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Burnt Robot

63
Posts
20
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16
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A member registered Dec 26, 2018 · View creator page →

Creator of

Recent community posts

Thank you!

That was fun to play! I like the moment with boss. Sometimes it's so true.

Interesting story game! But it was stuck me in a room with Mike on the second playthrough. I'm glad that even in such little time there can be this type of games.

Very smart idea and fun game! I love it!

Nicely done!!

Yeah, sorry, not always you are right. I just wanna play and he was a little annoying at the start.)

Very fun game!! But i really don't like that the charatcer always sad something and to interfere on field. It's noizy.

I love the art!! It look so nice, omg. I'm glad that I played this game. It was fun, thank you!

I love the idea get me try to make music. I was sceptical at the start (i can't music, lol), but it was very fun!! Thank you!

I love the quallity! Wish i can do something like that someday. Interesting gameplay feature with gears.

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I love the idea, gameplay and artwork so much. I'll definatly play this untill i win. :) Thank you for this expirience.
P.S.: I did it!! I won! Thank you! :)

I love this game so much!!! It was not so clear that i play a devil thou. I don't know why. :) Very clean and nice work! Well done!!

Wow, this game is nice! I love the concept of auto-lock on targets, collecting objects and dodging with loops!

I love it, thank you. :)

Приветствую! Поиграл в игру:
1. Шрифт и верстка UI очень мелкие и поэтому его сложно читать
2. Звуков и музыки вроде нету.
3. В плане геймплея - есть баги перемещения: у меня запоролось прохождение просто потому, что вышел в бесконечный луп (где-то рядом с церковью). Порою перемещение багует.
4. Визуальная часть очень крутая!
5. Сюжет тоже интересный, сама задумка классная. Может как-нибудь закончу потом и напишу ещё.
Так держать!

Приветствую.

Очень понравилась атмосфера игры. Напомнило сразу о Don't Starve видимо из-за того как спрайты расположены. Жаль что русика нету, но я так понял это девочка-робот и мир какой-то загадошный (думаю не зря там книжка про Алису).

Найти все предметы не вышло! Нашел только блокнот, зонт и сумку с чем-то. Ещё руку, но взять её не получилось. Оббежал вроде два раза всё карту.

Нашёл ещё книжную полку, обелиск, дверь, часы. В общем странно, я вроде змейкой обошел всю карту. Случайно нашел ещё одну сломанную руку за спрайтом дерева. Поискал за спрайтами немного. Но к тому времени я уже выбигал за край карты (вроде бы).

Персонаж двигается медленно и расстояния между предметами кажутся огромными, особенно учитывая что кажется что за пределами карты что-то есть (не давало покоя, что просто надо долго-долго идти и я там что-то найду). Если бы была невидимая стена даже я б понял что там ничего нету, а так...

В общем было интересно, спасибо. Но пройти не удалось и под конец когда начал пылесосить карту стало скучновато.

Удачи. Ответьте, если как-то поменяете игру, я могу пробежаться ещё раз. Ну или может я что-то не понял.

Hello! I'm sorry, I have no source of this already. And i have no Mac to test how it works.

I LOVE this.

Lol, yeah, sorry about that. I heard you. :)

Thanks for reply and watchable this playtesting! Now I know that this UI is not so understandable.

Thanks for reply! I thought that this tool will help me to choose palettes. Actually, I still don't really sure that I know how colors work. XD

Thanks for reply! Mono button is for monochrome color pallete. Palettes in drawing (pixel art espesially) tends to be minimalistic and i think it must so. It's like resolution restriction in old consoles and LowResJam.

I like this game. How so simple game can be so amaising? :D

I liked that game, but I think it would be better if you tighten controls and make fun just wave killing without shops.

I like this game! Well done art and sounds. I missed music a little and  sound maybe a little loud. The main thing is - when i was behind trees i can't see nothing. And you could control camera by wolf position but it's not necessary.

Thanks for the reply! Huh, you are not the first to mention that. Interesting. Maybe it's a good idea after all.

Thanks for reply! I think that there is no time limit and you wasn't punished for missing ducks is too relaxing already for action game. :) But maybe you are right. Actually I thought of some time counting and leader board, but after all there is always new projects.

Thanks for reply! Yeah, I have not so much time for it. Now I think that it must have more priority than art and music, I guess. :)

Thanks for reply! It was interesting to create death animation with particles and stuff. Thanks for notising that particles, it's new things to me. :)

Thanks for the reply! I thought of timer to add some tention and made game more faster, but didn't have time for it.

Nah, you are not bad at art at all! I didn't mean that. It was recognisable and you are learning.

Lol, what an annoying (in a good way) game! Art and game in general is pretty and simple! Well done!

Oh, my, what a beutifull art and music in this game! I just missed the appotunity to end a game. After a few minutes of it I was bored. There is not so many gameplay stuff too. But I was stunned by the quallity of 3d-art and music!

Great game. Nicely done with controls and tutorial. I like sound all over this. You made sound very well. I just tired to start over and over. If there could be checkpoints. I was killed in tutorial by hunters and couldn't go though. Well done!

Oh my, I like this gameplay mechanic. It's a bit hard to control all the things and stuff, but there is so much potential in it. I think there is no need in collecting heads. It's was routine stuff that anoyed me. Well done!

Funny and engaging game! And now I understand: there was no sounds. It was so engaging I don't mind it. You art wasn't always pixel perfect and there was some strange feeling about art, but It wasn't so strong to distract me from game. Well done! :)

I liked the art style. Menu image isn't so good thou. Controls was intutive to find, because I knew that it's "only mouse" game. That was an interesting experiment quest, when I find jump - it was like eurika moment. :) Using it in game wasn't so good and interesting, but frustraiting. I couldn't take jumps properly and little platforms killed me so much times.

I'm happy that you use Godot, too.

I missed sound for the first part. Sometimes I was in a closed area with no exit. Sometimes exit point was in a wall.

I like your pixel art. It's seen that you put much work in it.
After some efforts I'm exit a game, but is there an end?

I like the simplicity of design and game feel. The posibility to run it in browser is nice touch too. The only thing that I can say about what i didn't like: the flash is hurt my eyes.

Thanks for reply! Yeah, actually, I thought of countdown of time and creating a scoreboard. Maybe 20 ammo is better than 30. Your idea is interesting. I never think of that kind of game. Unfortinately you are right - it will be another game. :)