can have your own card in the game! If you want to participate, do let me know!
This is a great game! I really like how it plays out. It's far from being easy, but it's not too hard either. From the graphics design perspective, everything is clear and looks good!
The teleportation feels kind of too good sometimes, by allowing you to skip some keys, but it feels satisfying at the same time, so that's ok I think.
The only thing I'd consider changing is how rotating your character works. I feel like the mouse is just better for that and if you're going with the buttons, you could make it so that strafing is on A and D, and rotating is on Q and E.
Overall, a great entry! Keep up the good work
That's simple, yet, requires to be always ready and steady. I scored 50 and to be honest, I'm proud right now. I like how it's 1 bit and colors change every death, it adds to the graphics which other way might be boring, but you have done a good job. Nice!