This is a nice concept for a game, I only have a couple small complaints. First, I would've loved to have my cursor visible, I found it really hard to control what block I was on. Second, is there no pause menu or anyway of exiting the game? Maybe I just didn't find the write button for it, but ESC would bring up my inventory. Well done though, it's a solid game.
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Out of the Pit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #13 | 3.368 | 3.368 |
Art Style | #16 | 3.737 | 3.737 |
Fits the Theme | #26 | 3.053 | 3.053 |
Overall | #28 | 2.947 | 2.947 |
Audio | #35 | 2.421 | 2.421 |
Creativity | #50 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Neat little game! I ran into the broken ending, but no biggie! I was having issues finding wool because I didn't know it was wool. However, I ended up realizing I could get it from the sheep (at first tried to kill them with the pickaxe, but realized I need to farm them). It was a pretty hands off game in terms of helping the player figure out what to do, but I don't think it was super necessary. At first I didn't enjoy mining as it felt sluggish, but I found myself just ridding the whole area of ore before going to the kiln to refresh "what I needed" haha. Well done! I definitely see where you were going and had plans for making more of it, so just keep it up!
I like the art - playing the pixelated 2d version of Minecraft was really fun. I think you have done tons of work!
Great little game! The only real additions that could help would be a sound track of some kind and maybe an indicator that you have to fly up to the right to get out of the pit so people don't just fly straight up without any direction. The gameplay was great for such a short time frame! Everything worked as it was supposed to and if felt good!
Great game, love the art style and crafting features. One suggestion I have is a way to tell the player that the sheep are enemies, besides the little gameplay clip, there isn't much to show that they're an enemy.
Good entry ! I I loved how you know what you have to do (once you figure out how to open the inventory), and you play having a goal in mind.
I would have loved to see my cursor in game, sometime I switch cubes without wanting to because I was just on the edge of it. Also having a main volume slider could be nice, the sound was quite loud.
Good job continue to make games !
Good crafting game. a bit slow to collect ressources but the concept seems well done.. Furnace is cool. Weel done.
You are welcome. Ho and the goat that hit you it's hard for me i so want to harvest it and not being it by her. lol. it's not an ennemy lol.
By the way if you got a bit of time i would apreciate to get your feedback on my proposal. : https://itch.io/jam/kindred-community-jam-6/rate/989211
I had to restart the game once because I didn't realize that resources are deleted when your inventory is full. But aside from that this game is really amazing. It is very linear for a game of this type but I like it. The art is very fitting. Only the sheep noises where beginning going on my nerves .
Thanks for the comment! Haha yeah, I added the sheep sounds last minute, and *slightly* overdid them. The items were gonna have a max stack amount and the items just not get picked up if the inventory is full (I still have the code for that commented out), but ehhhh, it was very buggy and unfortunately, there was not enough time to fix it so I scrapped it. Thanks for playing!
Art style was great and there's an impressive amount of content in for a week long game! Good job!
I really like the animations like when the camera follows the mouse or the transition when you finished the game. Its really good looking.
Overall cool and cute game
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