Some tricky jumps but nothing unfair. Fun game and what a twist at the end!
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Great sound, graphics, and manual. Tthe only manual I've seen so far in this jam. Looks like the game has some depth. I had a bit of trouble with scrolling to the left. Perhaps WSAD/arrow keys could also scroll the map?
Nice graphics, humorous cutscenes, and the music is vaguely ominous. I got out of the cell but not the maze (if you can get out of that). Dungeon reminded me of Phantasy Star I's dungeons, but without the random encounter every few steps.
Sometimes the direction spin stops where I want it to, sometimes it doesn't. On the 4th hole (I think), I got a hole in 15. I find myself clamoring for a stroke limit. So, not much different than really playing mini golf. :)
Really cool even though I'm not very good at it. Maybe add difficulty levels or start with easier to solve patterns? Also every song I made reminded me of "The Chain" by Fleetwood Mac. Then I almost forgot to rate this as I was listening to that song. :)
Interesting idea to make a super low resolution sim game and put the info into the window title. I would also suggest adding a countdown to the next month in the status. Also the having the structures colors in the manual and sorting them by price would be helpful. A chart might be a better way to present the structures.
Saw the bug in the description after triggering it. I would definitely prefer the button closes the panel on the second click. Other than that maybe an autoclicker somewhere in the upgrades (unless it's farther than I got).
Huh, I actually was inspired by something else for the character but changed it a bit only to end up looking closer to your example. I guess there's not many ways to draw a wizard in 8x8. If I had more time and wasn't working on my own game I would have tried to do a better job on the idle "frost breath" animation.
Cool little sim. I like the art style. I would suggest to have the left/right movement just snap to the next available spot or existing building. Also don't allow to build the same building over the top of an existing one and waste resources. Do you like your arduboy?
Cool minimalist portal puzzle. Good level design. You should probably put the controls in the game or on the download page https://github.com/pommicket/box/blob/master/README.md. I was able to figure out some controls but not that you could click on the portals (I tried typing "0" the first time I saw one).
Looks good in the screenshots. Wanted to give it a try but it errors "The program can't start because UnityPlayer.dll is missing from your computer. Try reinstalling the program to fix this problem."
Looks interesting in the screenshots and poking around in the .jar file but it wouldn't run for me. I have openjfx installed. Let me know if you get it fixed to run on Java 11 and I'll try again.
java -jar Liam.jar Exception in thread "main" java.lang.NoClassDefFoundError: javafx/scene/media/AudioClip
Caused by: java.lang.ClassNotFoundException: javafx.scene.media.AudioClip
... 4 more
openjdk 11.0.3 2019-04-16
OpenJDK Runtime Environment (build 11.0.3+7-Ubuntu-1ubuntu218.04.1)
OpenJDK 64-Bit Server VM (build 11.0.3+7-Ubuntu-1ubuntu218.04.1, mixed mode, sharing)
The .love version works for me with my local version 11.2 on Ubuntu 18.04. The packaged version errors in my Windows 8.1 VM. Sounds like you may want to alternately package it with an earlier version - https://love2d.org/forums/viewtopic.php?t=86745. I'd be happy to retest since I'm also interested in love2d development.
Cool game and music. It's rewarding when you get a combo and bounce enemies off each other and off the screen.I bet people who play pool would be good at it.