Thanks a lot for playing! Yes, I regret not adding a menu or way to quit. After the rating period, I am going to add a small update, which will add a menu as well as a cursor.
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Personally, I found it slightly weird moving in the 4 directions rather than turning, as to move smoothly you have to keep changing which keys you press. I hope that makes sense, maybe it's just me.
Really cool concept, I would love to see it developed further. I ran into a few bugs, you pointed out most of them, although I also ran into one stopping me from adding planets, when I pressed add planet it would go to the moon creation window. Fair enough though, this was a very big scope for one person for a week, and I really enjoyed it. Fits the theme nicely and I love the dragon animation, great job!
Really beautiful and emotional game. I love the art style and the concept. There is a lot of polish and attention to details - I love when you go through different ages the instrument of the soundtrack changes. I didn't know what to do with 'w' key thingy, but I didn't need it. I also didn't manage to destroy any mirrors except the first, am I meant to? The only feedback I'd have is probably speed up the intro slightly, or let players skip through the dialogue. Maybe some more checkpoints after the harder parts? But generally, a really impressive game, and a touching story. Great job!
Thanks so much for playing! I should've added text labels when you hover over items in an inventory. I did think it was a bit sluggish a few times throughout making it, but sadly I didn't have any ideas to fix that.
Super sweet lil' game, it fits the theme well. SpitfireFred and monnierant already pointed it out, but on the first time through I got stuck on the left side. However when I played it again, I really enjoyed the experience, good job!
Really nice concept, and it is a good mechanic having to keep the different stats balanced. Only thing is after a few rounds it got kinda boring, especially waiting for the animations/etc., but generally a really good entry, well done!
Really nice and polished game, reminds me of agar.io. If there's anything I would say to improve on, is at the end when you are massive and fill up the screen you just wait for more meteors (or until you go to the next level). Maybe make it so you can zoom out?, but overall it's a very good entry - good job!
Thanks for the feedback! I was gonna add a soundtrack on the last day but sadly I was too busy. As for the indicators, I had them planned, but in the rush of getting the project to export I forgot. Thanks for playing!
Thanks for the feedback, the sheep weren't originally gonna be enemies, but I didn't have time to make the enemies, so I just added horns and made them headbutt you. I probably should've added a tutorial, but unfortunately there wasn't enough time. Thanks a lot for playing! :D
Woaaahhh, that was impressive. I love the cute voxel art and building the MMO world is very relaxing. Having players rate it is very nice. It's a really nice tycoon game, good job! I'm probably gonna be playing it lot more today :)
Really nice unique, game and eerie soundtrack. The visual indicating made it so I managed to work things out pretty quick (maybe it was just luck). I love the dreamy atmosphere and it fits the theme well. Great entry - good job!
Really nice game! The puzzle design is generally interesting and fun (albeit a bit confusing at first). The artstyle really fits the game. It was a really cool idea, though I'm not too sure how it fits the theme. However, it was a still a great entry and fun game.
Thanks for the feedback, I agree as it's a more linear game it feels more grindy than something like Minecraft. Also, oops I didn't try the Linux version or the Mac version, but next time I'll try to prevent that from happening. Thanks for playing!
I love the style (nice die animation). I haven't seen many people use Makecode Arcade (I had to do some for school but found it a bit fiddly, compared to similar engines like Scratch, but that's just personal preference), but you made a really fun game with it.
The jumping is a bit floaty, maybe add more gravity. It's also a bit annoying that you go back to the menu when you die rather than the start of the level. I also got this bug where I could only move along the bottom and the screen had a white overlay:
With that being said, it's a really fun little arcade game, with a nice story. Good job, and keep making games!
Thanks for the feedback! I agree adding a cursor would definitely make it clearer to see what your doing and help with mining. I should have made the instructions in-game, but I'm glad you worked it out. Thanks for playing!
Fun arcade game! I love the different effects the different fruit give. Nice art, although it would be better if the voxel sizes weren't so different between the different objects. Also the controls were a bit weird. But for a jam game this was very good, well done!
Very beautiful, and a really heartfelt message. The only thing I would suggest is make it so you can start clicking at any point in the constellation and then go around because i was a bit confused at first.
But well done, a really well made game!
Yes, the file size was a *little* big, but it was amazing for a 3 person team to make in a week. I love the stealth mechanic, the camera was a bit weird at places, but overall very impressive!
Nice idea! It's been said already, but this would be a great way to teach coding, and I like that it allows you to do the same thing multiple ways rather than it forcing you to write the code one way. Good job!
Thanks for the comment! Haha yeah, I added the sheep sounds last minute, and *slightly* overdid them. The items were gonna have a max stack amount and the items just not get picked up if the inventory is full (I still have the code for that commented out), but ehhhh, it was very buggy and unfortunately, there was not enough time to fix it so I scrapped it. Thanks for playing!
Really nice moveset,
nice alien buttchceks, and lots of polish. The vegetarian cried inside me when I tried to ride the elephant and murdered it, but then I realised that's the goal of the game :'(
Possible improvements?: Camera is a bit awkward when the egg is in front: it suddenly jumps. The elephants have no death animation and suddenly disappear, it may be nice to add something there, and I didn't know what to do the eggs.
Overall, really great game, lots of fun! Impressive for a game jam, great job!
Wow! I love the visuals and the weird atmosphere. It is very hard
I may have spent an hour playing it as a not too skilled person, but at no point did I want to give up. The blood animation/particles looks so sweet and fluid and I loved the retro-ish backgrounds (for some reason it reminds me of some old flash games). Super unique, I absolutely loved it!
This is so ethereal. The soundtrack, art and atmosphere are beautiful.
It is relaxing, however the fuel gauge adds some nice edge and makes you think fast.
As its nice and simple with clean icons, I got the hang of it fairly quickly, on my first go getting 3 creatures and on my second, completing it.
For a one off play through I really enjoyed the experience, however I think playing it again, it would need more types of flower etc., as it gets pretty repetitive. I also find that I have two many of the side seeds.
If this had some more gameplay, I would happily buy it as Steam game. It is a great take on the theme: starting with nothing and planting seeds to grow out the land. Great job!
Nice idea and beautiful graphics. It would've been nice if I was able to move around, and if there was a bit more to do, but the interactive parts were still lots of fun. A bit of audio would've been nice, but considering the short amount of time you had to make it, it doesn't really matter; I didn't have time to add music to mine in the end.
Really fun and unique concept, extremely tense haha. It was quite hard as I don't have a mouse with me at the moment - I am using a mousepad, but I will play again later. :)
Nice tutorial, I enjoyed you watching it on stream, but the best part is the sound effects haha