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A jam submission

Blob RunnerView game page

An infinite runner... with blobs. Made for GodotWildJam#13
Submitted by Sílvia Cavadas — 7 hours, 55 minutes before the deadline
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Blob Runner's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#14.7654.765
Originality#24.4714.471
Controls#24.1764.176
Graphics#73.8243.824
Overall#73.7253.725
Fun#93.6473.647
Audio#271.4711.471

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.1

Game description
Infinite-runner... with blobs

Participation level
First time

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Comments

Submitted

High score: 24!

The blobs look great! I especially like the way you move through them, feels very satisfying, kinda like pealing off tape or stepping on freshly frozen puddles.

The only thing I found missing was a way to get out of a tight spots, as the random nature of blob and wall generation often creates unwinnable scenarios.

Submitted

Short, simple, but bloody efficient!

Those kind of visual effects are exactly what I have in mind with "merge", and also exactly what I feel absolutely unable to create (... yet). But you pulled it off apparently! The magic is here!

And it's used as a clever mechanic! It's easy to understand, fast, rewarding, and fun. I really liked it.

As basic as this game is, I'm impressed at how consistent it manages to be. Great work!

Submitted

Solid game for sure.  I definitely liked it.  Simple unique and fun!

Submitted

I have to say... For such a simple game, I had a lot of fun! Your game is probably one of the most fun games out of all the submissions. Well done.

Submitted

Oh, I like it! The idea is simple and was understandable even without any tutorial, but tutorial was nice touch too. I like the simplicity of art.))

Submitted

This is a very nice and original take on the theme! Also technically impressive (to me, at least :-D).

The only thing I could comment is that for the poor colour-impaired ("colour blind") people like myself it is very hard to distinguish the "dark orange" from the "bright orange". A stronger contrast between colors would be great :)

Developer

Thank you! The visual effect I used in the game is called "metaballs". It seems very impressive but it's actually not that complicated once one knows how it's done. I left some links in the game description if you are interested.

Also thank you for the tip about the colors! I used a very subtle color difference for aesthetic reasons but it didn't occur to me that in fact this is a problem for people with color-blindness. I will try to keep this consideration in mind in the future!