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monnierant

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A member registered May 19, 2018 · View creator page →

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PHANTASIA GAME JAM community · Created a new topic Themed

Will there be an aditional theme reveled at the start of the game jam ?

I found a bug with keyboard controlls and i take oportunity to fix the keyboard jankiness (it's hard to handle two different controllers at the same time especially for the zero input lol) I have publish a fix of those two bug. By the way thanks for the feedback CCTV seems like a good explanation for getting another point of view. I was also planing to allow player to move from one CCTV to another but not enough time to implement it in my levels.

I have just upload a quick and dirty bugfix for you ;)

I have upload a quick bug-fix for keyboard users that allow you to finally finish the first level. Sorry for the inconvenience

I have upload a quick bug-fix for keyboard users that allow you to finally finish the first level. Sorry for the inconvenience

i got some feedback on other keyboard gamers that got same issue. it seems to better work with gamepad. I think it's a bug with the mouse cursor i fix a bug that create a new one i'm sorry

Yhea the how to was a bit rush in the end so not the best i can do. It's certainly the bigest issue of the game. Okay for the keyboard i mainly test with gamepad i appreciate the feedback.

Try to get against the small wall that separate you from the door and push action button (A on game pad or space for keyboard)

me i must have cut a multi camera system out of the game because i was not able to handle them in levels

yhea sometime you must cut some things to be able to ship

You are welcome. I would appreciate if you got a bit of time some feedback from your part on my own entry. I'm sure you could give me some advice on my attempt.

Yhea it's well in the submission and it play well. I have let you a comment on your game if you want more feedback ;)

Hi. Well done you complete a full level that works quite well. It was a bit hard that when you died the foes stay in place so it took me some trials to overcome the two foes just after the check point but after handle them it was cool. Jumps is too low if you want to get a better feeling it's something to improve. But again well done you have sucessfully finish a game. And you are one of the most relevant proposal about the theme of the game. Good luck for your future games.

Hi well done i was not aware of this nes "engine". The puzzles are interesting. Well done.

Hi I think it's the best game of this game jam. Very well polished and with an interesting gameplay. (Was a bit hard for a frenchy like me but interesting idea). Well done.

Hi Very interesting game idea. But the count down seems very hard to handle with pouzzle mechanics. More over i got a lot of difficulties to move crates quickly. By the way very nice idea and well done.

Hi Realy nice done for your game. It was a bit hard to understand that we can jump onto the zombie to kill them. But the controll of the jump got a nice feeling. Well done you deliver a finish game on time.

Hi nice game art. It was a bit difficult for me to control the blades. Maybe using the direction pointed by the joystick will be easier for players. But realy nice done for the art it's very cool.

Realy nice game for this jam. I enjoy a lot the characters. It was a bit hard to understand how to play but the movements and animations are nice.

Yhea i need to make a better adaptive camera based on actual height of the puzzle and place the preview piece accordingly.

thanks a lot for the compliment. I think it miss some feature and more puzzles.to be sold but could be i agree

thanks a lot. Was a bit hard to achieve it as i work also during the days. 

that was a good idea the sprites are nice.

Me it took me a lot of time to do assets but i understand your way of see it. By the way well done. If you got a bit of time i would also apreciate your feedback on my submission

when i click it give me the green shots and just clicking the button doesn't work. Also as we can disable button with the right click it's not easy to understand. To much controll avaliable in this main menu i think

Well done it's a good game

Maybe some small things to improve it. The speed and jump blocs could be form another color than the portals it's confusing.

Also i got lot of issue placing portals as when i click there was often not enough place bellow the pouse cursor to spawn the portal. Maybe add a ghost portail could help or at least make it spawn a bit upper and not centered on mouse cursor.


By the way it was noce. Not enough puzzle for me but nice.

yhea i agree on font as i said tough choice readability or estethic. Maybe i was a bit wrong

so what was the way of finish this level ?

and also i see for the green bloc. I always got trouble with tutorial it's so hard to make everything clear for everyone

thanks a lot for the feedback. Yhea i got an issie with the text material. Maybe i would have to set it as emmissive and not base color so it would have pop more.

no it's more lol

not an easy task i admit. Le i have chose to do puzzle game i'm more confident with it

and for this kind of game put something like 45 shard if we need to find 40

no worry it happens. I so like your art style that i would like to see the end of the game

yhea i understand everything must fit in this smal amount of time. If by any chance you get a bit of time i would also apreciate your feedback on my submission.

Quite a good game

Welle crafted by the way

i was alone a multi player game for game jam not the perfect choice if you want feedbacks (especially during this covid time).

Maybe something to improove is to get a score at the end of each game to see how many cells was eaten by each brain so it will drive the competition. Now it seem arbitrary in the fire of action some player could feel it frustrated or unfare.

it was also good to add some randomness to the movement good idea.

Very nice game. Just i don't know how i will dy as it's very easy and took so many time to become a bit difficult to keep all slime into the space.

By the way the execution is polished and well done congratulation it's very nice.

It took me so many time to understand how to play. You may add a better tutorial screen it's important if you want players to not quite your game imediately. It took me more than 5 minutes to be able to just launch a party. 

Sorry i will not launch a powerpoint seems not a good idea in a security perspective.