Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Burnt Robot

64
Posts
19
Followers
18
Following
A member registered Dec 26, 2018 · View creator page →

Creator of

Recent community posts

Well, I like the idea, but it seems like it kill you in no time. Walls was useless and very high price. Towers add to surviving, but killed very fast. In time the farther you from the building place the longer to go. The less time i have. It's like frustrating. And these guys are boringly go every second non stop! :) It would be nice to have a breathing time and to just build up. And to know what's coming.

Thank you!

That was fun to play! I like the moment with boss. Sometimes it's so true.

Interesting story game! But it was stuck me in a room with Mike on the second playthrough. I'm glad that even in such little time there can be this type of games.

Very smart idea and fun game! I love it!

Nicely done!!

Yeah, sorry, not always you are right. I just wanna play and he was a little annoying at the start.)

Very fun game!! But i really don't like that the charatcer always sad something and to interfere on field. It's noizy.

I love the art!! It look so nice, omg. I'm glad that I played this game. It was fun, thank you!

I love the idea get me try to make music. I was sceptical at the start (i can't music, lol), but it was very fun!! Thank you!

I love the quallity! Wish i can do something like that someday. Interesting gameplay feature with gears.

(1 edit)

I love the idea, gameplay and artwork so much. I'll definatly play this untill i win. :) Thank you for this expirience.
P.S.: I did it!! I won! Thank you! :)

I love this game so much!!! It was not so clear that i play a devil thou. I don't know why. :) Very clean and nice work! Well done!!

Wow, this game is nice! I love the concept of auto-lock on targets, collecting objects and dodging with loops!

I love it, thank you. :)

Приветствую! Поиграл в игру:
1. Шрифт и верстка UI очень мелкие и поэтому его сложно читать
2. Звуков и музыки вроде нету.
3. В плане геймплея - есть баги перемещения: у меня запоролось прохождение просто потому, что вышел в бесконечный луп (где-то рядом с церковью). Порою перемещение багует.
4. Визуальная часть очень крутая!
5. Сюжет тоже интересный, сама задумка классная. Может как-нибудь закончу потом и напишу ещё.
Так держать!

Приветствую.

Очень понравилась атмосфера игры. Напомнило сразу о Don't Starve видимо из-за того как спрайты расположены. Жаль что русика нету, но я так понял это девочка-робот и мир какой-то загадошный (думаю не зря там книжка про Алису).

Найти все предметы не вышло! Нашел только блокнот, зонт и сумку с чем-то. Ещё руку, но взять её не получилось. Оббежал вроде два раза всё карту.

Нашёл ещё книжную полку, обелиск, дверь, часы. В общем странно, я вроде змейкой обошел всю карту. Случайно нашел ещё одну сломанную руку за спрайтом дерева. Поискал за спрайтами немного. Но к тому времени я уже выбигал за край карты (вроде бы).

Персонаж двигается медленно и расстояния между предметами кажутся огромными, особенно учитывая что кажется что за пределами карты что-то есть (не давало покоя, что просто надо долго-долго идти и я там что-то найду). Если бы была невидимая стена даже я б понял что там ничего нету, а так...

В общем было интересно, спасибо. Но пройти не удалось и под конец когда начал пылесосить карту стало скучновато.

Удачи. Ответьте, если как-то поменяете игру, я могу пробежаться ещё раз. Ну или может я что-то не понял.

Hello! I'm sorry, I have no source of this already. And i have no Mac to test how it works.

I LOVE this.

Lol, yeah, sorry about that. I heard you. :)

Thanks for reply and watchable this playtesting! Now I know that this UI is not so understandable.

Thanks for reply! I thought that this tool will help me to choose palettes. Actually, I still don't really sure that I know how colors work. XD

Thanks for reply! Mono button is for monochrome color pallete. Palettes in drawing (pixel art espesially) tends to be minimalistic and i think it must so. It's like resolution restriction in old consoles and LowResJam.

I like this game. How so simple game can be so amaising? :D

I liked that game, but I think it would be better if you tighten controls and make fun just wave killing without shops.

I like this game! Well done art and sounds. I missed music a little and  sound maybe a little loud. The main thing is - when i was behind trees i can't see nothing. And you could control camera by wolf position but it's not necessary.

Thanks for the reply! Huh, you are not the first to mention that. Interesting. Maybe it's a good idea after all.

Thanks for reply! I think that there is no time limit and you wasn't punished for missing ducks is too relaxing already for action game. :) But maybe you are right. Actually I thought of some time counting and leader board, but after all there is always new projects.

Thanks for reply! Yeah, I have not so much time for it. Now I think that it must have more priority than art and music, I guess. :)

Thanks for reply! It was interesting to create death animation with particles and stuff. Thanks for notising that particles, it's new things to me. :)

Thanks for the reply! I thought of timer to add some tention and made game more faster, but didn't have time for it.

Nah, you are not bad at art at all! I didn't mean that. It was recognisable and you are learning.

Lol, what an annoying (in a good way) game! Art and game in general is pretty and simple! Well done!

Oh, my, what a beutifull art and music in this game! I just missed the appotunity to end a game. After a few minutes of it I was bored. There is not so many gameplay stuff too. But I was stunned by the quallity of 3d-art and music!

Great game. Nicely done with controls and tutorial. I like sound all over this. You made sound very well. I just tired to start over and over. If there could be checkpoints. I was killed in tutorial by hunters and couldn't go though. Well done!

Oh my, I like this gameplay mechanic. It's a bit hard to control all the things and stuff, but there is so much potential in it. I think there is no need in collecting heads. It's was routine stuff that anoyed me. Well done!

Funny and engaging game! And now I understand: there was no sounds. It was so engaging I don't mind it. You art wasn't always pixel perfect and there was some strange feeling about art, but It wasn't so strong to distract me from game. Well done! :)

I liked the art style. Menu image isn't so good thou. Controls was intutive to find, because I knew that it's "only mouse" game. That was an interesting experiment quest, when I find jump - it was like eurika moment. :) Using it in game wasn't so good and interesting, but frustraiting. I couldn't take jumps properly and little platforms killed me so much times.

I'm happy that you use Godot, too.

I missed sound for the first part. Sometimes I was in a closed area with no exit. Sometimes exit point was in a wall.

I like your pixel art. It's seen that you put much work in it.
After some efforts I'm exit a game, but is there an end?

I like the simplicity of design and game feel. The posibility to run it in browser is nice touch too. The only thing that I can say about what i didn't like: the flash is hurt my eyes.